Player Matchup

Hades
Hades
 
Hades
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Allninjaa
Chaac
Level 127
God Stats
1W - 2L
1,444 SR
Queue Stats
111W - 110L
1,519 Elo+
Solo
Charybdis
Charybdis
cannibus69
Charybdis
Level 156
God Stats
1W - 1L
1,740 SR
Queue Stats
296W - 299L
1,532 Elo+
Solo
Ishtar
Ishtar
fra456nco559
Ishtar
Level 123
God Stats
0W - 2L
1,307 SR
Queue Stats
127W - 149L
1,470 Elo+
Solo
Artio
Artio
wolfpiissmissile
Artio
Level 107
God Stats
0W - 4L
1,196 SR
Queue Stats
262W - 258L
1,509 Elo+
Solo
Team Averages
Level 134
1,437 SR
1,506 Elo+

VS

Team Averages
Level 155
1,417 SR
1,496 Elo+
Discordia
Discordia
 
Discordia
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
CJGarcia37
Nut
Level 149
God Stats
3W - 9L
1,273 SR
Queue Stats
594W - 609L
1,542 Elo+
Solo
Eset
Eset
dayane04081977
Eset
Level 178
God Stats
5W - 6L
1,368 SR
Queue Stats
503W - 508L
1,420 Elo+
Solo
Erlang Shen
Erlang Shen
evildefender
Erlang Shen
Level 161
God Stats
6W - 9L
1,444 SR
Queue Stats
235W - 246L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
0 / 3 / 3
5,076
1,015
2,715
6,343
5,777
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chaac
Allninjaa
Chaac
11
1 / 1 / 0
4,882
976
4,579
5,476
4,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
cannibus69
Charybdis
1
0 / 0 / 0
1,224
245
0
0
0
Ishtar
10
0 / 2 / 2
4,900
980
4,621
3,526
1,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
2 / 3 / 0
5,043
1,009
1,841
6,767
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
2 / 0 / 6
6,039
1,208
4,752
2,724
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
 
He Bo
10
2 / 2 / 3
5,720
1,144
2,662
4,288
1,743
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
3 / 1 / 3
5,696
1,139
5,223
4,451
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 5
5,416
1,083
2,194
2,672
727
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Erlang Shen
evildefender
Erlang Shen
11
1 / 0 / 5
5,760
1,152
5,319
3,469
3,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
9
9
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
3
3
0.5
W
Discordia
 
Discordia
2
0
6
5
W
He Bo
 
He Bo
2
2
3
1.75
L
Chaac
Allninjaa
Chaac
1
1
0
1
W
3
1
3
4.5
L
Charybdis
cannibus69
Charybdis
0
0
0
0
W
1
1
5
3.5
W
Erlang Shen
evildefender
Erlang Shen
1
0
5
3.5
L
Ishtar
0
2
2
0.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,756
Damage
20,150
22,112
Taken
17,604
15,913
Mitigated
7,794
7,099
Healing
5,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,715
112
88
988
6,343
5,777
0
2,711
3,411
6,904
0
W
Discordia
 
Discordia
4,752
214
300
1,036
2,724
760
0
384
2,266
13,971
0
W
He Bo
 
He Bo
2,662
42
217
395
4,288
1,743
0
901
3,310
7,827
1,070
L
Chaac
Allninjaa
Chaac
4,579
265
785
2,710
5,476
4,448
0
2,300
3,066
0
11,099
W
5,223
3,422
441
1,260
4,451
1,321
0
1,615
2,722
0
9,118
L
Charybdis
cannibus69
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
2,194
169
456
631
2,672
727
0
857
1,710
5,600
0
W
Erlang Shen
evildefender
Erlang Shen
5,319
1,211
0
1,016
3,469
3,243
0
799
2,601
807
7,855
L
Ishtar
4,621
1,471
395
448
3,526
1,108
0
1,366
2,017
0
10,377
L
1,841
115
384
1,301
6,767
4,580
0
3,311
3,305
2,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,125
Gold Earned
28,631
30
Minions Killed
64
0
Camps Cleared
0
410,403
Distance Traveled
543,978
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,076
1,015
10
2
0
94,034
0
W
Discordia
6,039
1,208
31
6
0
122,619
0
W
He Bo
5,720
1,144
9
2
0
111,768
0
L
Chaac
4,882
976
6
1
0
124,797
0
W
Nut
5,696
1,139
6
1
0
100,317
0
L
Charybdis
1,224
245
0
0
0
0
0
W
Eset
5,416
1,083
8
2
0
106,483
0
W
Erlang Shen
5,760
1,152
10
2
0
102,791
0
L
Ishtar
4,900
980
13
3
0
107,883
1
L
Artio
5,043
1,009
1
0
0
83,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role