Player Matchup

Merlin
Merlin
FlamingTigerKO
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,435 Elo+
Party 1
Susano
Susano
Merb10
Susano
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,392 Elo+
Solo
Nemesis
Nemesis
Skierph
Nemesis
Level 48
God Stats
0W - 2L
1,366 SR
Queue Stats
11W - 14L
1,458 Elo+
Party 1
Baba Yaga
Baba Yaga
XxcharleXx2254
Baba Yaga
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,461 Elo+
Party 1
Kukulkan
Kukulkan
solscrum
Kukulkan
Level 48
God Stats
0W - 1L
1,656 SR
Queue Stats
28W - 36L
1,431 Elo+
Party 1
Team Averages
Level 49
1,504 SR
1,435 Elo+

VS

Team Averages
Level 109
1,431 SR
1,414 Elo+
Rama
Rama
 
Rama
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
TheFunkyMonkey44
Osiris
Level 29
God Stats
3W - 2L
1,141 SR
Queue Stats
149W - 155L
1,459 Elo+
Party 2
Atlas
Atlas
kman523
Atlas
Level 158
God Stats
5W - 1L
1,513 SR
Queue Stats
168W - 167L
1,495 Elo+
Solo
The Morrigan
The Morrigan
laceinyofacee
The Morrigan
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 111L
1,455 Elo+
Party 2
Camazotz
Camazotz
ひとZUSHI
Camazotz
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
6,257
521
1,449
2,103
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Merb10
Susano
16
1 / 7 / 8
8,338
695
4,728
10,984
4,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Skierph
Nemesis
12
1 / 5 / 7
7,555
630
8,990
10,897
13,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baba Yaga
XxcharleXx2254
Baba Yaga
15
5 / 4 / 4
8,562
714
9,470
7,323
2,996
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
solscrum
Kukulkan
20
6 / 3 / 5
10,342
862
15,264
6,636
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
4 / 3 / 10
10,715
893
7,501
9,476
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
3 / 3 / 10
9,374
781
4,956
11,578
13,767
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
kman523
Atlas
17
3 / 3 / 13
10,703
892
8,989
16,007
14,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
laceinyofacee
The Morrigan
19
9 / 1 / 8
11,289
941
9,725
6,128
2,673
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
ひとZUSHI
Camazotz
14
2 / 3 / 10
8,725
727
4,141
11,578
6,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
72
13
Kills
21
21
Deaths
13
25
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
3
10
3
L
0
2
1
0.25
L
Susano
Merb10
Susano
1
7
8
0.71
L
Nemesis
Skierph
Nemesis
1
5
7
0.9
W
3
3
10
2.67
L
Baba Yaga
XxcharleXx2254
Baba Yaga
5
4
4
1.75
W
Atlas
kman523
Atlas
3
3
13
3.17
W
The Morrigan
laceinyofacee
The Morrigan
9
1
8
13
L
Kukulkan
solscrum
Kukulkan
6
3
5
2.83
W
Camazotz
ひとZUSHI
Camazotz
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,901
Damage
35,312
37,943
Taken
54,767
24,286
Mitigated
41,588
5,234
Healing
22,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,501
3,700
868
2,999
9,476
3,606
2,954
4,666
4,701
0
19,136
L
1,449
0
108
112
2,103
644
0
1,072
1,031
3,330
0
L
Susano
Merb10
Susano
4,728
743
0
390
10,984
4,029
0
5,842
4,906
0
12,170
L
Nemesis
Skierph
Nemesis
8,990
2,251
0
1,345
10,897
13,538
0
3,206
7,466
6,052
10,871
W
4,956
1,298
1,713
2,222
11,578
13,767
382
5,623
5,772
22
9,064
L
Baba Yaga
XxcharleXx2254
Baba Yaga
9,470
384
137
1,324
7,323
2,996
0
2,741
4,562
20,242
0
W
Atlas
kman523
Atlas
8,989
2,815
1,165
4,137
16,007
14,619
239
7,420
8,390
16,799
677
W
The Morrigan
laceinyofacee
The Morrigan
9,725
1,073
3,809
2,880
6,128
2,673
1,105
2,753
3,180
37,586
3,219
L
Kukulkan
solscrum
Kukulkan
15,264
838
988
830
6,636
3,079
0
4,009
2,558
41,459
376
W
Camazotz
ひとZUSHI
Camazotz
4,141
691
222
2,586
11,578
6,923
908
7,032
4,333
0
9,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,054
Gold Earned
50,806
110
Minions Killed
154
0
Camps Cleared
0
899,510
Distance Traveled
1,160,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,715
893
42
4
0
194,086
0
L
Merlin
6,257
521
2
0
0
65,281
0
L
Susano
8,338
695
20
2
0
210,008
0
L
Nemesis
7,555
630
9
1
0
227,658
0
W
Osiris
9,374
781
21
2
0
231,226
0
L
Baba Yaga
8,562
714
25
2
0
168,706
0
W
Atlas
10,703
892
15
1
0
229,515
0
W
The Morrigan
11,289
941
64
5
0
250,703
0
L
Kukulkan
10,342
862
54
5
0
227,857
0
W
Camazotz
8,725
727
12
1
0
254,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role