Player Matchup

Odin
Odin
BrokenBone2324
Odin
Level 58
God Stats
7W - 4L
1,735 SR
Queue Stats
53W - 50L
1,487 Elo+
Solo
Nu Wa
Nu Wa
Rapha RAS
Nu Wa
Level 131
God Stats
6W - 9L
1,471 SR
Queue Stats
40W - 42L
1,469 Elo+
Solo
Mercury
Mercury
llelegidoll
Mercury
Level 54
God Stats
61W - 44L
1,525 SR
Queue Stats
91W - 102L
1,388 Elo+
Solo
Izanami
Izanami
sotelo123_sotelo
Izanami
Level 93
God Stats
12W - 7L
1,569 SR
Queue Stats
37W - 30L
1,446 Elo+
Solo
The Morrigan
The Morrigan
thankful-truth6
The Morrigan
Level 135
God Stats
1W - 1L
1,359 SR
Queue Stats
37W - 41L
1,447 Elo+
Solo
Team Averages
Level 94
1,532 SR
1,447 Elo+

VS

Team Averages
Level 69
1,323 SR
1,349 Elo+
Medusa
Medusa
D0N MARI0
Medusa
Level 107
God Stats
14W - 19L
1,419 SR
Queue Stats
273W - 263L
1,383 Elo+
Solo
Ravana
Ravana
JegrimG
Ravana
Level 119
God Stats
0W - 5L
1,107 SR
Queue Stats
113W - 127L
1,391 Elo+
Party 1
Nu Wa
Nu Wa
OceanCricket
Nu Wa
Level 53
God Stats
1W - 2L
1,452 SR
Queue Stats
83W - 103L
1,371 Elo+
Solo
Tiamat
Tiamat
SinsofAlduin
Tiamat
Level 49
God Stats
1W - 2L
1,258 SR
Queue Stats
24W - 39L
1,329 Elo+
Solo
Nut
Nut
sheddn
Nut
Level 16
God Stats
2W - 5L
1,381 SR
Queue Stats
29W - 35L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 8
9,914
522
11,634
11,605
7,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Rapha RAS
Nu Wa
16
2 / 4 / 7
9,592
505
10,491
8,992
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
llelegidoll
Mercury
17
3 / 3 / 3
9,750
513
4,995
12,447
4,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

17
4 / 2 / 1
11,112
585
11,275
12,742
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Morrigan
thankful-truth6
The Morrigan
16
5 / 0 / 5
9,790
515
10,211
7,731
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
D0N MARI0
Medusa
16
0 / 7 / 0
9,521
501
3,569
17,393
9,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
JegrimG
Ravana
15
6 / 3 / 1
8,833
465
10,668
14,289
6,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 2 / 1
8,048
424
7,157
11,530
7,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
15
2 / 3 / 3
9,471
498
8,570
12,997
7,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nut
sheddn
Nut
13
0 / 3 / 2
7,877
415
4,096
10,509
3,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
18
Kills
9
9
Deaths
18
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
Medusa
D0N MARI0
Medusa
0
7
0
0
L
Ravana
JegrimG
Ravana
6
3
1
2.17
L
1
2
1
0.75
W
Nu Wa
Rapha RAS
Nu Wa
2
4
7
1.38
L
Tiamat
2
3
3
1.17
W
Mercury
llelegidoll
Mercury
3
3
3
1.5
L
Nut
sheddn
Nut
0
3
2
0.33
W
4
2
1
2.25
W
The Morrigan
thankful-truth6
The Morrigan
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,606
Damage
34,060
53,517
Taken
66,718
21,668
Mitigated
33,632
9,095
Healing
15,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,634
1,917
0
1,351
11,605
7,440
130
2,495
9,110
6,102
42,406
L
Medusa
D0N MARI0
Medusa
3,569
1,500
0
1,870
17,393
9,039
1,542
4,273
13,120
1,595
64,851
L
Ravana
JegrimG
Ravana
10,668
3,210
0
5,748
14,289
6,682
0
3,537
10,752
0
61,057
L
7,157
2,468
0
4,154
11,530
7,399
0
3,709
7,821
33,593
0
W
Nu Wa
Rapha RAS
Nu Wa
10,491
2,624
0
1,406
8,992
2,502
498
3,529
5,463
63,289
0
L
Tiamat
8,570
1,315
0
1,495
12,997
7,081
436
6,097
6,900
71,114
1,833
W
Mercury
llelegidoll
Mercury
4,995
3,314
0
1,230
12,447
4,792
1,353
2,647
9,800
0
74,785
L
Nut
sheddn
Nut
4,096
2,269
0
2,550
10,509
3,431
0
4,362
6,147
0
53,381
W
11,275
5,336
0
3,666
12,742
4,305
4,373
3,955
8,787
0
112,621
W
The Morrigan
thankful-truth6
The Morrigan
10,211
1,141
0
1,442
7,731
2,629
33
3,033
4,698
46,539
1,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,158
Gold Earned
43,750
561
Minions Killed
478
0
Camps Cleared
0
1,775,682
Distance Traveled
1,757,470
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,914
522
86
5
0
377,418
0
L
Medusa
9,521
501
125
7
0
309,555
0
L
Ravana
8,833
465
81
4
0
419,417
0
L
Nu Wa
8,048
424
37
2
0
329,081
1
W
Nu Wa
9,592
505
119
6
0
311,830
7
L
Tiamat
9,471
498
142
7
0
352,417
4
W
Mercury
9,750
513
116
6
0
375,079
0
L
Nut
7,877
415
93
5
0
347,000
3
W
Izanami
11,112
585
182
10
0
368,105
0
W
The Morrigan
9,790
515
58
3
0
343,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role