Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
BoochieBandit
The Morrigan
Level 85
God Stats
1W - 0L
1,688 SR
Queue Stats
150W - 121L
1,571 Elo+
Party 1
Tyr
Tyr
Xènn
Tyr
Level 161
God Stats
10W - 2L
1,855 SR
Queue Stats
189W - 153L
1,588 Elo+
Party 1
Team Averages
Level 156
1,609 SR
1,532 Elo+

VS

Team Averages
Level 144
1,568 SR
1,529 Elo+
Khepri
Khepri
Beefymeatman
Khepri
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,547 Elo+
Party 2
Mercury
Mercury
ESLEITMIKE
Mercury
Level 157
God Stats
0W - 3L
1,561 SR
Queue Stats
21W - 23L
1,430 Elo+
Solo
Janus
Janus
PhantomCorps
Janus
Level 142
God Stats
4W - 15L
1,303 SR
Queue Stats
272W - 251L
1,511 Elo+
Solo
Rama
Rama
Troglodon
Rama
Level 146
God Stats
5W - 4L
1,679 SR
Queue Stats
143W - 125L
1,614 Elo+
Solo
Amaterasu
Amaterasu
imperiors
Amaterasu
Level 126
God Stats
1W - 3L
1,798 SR
Queue Stats
22W - 22L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
2 / 0 / 2
7,167
717
3,456
4,735
3,198
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
 
Heimdallr
12
4 / 1 / 4
6,900
690
10,639
7,357
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
 
Gilgamesh
10
2 / 0 / 6
5,590
559
4,647
7,280
4,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

The Morrigan
BoochieBandit
The Morrigan
12
3 / 0 / 0
6,695
670
4,014
4,130
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyr
Xènn
Tyr
11
5 / 1 / 2
6,046
605
5,210
5,001
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
7
0 / 4 / 0
4,532
453
1,602
7,784
4,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
ESLEITMIKE
Mercury
11
1 / 2 / 0
5,557
556
2,547
9,047
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
0 / 1 / 1
5,226
523
1,035
3,986
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
8
0 / 6 / 1
4,731
473
4,729
10,005
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
imperiors
Amaterasu
8
0 / 3 / 0
4,487
449
2,774
6,992
3,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
16
Kills
1
2
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
0
2
3
W
Heimdallr
 
Heimdallr
4
1
4
6
W
Gilgamesh
 
Gilgamesh
2
0
6
5
L
Khepri
0
4
0
0
W
The Morrigan
BoochieBandit
The Morrigan
3
0
0
3
L
Mercury
ESLEITMIKE
Mercury
1
2
0
0.5
L
0
1
1
0.5
L
Rama
0
6
1
0.08
W
Tyr
Xènn
Tyr
5
1
2
6
L
Amaterasu
imperiors
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,966
Damage
12,687
28,503
Taken
37,814
13,626
Mitigated
14,758
11,154
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,456
318
0
3,037
4,735
3,198
0
32
4,454
44,469
1,166
W
Heimdallr
 
Heimdallr
10,639
6,631
0
3,638
7,357
2,681
0
256
7,101
0
48,236
W
Gilgamesh
 
Gilgamesh
4,647
1,429
0
542
7,280
4,602
0
1,434
5,728
0
27,093
L
Khepri
1,602
347
151
2,619
7,784
4,766
0
1,955
5,669
11,235
861
W
The Morrigan
BoochieBandit
The Morrigan
4,014
843
0
835
4,130
1,527
0
494
3,596
48,646
1,479
L
Mercury
ESLEITMIKE
Mercury
2,547
882
0
528
9,047
2,867
0
2,391
6,556
0
39,257
L
1,035
62
0
826
3,986
998
0
724
3,178
29,561
0
L
Rama
4,729
3,837
0
3,096
10,005
2,362
0
0
10,005
0
23,547
W
Tyr
Xènn
Tyr
5,210
782
0
3,102
5,001
1,618
0
78
4,889
0
32,246
L
Amaterasu
imperiors
Amaterasu
2,774
675
0
1,481
6,992
3,765
0
2,056
4,936
0
15,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,398
Gold Earned
24,533
374
Minions Killed
235
0
Camps Cleared
0
1,113,091
Distance Traveled
1,055,861
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,167
717
98
10
0
191,255
4
W
Heimdallr
6,900
690
82
8
0
193,247
0
W
Gilgamesh
5,590
559
37
4
0
249,525
5
L
Khepri
4,532
453
17
2
0
184,179
0
W
The Morrigan
6,695
670
100
10
0
210,323
2
L
Mercury
5,557
556
86
9
0
255,272
0
L
Janus
5,226
523
65
7
0
181,796
0
L
Rama
4,731
473
36
4
0
233,470
4
W
Tyr
6,046
605
57
6
0
268,741
0
L
Amaterasu
4,487
449
31
3
0
201,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role