Player Matchup

Bellona
Bellona
 
Bellona
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ChristopherxBro
Hel
Level 67
God Stats
83W - 68L
1,533 SR
Queue Stats
239W - 258L
1,402 Elo+
Solo
Arachne
Arachne
MyNameIzJIFF
Arachne
Level 144
God Stats
39W - 35L
1,521 SR
Queue Stats
137W - 143L
1,415 Elo+
Solo
Neith
Neith
Praecherz
Neith
Level 36
God Stats
5W - 4L
1,813 SR
Queue Stats
22W - 33L
1,484 Elo+
Solo
Nu Wa
Nu Wa
TRUMP24VOTE
Nu Wa
Level 47
God Stats
14W - 5L
1,741 SR
Queue Stats
50W - 68L
1,398 Elo+
Solo
Team Averages
Level 72
1,622 SR
1,440 Elo+

VS

Team Averages
Level 80
1,507 SR
1,379 Elo+
Terra
Terra
BeHiNDYou7119
Terra
Level 108
God Stats
48W - 47L
1,493 SR
Queue Stats
499W - 487L
1,458 Elo+
Solo
Tiamat
Tiamat
ItzSxcred
Tiamat
Level 44
God Stats
0W - 1L
1,670 SR
Queue Stats
16W - 34L
1,278 Elo+
Solo
Sun Wukong
Sun Wukong
VicarialDock950
Sun Wukong
Level 42
God Stats
1W - 7L
1,199 SR
Queue Stats
71W - 98L
1,338 Elo+
Party 1
Cernunnos
Cernunnos
XxJakDemonxX
Cernunnos
Level 88
God Stats
13W - 10L
1,696 SR
Queue Stats
349W - 379L
1,389 Elo+
Party 1
Loki
Loki
rapido_oscura943
Loki
Level 118
God Stats
13W - 12L
1,480 SR
Queue Stats
297W - 307L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 1 / 1
6,076
552
5,046
10,700
9,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 1 / 3
6,251
568
2,466
8,807
4,122
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Arachne
MyNameIzJIFF
Arachne
10
0 / 0 / 3
5,222
475
2,149
6,779
2,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Praecherz
Neith
10
3 / 1 / 1
5,679
516
3,831
7,271
2,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
4 / 1 / 0
7,587
690
4,902
4,600
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,600
509
7,496
6,955
4,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
ItzSxcred
Tiamat
9
0 / 3 / 1
5,194
472
1,706
4,102
1,790
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
VicarialDock950
Sun Wukong
9
0 / 2 / 1
5,425
493
6,242
7,924
4,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
XxJakDemonxX
Cernunnos
9
2 / 4 / 0
5,589
508
6,019
6,791
2,138
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
2 / 0 / 0
6,178
562
2,564
7,976
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
4
4
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
1
1.5
L
0
0
2
1
W
1
1
3
2.5
L
Tiamat
ItzSxcred
Tiamat
0
3
1
0.17
W
Arachne
MyNameIzJIFF
Arachne
0
0
3
1.5
W
Neith
Praecherz
Neith
3
1
1
3.5
W
4
1
0
4
L
Sun Wukong
VicarialDock950
Sun Wukong
0
2
1
0.25
L
Cernunnos
XxJakDemonxX
Cernunnos
2
4
0
0.5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,394
Damage
24,027
38,157
Taken
33,748
19,510
Mitigated
15,091
19,495
Healing
11,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,046
2,076
0
5,538
10,700
9,421
0
0
10,132
0
28,313
L
7,496
856
12
2,045
6,955
4,609
0
1,422
5,453
21,775
0
W
2,466
125
4,022
5,606
8,807
4,122
0
4,032
4,775
23,057
924
L
Tiamat
ItzSxcred
Tiamat
1,706
216
0
742
4,102
1,790
0
2,500
1,253
23,896
0
W
Arachne
MyNameIzJIFF
Arachne
2,149
1,376
0
1,600
6,779
2,303
0
1,348
5,364
0
26,115
W
Neith
Praecherz
Neith
3,831
1,432
0
1,908
7,271
2,326
0
3,099
4,172
0
28,945
W
4,902
711
0
821
4,600
1,338
909
723
3,877
50,064
1,365
L
Sun Wukong
VicarialDock950
Sun Wukong
6,242
2,061
0
1,536
7,924
4,295
0
849
6,948
0
31,229
L
Cernunnos
XxJakDemonxX
Cernunnos
6,019
3,758
0
1,583
6,791
2,138
0
1,375
5,360
0
37,738
L
2,564
612
0
5,619
7,976
2,259
0
369
7,527
0
41,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,815
Gold Earned
27,986
284
Minions Killed
244
0
Camps Cleared
0
1,091,002
Distance Traveled
1,078,323
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,076
552
47
4
0
210,381
0
L
Terra
5,600
509
28
3
0
239,010
3
W
Hel
6,251
568
26
2
0
228,590
0
L
Tiamat
5,194
472
32
3
0
193,815
2
W
Arachne
5,222
475
54
5
0
242,855
0
W
Neith
5,679
516
61
6
0
198,234
0
W
Nu Wa
7,587
690
96
9
0
210,942
0
L
Sun Wukong
5,425
493
45
4
0
199,585
0
L
Cernunnos
5,589
508
68
6
0
203,946
0
L
Loki
6,178
562
71
6
0
241,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role