Player Matchup

Nox
Nox
Diamond V
 
Nox
Diamond V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Platinum III
 
Sylvanus
Platinum III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Gold I
 
Xbalanque
Gold I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Platinum II
Leonard04
Nike
Platinum II
Level 120
God Stats
35W - 19L
1,659 SR
Queue Stats
104W - 86L
1,876 MMR
Party 1
Agni
Agni
Platinum I
Rak3n
Agni
Platinum I
Level 134
God Stats
1W - 1L
1,285 SR
Queue Stats
165W - 155L
1,898 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,489 SR
1,655 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,610 SR
1,736 MMR
Chiron
Chiron
Platinum II
 
Chiron
Platinum II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum V
 
Sobek
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum V
Phlet
Serqet
Platinum V
Level 124
God Stats
0W - 1L
1,612 SR
Queue Stats
51W - 41L
1,933 MMR
Solo
Janus
Janus
Platinum I
esagshei
Janus
Platinum I
Level 155
God Stats
10W - 7L
1,677 SR
Queue Stats
110W - 105L
1,973 MMR
Solo
Charon
Charon
Platinum V
itsallme1234
Charon
Platinum V
Level 157
God Stats
4W - 4L
1,760 SR
Queue Stats
305W - 305L
1,775 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
7 / 0 / 3
6,499
650
6,067
7,308
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
 
Sylvanus
11
2 / 0 / 1
6,112
611
1,925
4,629
2,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
 
Xbalanque
11
0 / 1 / 3
5,864
586
4,605
5,057
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
11
1 / 0 / 4
6,749
675
4,942
7,243
3,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Agni
Rak3n
Agni
11
2 / 1 / 1
6,425
643
3,795
3,520
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThorLancelotKing ArthurRavanaAres

VS

Bans
KumbhakarnaAnhurMercuryAthenaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
1 / 2 / 0
5,263
526
3,348
6,032
1,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sobek
 
Sobek
5
0 / 2 / 0
3,911
391
1,113
4,271
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Serqet
Phlet
Serqet
9
1 / 4 / 1
5,065
507
2,418
9,145
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
esagshei
Janus
10
0 / 4 / 1
5,128
513
2,761
5,603
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
9
0 / 0 / 0
5,218
522
1,660
6,608
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
2
2
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
7
0
3
8.5
W
Sylvanus
 
Sylvanus
2
0
1
2.5
W
Xbalanque
 
Xbalanque
0
1
3
1.5
L
Chiron
 
Chiron
1
2
0
0.5
L
Sobek
 
Sobek
0
2
0
0
W
Nike
1
0
4
3
L
Serqet
Phlet
Serqet
1
4
1
0.38
W
Agni
Rak3n
Agni
2
1
1
2.5
L
Janus
esagshei
Janus
0
4
1
0.13
L
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,334
Damage
11,300
27,757
Taken
31,659
10,954
Mitigated
11,651
13,578
Healing
9,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,067
463
0
4,450
7,308
2,009
520
2,098
4,688
43,840
0
W
Sylvanus
 
Sylvanus
1,925
577
3,179
2,170
4,629
2,665
205
774
3,815
16,762
2,837
W
Xbalanque
 
Xbalanque
4,605
2,295
0
1,716
5,057
1,612
69
522
4,535
0
45,504
L
Chiron
 
Chiron
3,348
1,016
230
2,002
6,032
1,815
0
805
5,227
0
39,217
L
Sobek
 
Sobek
1,113
108
0
1,832
4,271
1,848
0
178
4,093
7,718
0
W
Nike
4,942
425
0
1,619
7,243
3,743
236
1,289
5,728
0
46,936
L
Serqet
Phlet
Serqet
2,418
624
0
3,187
9,145
2,549
0
4,231
4,830
0
27,182
W
Agni
Rak3n
Agni
3,795
371
0
444
3,520
925
0
604
2,838
40,238
441
L
Janus
esagshei
Janus
2,761
530
0
981
5,603
1,517
0
3,907
1,326
29,350
0
L
Charon
1,660
249
0
1,554
6,608
3,922
0
1,943
4,537
23,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,649
Gold Earned
24,585
347
Minions Killed
278
0
Camps Cleared
0
992,107
Distance Traveled
934,993
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,499
650
69
7
0
251,214
0
W
Sylvanus
6,112
611
21
2
0
176,652
0
W
Xbalanque
5,864
586
84
8
0
170,003
0
L
Chiron
5,263
526
80
8
0
176,150
2
L
Sobek
3,911
391
16
2
0
109,352
0
W
Nike
6,749
675
93
9
0
184,460
2
L
Serqet
5,065
507
65
7
0
231,110
2
W
Agni
6,425
643
80
8
0
209,778
0
L
Janus
5,128
513
61
6
0
211,320
3
L
Charon
5,218
522
56
6
0
207,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role