Player Matchup

Ravana
Ravana
Little BossHogg
Ravana
Level 128
God Stats
3W - 4L
1,573 SR
Queue Stats
14W - 22L
1,443 Elo+
Party 3
Artemis
Artemis
Mzauu
Artemis
Level 59
God Stats
6W - 8L
1,488 SR
Queue Stats
7W - 10L
1,487 Elo+
Party 3
Cthulhu
Cthulhu
Sinister9mm
Cthulhu
Level 68
God Stats
90W - 48L
1,677 SR
Queue Stats
190W - 164L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
That_Fish_Guy24
Nu Wa
Level 154
God Stats
5W - 11L
1,414 SR
Queue Stats
256W - 245L
1,514 Elo+
Solo
Surtr
Surtr
Tjslav
Surtr
Level 89
God Stats
14W - 8L
1,453 SR
Queue Stats
120W - 103L
1,582 Elo+
Party 1
Team Averages
Level 100
1,521 SR
1,520 Elo+

VS

Team Averages
Level 127
1,470 SR
1,424 Elo+
Athena
Athena
Hyeskara
Athena
Level 117
God Stats
2W - 2L
1,369 SR
Queue Stats
6W - 8L
1,401 Elo+
Party 2
Pele
Pele
JamesKiller307
Pele
Level 103
God Stats
5W - 4L
1,468 SR
Queue Stats
10W - 9L
1,415 Elo+
Party 2
Hades
Hades
Sammywhammy210
Hades
Level 189
God Stats
18W - 9L
1,684 SR
Queue Stats
618W - 587L
1,504 Elo+
Solo
Izanami
Izanami
Stevejohnthe3rd
Izanami
Level 109
God Stats
1W - 0L
1,226 SR
Queue Stats
10W - 10L
1,401 Elo+
Party 2
Anubis
Anubis
jackbbya123
Anubis
Level 118
God Stats
5W - 2L
1,601 SR
Queue Stats
6W - 8L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 1
7,861
605
5,490
3,918
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artemis
Mzauu
Artemis
9
1 / 6 / 2
5,853
450
4,184
8,638
2,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
Sinister9mm
Cthulhu
11
0 / 4 / 4
6,014
463
6,793
13,818
7,737
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 2 / 3
8,542
657
7,831
5,071
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Tjslav
Surtr
12
1 / 4 / 1
6,757
520
4,975
10,356
5,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hyeskara
Athena
10
0 / 2 / 9
6,773
521
4,510
10,310
8,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 1 / 3
8,020
617
5,122
9,343
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 1 / 1
8,854
681
6,378
12,236
4,993
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 2 / 4
7,179
552
8,442
7,033
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
12
3 / 6 / 1
6,928
533
5,308
9,984
3,231
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
12
Kills
16
16
Deaths
12
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Athena
Hyeskara
Athena
0
2
9
2.25
W
7
1
3
8.5
L
7
0
1
7.5
L
Artemis
Mzauu
Artemis
1
6
2
0.33
W
4
1
1
4.5
L
Cthulhu
Sinister9mm
Cthulhu
0
4
4
0.5
W
2
2
4
2
L
3
2
3
2.25
L
Surtr
Tjslav
Surtr
1
4
1
0.38
W
Anubis
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,273
Damage
29,760
41,801
Taken
48,906
18,778
Mitigated
22,366
9,173
Healing
15,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Hyeskara
Athena
4,510
1,182
0
1,598
10,310
8,563
0
4,518
5,792
9,766
0
W
5,122
1,218
0
978
9,343
3,349
313
1,648
7,695
0
65,154
L
5,490
844
0
1,806
3,918
1,274
0
2,175
1,743
0
53,525
L
Artemis
Mzauu
Artemis
4,184
1,223
421
728
8,638
2,700
0
2,490
6,148
0
26,874
W
6,378
695
209
9,251
12,236
4,993
82
1,425
10,811
67,122
4,696
L
Cthulhu
Sinister9mm
Cthulhu
6,793
538
104
2,811
13,818
7,737
0
3,086
10,732
33,570
0
W
8,442
6,208
0
1,687
7,033
2,230
250
3,128
3,905
0
53,910
L
7,831
2,042
0
456
5,071
1,518
370
2,655
2,416
60,674
1,563
L
Surtr
Tjslav
Surtr
4,975
1,851
0
2,847
10,356
5,549
82
5,403
4,953
241
35,315
W
Anubis
5,308
241
0
1,669
9,984
3,231
0
4,027
5,957
40,013
778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,027
Gold Earned
37,754
378
Minions Killed
429
0
Camps Cleared
0
1,333,635
Distance Traveled
1,395,544
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,773
521
10
1
0
304,823
0
W
Pele
8,020
617
104
8
0
331,136
0
L
Ravana
7,861
605
97
7
0
338,266
3
L
Artemis
5,853
450
60
5
0
211,951
0
W
Hades
8,854
681
142
11
0
235,619
1
L
Cthulhu
6,014
463
46
4
0
274,138
1
W
Izanami
7,179
552
103
8
0
256,629
2
L
Nu Wa
8,542
657
110
8
0
249,771
2
L
Surtr
6,757
520
65
5
0
259,509
1
W
Anubis
6,928
533
70
5
0
267,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role