Player Matchup

Nut
Nut
 
Nut
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CLOUDZKILLZ
Loki
Level 58
God Stats
5W - 13L
1,390 SR
Queue Stats
52W - 69L
1,422 Elo+
Solo
Nox
Nox
Geminice_-_
Nox
Level 182
God Stats
1W - 3L
1,535 SR
Queue Stats
661W - 800L
1,517 Elo+
Party 1
Thor
Thor
Increadable
Thor
Level 146
God Stats
10W - 11L
1,908 SR
Queue Stats
330W - 302L
1,519 Elo+
Solo
Janus
Janus
John A Myth
Janus
Level 84
God Stats
16W - 17L
1,543 SR
Queue Stats
460W - 529L
1,489 Elo+
Party 1
Team Averages
Level 112
1,575 SR
1,489 Elo+

VS

Team Averages
Level 103
1,566 SR
1,471 Elo+
Susano
Susano
 
Susano
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Clem8221
Tyr
Level 105
God Stats
3W - 1L
1,660 SR
Queue Stats
68W - 81L
1,427 Elo+
Solo
Izanami
Izanami
ElJulay
Izanami
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 27L
1,555 Elo+
Solo
Kumbhakarna
Kumbhakarna
brandobando
Kumbhakarna
Level 44
God Stats
27W - 22L
1,559 SR
Queue Stats
52W - 58L
1,488 Elo+
Solo
Discordia
Discordia
erfangh10
Discordia
Level 65
God Stats
4W - 0L
1,610 SR
Queue Stats
16W - 11L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
1 / 4 / 0
5,110
511
3,765
9,268
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 3 / 0
5,020
502
2,417
4,682
1,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 1
5,329
533
2,575
5,299
2,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 0
5,270
527
3,046
6,663
2,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 0
5,629
563
1,682
3,452
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
6 / 0 / 0
6,761
676
5,249
7,399
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 0 / 2
6,736
674
2,124
3,594
2,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
ElJulay
Izanami
11
1 / 1 / 3
6,464
646
7,409
6,225
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
brandobando
Kumbhakarna
9
0 / 0 / 4
5,385
539
2,476
5,970
3,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
erfangh10
Discordia
10
0 / 2 / 0
5,705
571
2,335
3,790
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
8
8
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
4
0
0.25
W
Susano
 
Susano
6
0
0
6
L
1
3
0
0.33
W
1
0
2
2
W
Izanami
ElJulay
Izanami
1
1
3
2.5
L
0
0
1
0.5
L
1
1
0
1
L
0
0
0
0
W
Kumbhakarna
brandobando
Kumbhakarna
0
0
4
2
W
Discordia
erfangh10
Discordia
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,485
Damage
19,593
29,364
Taken
26,978
9,662
Mitigated
11,140
8,901
Healing
11,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
3,765
2,063
0
3,989
9,268
2,408
0
343
8,925
0
31,275
W
Susano
 
Susano
5,249
1,864
0
4,292
7,399
2,448
0
338
7,059
0
54,641
L
2,417
322
0
135
4,682
1,033
0
596
4,086
0
21,152
W
2,124
415
0
1,267
3,594
2,553
0
168
3,426
0
46,255
W
Izanami
ElJulay
Izanami
7,409
4,676
0
2,864
6,225
1,970
248
1,039
5,186
0
57,300
L
2,575
434
0
2,705
5,299
2,942
0
548
4,751
21,829
0
L
3,046
98
0
1,109
6,663
2,227
0
1,125
5,538
0
36,117
L
1,682
40
0
963
3,452
1,052
0
1,997
1,455
34,288
690
W
Kumbhakarna
brandobando
Kumbhakarna
2,476
111
0
2,198
5,970
3,132
0
1,669
4,179
12,638
1,743
W
Discordia
erfangh10
Discordia
2,335
47
0
651
3,790
1,037
0
837
2,871
38,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,358
Gold Earned
31,051
299
Minions Killed
373
0
Camps Cleared
0
1,032,320
Distance Traveled
1,120,183
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,110
511
58
6
0
190,819
0
W
Susano
6,761
676
100
10
0
274,105
0
L
Loki
5,020
502
53
5
0
199,248
0
W
Tyr
6,736
674
91
9
0
216,374
0
W
Izanami
6,464
646
100
10
0
193,909
4
L
Nox
5,329
533
28
3
0
185,084
7
L
Thor
5,270
527
65
7
0
235,223
0
L
Janus
5,629
563
95
10
0
221,946
2
W
Kumbhakarna
5,385
539
21
2
0
226,511
2
W
Discordia
5,705
571
61
6
0
209,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role