Player Matchup

Ymir
Ymir
Charlye_scorpio
Ymir
Level 106
God Stats
1W - 2L
1,505 SR
Queue Stats
163W - 155L
1,486 Elo+
Party 3
Anubis
Anubis
DON_Soskiman
Anubis
Level 7
God Stats
1W - 3L
1,587 SR
Queue Stats
1W - 8L
1,440 Elo+
Party 2
Bacchus
Bacchus
Derrepero434
Bacchus
Level 67
God Stats
3W - 5L
1,517 SR
Queue Stats
163W - 171L
1,461 Elo+
Party 3
Heimdallr
Heimdallr
alesmeridio_01
Heimdallr
Level 63
God Stats
1W - 4L
1,587 SR
Queue Stats
4W - 10L
1,502 Elo+
Party 2
Odin
Odin
antony_diresta
Odin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,502 Elo+
Party 2
Team Averages
Level 61
1,539 SR
1,478 Elo+

VS

Team Averages
Level 108
1,577 SR
1,446 Elo+
Guan Yu
Guan Yu
CalmForever
Guan Yu
Level 107
God Stats
11W - 8L
1,553 SR
Queue Stats
150W - 146L
1,424 Elo+
Solo
Sylvanus
Sylvanus
Eloghan2
Sylvanus
Level 118
God Stats
5W - 4L
1,495 SR
Queue Stats
19W - 21L
1,440 Elo+
Party 1
Fenrir
Fenrir
Sakulm94
Fenrir
Level 78
God Stats
3W - 1L
1,829 SR
Queue Stats
51W - 57L
1,418 Elo+
Solo
Hou Yi
Hou Yi
hexayop
Hou Yi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 57L
1,491 Elo+
Party 1
Apollo
Apollo
СKOPOCTb
Apollo
Level 109
God Stats
1W - 0L
1,506 SR
Queue Stats
47W - 46L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,419
459
3,375
7,944
4,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
8
0 / 2 / 0
5,651
404
808
2,698
701
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Derrepero434
Bacchus
11
0 / 0 / 0
5,583
399
4,296
8,191
8,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
alesmeridio_01
Heimdallr
8
0 / 5 / 0
5,606
400
2,555
6,614
1,549
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

5
0 / 2 / 0
4,758
340
139
2,937
780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CalmForever
Guan Yu
14
4 / 0 / 3
7,884
563
4,132
6,960
6,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Eloghan2
Sylvanus
12
0 / 0 / 0
7,071
505
3,527
7,188
3,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Sakulm94
Fenrir
13
4 / 0 / 2
7,382
527
3,887
8,369
3,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
hexayop
Hou Yi
13
0 / 0 / 0
7,127
509
4,993
5,039
2,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
СKOPOCTb
Apollo
13
1 / 0 / 2
7,706
550
1,638
4,425
1,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
9
9
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CalmForever
Guan Yu
4
0
3
5.5
L
0
0
0
0
L
Anubis
0
2
0
0
L
Bacchus
Derrepero434
Bacchus
0
0
0
0
W
Sylvanus
Eloghan2
Sylvanus
0
0
0
0
W
Fenrir
Sakulm94
Fenrir
4
0
2
5
L
Heimdallr
alesmeridio_01
Heimdallr
0
5
0
0
L
0
2
0
0
W
Hou Yi
hexayop
Hou Yi
0
0
0
0
W
Apollo
СKOPOCTb
Apollo
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,173
Damage
18,177
28,384
Taken
31,981
16,526
Mitigated
16,895
7,270
Healing
13,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CalmForever
Guan Yu
4,132
72
259
2,474
6,960
6,340
80
767
6,193
0
44,566
L
3,375
480
1,489
2,034
7,944
4,875
0
2,486
5,458
34,736
1,798
L
Anubis
808
0
0
300
2,698
701
0
0
2,698
24,429
0
L
Bacchus
Derrepero434
Bacchus
4,296
450
0
2,862
8,191
8,621
0
985
7,206
23,626
0
W
Sylvanus
Eloghan2
Sylvanus
3,527
1,418
2,058
2,463
7,188
3,406
186
2,997
4,191
26,860
2,439
W
Fenrir
Sakulm94
Fenrir
3,887
1,002
0
1,590
8,369
3,721
424
1,237
7,098
0
55,087
L
Heimdallr
alesmeridio_01
Heimdallr
2,555
1,134
0
564
6,614
1,549
61
0
6,614
0
30,695
L
139
0
0
21
2,937
780
0
0
2,937
0
5,715
W
Hou Yi
hexayop
Hou Yi
4,993
2,484
0
1,910
5,039
2,004
1,220
2,314
2,725
0
53,423
W
Apollo
СKOPOCTb
Apollo
1,638
368
0
2,792
4,425
1,424
600
807
3,618
0
60,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,017
Gold Earned
37,170
213
Minions Killed
415
0
Camps Cleared
0
1,188,653
Distance Traveled
1,294,883
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,884
563
66
5
0
306,273
0
L
Ymir
6,419
459
62
4
0
286,056
4
L
Anubis
5,651
404
50
4
0
236,920
0
L
Bacchus
5,583
399
39
3
0
297,759
0
W
Sylvanus
7,071
505
43
3
0
219,437
2
W
Fenrir
7,382
527
92
7
0
263,100
0
L
Heimdallr
5,606
400
50
4
0
237,520
0
L
Odin
4,758
340
12
1
0
130,398
0
W
Hou Yi
7,127
509
95
7
0
231,114
0
W
Apollo
7,706
550
119
9
0
274,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role