Player Matchup

Nemesis
Nemesis
Hard
Nemesis
Level 183
God Stats
48W - 38L
1,692 SR
Queue Stats
172W - 165L
1,577 Elo+
Party 1
Eset
Eset
Lovelie
Eset
Level 178
God Stats
4W - 2L
1,703 SR
Queue Stats
200W - 176L
1,565 Elo+
Party 1
Thoth
Thoth
ManicLucidity
Thoth
Level 188
God Stats
4W - 3L
1,726 SR
Queue Stats
70W - 57L
1,586 Elo+
Solo
Khepri
Khepri
RockyBear01
Khepri
Level 182
God Stats
3W - 2L
1,578 SR
Queue Stats
42W - 41L
1,420 Elo+
Party 1
Medusa
Medusa
xYag
Medusa
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,540 Elo+
Party 1
Team Averages
Level 178
1,640 SR
1,538 Elo+

VS

Team Averages
Level 144
1,510 SR
1,548 Elo+
Mulan
Mulan
AnotherApostate
Mulan
Level 99
God Stats
16W - 20L
1,578 SR
Queue Stats
479W - 466L
1,564 Elo+
Solo
Ravana
Ravana
C0nstipatdninja
Ravana
Level 84
God Stats
2W - 6L
1,369 SR
Queue Stats
196W - 168L
1,575 Elo+
Solo
Jing Wei
Jing Wei
CallMeRwby
Jing Wei
Level 148
God Stats
27W - 36L
1,491 SR
Queue Stats
397W - 380L
1,587 Elo+
Solo
Janus
Janus
Dαριυѕ
Janus
Level 172
God Stats
21W - 20L
1,574 SR
Queue Stats
591W - 543L
1,493 Elo+
Solo
Achilles
Achilles
oMURDERo101
Achilles
Level 216
God Stats
640W - 669L
1,538 SR
Queue Stats
644W - 682L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hard
Nemesis
14
6 / 2 / 4
9,092
1,299
10,677
10,211
5,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
Lovelie
Eset
14
2 / 1 / 8
8,189
1,170
9,308
4,945
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 10
8,312
1,187
5,954
4,203
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
14
1 / 1 / 9
8,061
1,152
3,269
6,384
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
xYag
Medusa
14
6 / 1 / 5
9,378
1,340
10,883
5,687
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

316

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
8,210
1,173
6,977
16,079
17,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
2 / 4 / 3
8,161
1,166
4,297
7,687
4,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Jing Wei
CallMeRwby
Jing Wei
11
0 / 0 / 0
6,683
955
0
0
0
14
2 / 4 / 4
8,728
1,247
12,934
8,176
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
oMURDERo101
Achilles
13
1 / 2 / 5
8,171
1,167
4,567
13,019
13,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
15
Kills
7
7
Deaths
15
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
2
4
3
0.88
L
Jing Wei
CallMeRwby
Jing Wei
0
0
0
0
L
2
4
4
1
W
Nemesis
Hard
Nemesis
6
2
4
4
W
Eset
Lovelie
Eset
2
1
8
6
W
0
2
10
2.5
W
Khepri
1
1
9
5.5
L
Achilles
oMURDERo101
Achilles
1
2
5
1.75
W
Medusa
xYag
Medusa
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,091
Damage
28,775
31,430
Taken
44,961
14,853
Mitigated
38,680
5,814
Healing
3,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,977
578
0
1,240
16,079
17,484
0
5,531
9,554
0
19,439
L
4,297
856
0
767
7,687
4,322
0
2,417
4,756
0
12,874
L
Jing Wei
CallMeRwby
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
12,934
511
0
906
8,176
2,888
0
1,351
6,497
45,503
0
W
Nemesis
Hard
Nemesis
10,677
4,602
0
2,387
10,211
5,427
0
2,163
7,590
0
16,050
W
Eset
Lovelie
Eset
9,308
779
1,002
1,080
4,945
1,828
0
2,109
2,577
18,084
542
W
5,954
572
0
420
4,203
1,282
0
1,271
2,578
24,404
0
W
Khepri
3,269
164
0
641
6,384
4,279
0
4,139
1,662
7,770
1,362
L
Achilles
oMURDERo101
Achilles
4,567
559
0
861
13,019
13,986
0
6,559
5,736
0
10,167
W
Medusa
xYag
Medusa
10,883
4,376
0
284
5,687
2,037
0
2,194
3,058
0
25,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,032
Gold Earned
39,953
147
Minions Killed
145
6
Camps Cleared
6
752,773
Distance Traveled
570,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,210
1,173
28
4
2
133,674
0
L
Ravana
8,161
1,166
17
2
1
149,403
0
L
Jing Wei
6,683
955
0
0
0
0
0
L
Janus
8,728
1,247
85
12
2
141,499
0
W
Nemesis
9,092
1,299
5
1
1
150,693
0
W
Eset
8,189
1,170
12
2
1
147,615
0
W
Thoth
8,312
1,187
67
10
1
144,236
0
W
Khepri
8,061
1,152
16
2
1
156,167
0
L
Achilles
8,171
1,167
15
2
1
145,728
0
W
Medusa
9,378
1,340
47
7
2
154,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role