Player Matchup

Hades
Hades
 
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Donkeyontheedge
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 40L
1,185 Elo+
Party 2
Arachne
Arachne
FoogazeyBruh
Arachne
Level 53
God Stats
9W - 12L
1,481 SR
Queue Stats
113W - 172L
1,330 Elo+
Party 2
Medusa
Medusa
KeystoneHugLife
Medusa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,437 Elo+
Solo
Nox
Nox
kozi_daqueen
Nox
Level 59
God Stats
1W - 2L
1,441 SR
Queue Stats
33W - 55L
1,348 Elo+
Solo
Team Averages
Level 58
1,484 SR
1,360 Elo+

VS

Team Averages
Level 68
1,539 SR
1,571 Elo+
Cthulhu
Cthulhu
AzmodansWill
Cthulhu
Level 41
God Stats
17W - 21L
1,409 SR
Queue Stats
59W - 57L
1,399 Elo+
Party 3
Chaac
Chaac
BriansMisery
Chaac
Level 104
God Stats
1W - 0L
1,747 SR
Queue Stats
119W - 10L
1,876 Elo+
Party 1
Thanatos
Thanatos
DrRevanite
Thanatos
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 98L
1,693 Elo+
Party 1
Discordia
Discordia
PSPEESE
Discordia
Level 49
God Stats
15W - 17L
1,510 SR
Queue Stats
89W - 133L
1,430 Elo+
Solo
Hades
Hades
toxicshadow0510
Hades
Level 64
God Stats
26W - 24L
1,527 SR
Queue Stats
93W - 76L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 2 / 0
6,623
1,104
1,127
2,999
961
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Amaterasu
Donkeyontheedge
Amaterasu
11
0 / 2 / 0
6,132
1,022
683
3,726
3,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
FoogazeyBruh
Arachne
12
1 / 6 / 2
7,247
1,208
5,354
12,321
4,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 5 / 0
7,329
1,222
7,284
11,709
3,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 6 / 3
7,188
1,198
5,435
9,455
2,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

232

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AzmodansWill
Cthulhu
13
4 / 1 / 10
8,152
1,359
6,288
5,600
2,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 0 / 11
7,798
1,300
8,954
4,392
3,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
DrRevanite
Thanatos
14
5 / 1 / 12
8,251
1,375
7,706
4,579
1,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
PSPEESE
Discordia
14
8 / 1 / 10
9,479
1,580
8,482
3,389
904
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 9
7,651
1,275
5,731
5,463
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
73
4
Kills
21
21
Deaths
4
5
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
2
0
0.5
W
Cthulhu
AzmodansWill
Cthulhu
4
1
10
9
W
2
0
11
7.5
L
Amaterasu
Donkeyontheedge
Amaterasu
0
2
0
0
W
Thanatos
DrRevanite
Thanatos
5
1
12
11
L
Arachne
FoogazeyBruh
Arachne
1
6
2
0.33
L
2
5
0
0.4
W
Discordia
PSPEESE
Discordia
8
1
10
13
L
0
6
3
0.25
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,883
Damage
37,161
40,210
Taken
23,423
14,724
Mitigated
11,367
1,815
Healing
5,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
1,127
387
0
296
2,999
961
0
1,969
1,030
8,040
0
W
Cthulhu
AzmodansWill
Cthulhu
6,288
1,235
83
149
5,600
2,539
0
1,225
4,302
17,070
1,208
W
8,954
928
0
1,181
4,392
3,646
0
541
3,851
0
18,605
L
Amaterasu
Donkeyontheedge
Amaterasu
683
31
0
270
3,726
3,274
0
1,771
1,913
0
2,651
W
Thanatos
DrRevanite
Thanatos
7,706
1,313
0
2,689
4,579
1,556
0
1,917
2,622
0
13,519
L
Arachne
FoogazeyBruh
Arachne
5,354
3,944
0
826
12,321
4,750
0
5,494
6,637
0
15,987
L
7,284
3,368
0
423
11,709
3,629
0
4,991
6,445
0
17,918
W
Discordia
PSPEESE
Discordia
8,482
789
0
501
3,389
904
0
1,656
1,733
22,734
121
L
5,435
994
0
0
9,455
2,110
0
5,884
3,432
14,742
0
W
5,731
940
55
762
5,463
2,722
0
1,223
4,240
16,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,519
Gold Earned
41,331
90
Minions Killed
139
4
Camps Cleared
3
413,962
Distance Traveled
682,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,623
1,104
19
3
0
39,164
0
W
Cthulhu
8,152
1,359
28
5
2
131,644
0
W
Chaac
7,798
1,300
21
4
0
143,283
0
L
Amaterasu
6,132
1,022
1
0
1
24,911
0
W
Thanatos
8,251
1,375
25
4
0
145,231
0
L
Arachne
7,247
1,208
28
5
1
123,346
0
L
Medusa
7,329
1,222
18
3
1
117,801
0
W
Discordia
9,479
1,580
36
6
1
137,126
0
L
Nox
7,188
1,198
24
4
1
108,740
0
W
Hades
7,651
1,275
29
5
0
125,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role