Player Matchup

Cerberus
Cerberus
Budtheripper
Cerberus
Level 128
God Stats
1W - 1L
1,862 SR
Queue Stats
3W - 3L
1,375 Elo+
Party 2
Agni
Agni
CrownKiller1
Agni
Level 102
God Stats
26W - 20L
1,475 SR
Queue Stats
342W - 347L
1,434 Elo+
Solo
Thor
Thor
Dustycats18
Thor
Level 127
God Stats
17W - 14L
1,609 SR
Queue Stats
263W - 278L
1,499 Elo+
Solo
Apollo
Apollo
bigpapa_dawg69
Apollo
Level 89
God Stats
1W - 4L
1,265 SR
Queue Stats
173W - 195L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
xX SAGGY 9 Xx
Sun Wukong
Level 129
God Stats
2W - 1L
1,468 SR
Queue Stats
12W - 6L
1,572 Elo+
Party 2
Team Averages
Level 115
1,536 SR
1,464 Elo+

VS

Team Averages
Level 111
1,592 SR
1,549 Elo+
Khepri
Khepri
 
Khepri
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Serzik
Bellona
Level 150
God Stats
10W - 0L
2,097 SR
Queue Stats
314W - 63L
1,776 Elo+
Party 1
Medusa
Medusa
SilentAnonZ
Medusa
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 125L
1,479 Elo+
Solo
Ra
Ra
Tidgji
Ra
Level 169
God Stats
14W - 23L
1,363 SR
Queue Stats
1,613W - 1,763L
1,502 Elo+
Solo
Chaac
Chaac
ZOLTAR794
Chaac
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 27L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Budtheripper
Cerberus
10
2 / 3 / 1
6,422
1,284
3,882
8,704
5,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 0 / 1
5,644
1,129
5,554
3,536
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 2
5,667
1,133
1,786
5,637
1,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 0
5,080
1,016
225
859
200
Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sun Wukong
xX SAGGY 9 Xx
Sun Wukong
10
1 / 2 / 1
5,861
1,172
3,993
7,972
4,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

341

VS

Team 2 Tickets

396

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 0 / 7
6,677
1,335
2,930
3,565
2,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Serzik
Bellona
11
4 / 1 / 5
6,969
1,394
7,343
6,571
5,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
11
2 / 1 / 3
6,199
1,240
5,355
3,278
1,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ra
11
1 / 0 / 7
6,453
1,291
6,128
1,985
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
ZOLTAR794
Chaac
10
1 / 1 / 4
5,830
1,166
1,744
2,738
1,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
9
9
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
7
4.5
L
Cerberus
Budtheripper
Cerberus
2
3
1
0.83
L
0
0
1
0.5
L
0
3
2
0.33
W
Bellona
Serzik
Bellona
4
1
5
6.5
W
Medusa
2
1
3
3.5
W
Ra
1
0
7
4.5
W
Chaac
ZOLTAR794
Chaac
1
1
4
3
L
0
1
0
0
L
Sun Wukong
xX SAGGY 9 Xx
Sun Wukong
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,440
Damage
23,500
26,708
Taken
18,137
13,259
Mitigated
10,773
1,882
Healing
1,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,930
90
0
501
3,565
2,502
0
1,856
1,457
3,596
190
L
Cerberus
Budtheripper
Cerberus
3,882
354
0
1,076
8,704
5,866
0
2,032
6,339
7,629
857
L
5,554
640
0
0
3,536
1,092
0
844
2,613
15,449
0
L
1,786
419
0
80
5,637
1,895
0
1,364
4,077
0
7,953
W
Bellona
Serzik
Bellona
7,343
1,290
0
58
6,571
5,307
0
2,403
3,898
0
20,017
W
Medusa
5,355
2,643
0
161
3,278
1,213
0
1,387
1,781
0
12,632
W
Ra
6,128
1,103
503
246
1,985
632
0
691
1,198
22,651
596
W
Chaac
ZOLTAR794
Chaac
1,744
365
0
242
2,738
1,119
0
1,890
736
0
2,925
L
225
107
0
0
859
200
0
127
732
0
604
L
Sun Wukong
xX SAGGY 9 Xx
Sun Wukong
3,993
525
0
726
7,972
4,206
0
3,580
3,974
0
16,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,674
Gold Earned
32,128
91
Minions Killed
98
3
Camps Cleared
4
420,988
Distance Traveled
542,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,677
1,335
2
0
0
106,328
0
L
Cerberus
6,422
1,284
17
3
2
102,788
0
L
Agni
5,644
1,129
25
5
1
102,329
0
L
Thor
5,667
1,133
19
4
0
95,215
0
W
Bellona
6,969
1,394
23
5
0
112,487
0
W
Medusa
6,199
1,240
19
4
3
109,050
0
W
Ra
6,453
1,291
50
10
1
108,631
0
W
Chaac
5,830
1,166
4
1
0
106,464
0
L
Apollo
5,080
1,016
0
0
0
14,058
0
L
Sun Wukong
5,861
1,172
30
6
0
106,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role