Player Matchup

Hou Yi
Hou Yi
Bronze V
 
Hou Yi
Bronze V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
HeavyHeartless
Hercules
Bronze III
Level 118
God Stats
0W - 6L
1,427 SR
Queue Stats
0W - 6L
1,500 MMR
Party 1
Artio
Artio
Bronze III
SpisKukost
Artio
Bronze III
Level 42
God Stats
0W - 2L
1,521 SR
Queue Stats
0W - 6L
1,500 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 106
1,483 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 74
1,538 SR
1,285 MMR
Kuzenbo
Kuzenbo
Platinum V
 
Kuzenbo
Platinum V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Anxiety-_-Bios
Ah Muzen Cab
Bronze III
Level 69
God Stats
1W - 1L
1,463 SR
Queue Stats
2W - 5L
1,347 MMR
Party 2
Poseidon
Poseidon
Bronze IV
Biribistar
Poseidon
Bronze IV
Level 66
God Stats
1W - 2L
1,652 SR
Queue Stats
6W - 16L
1,008 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
5 / 2 / 7
8,727
873
5,682
9,256
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
14
7 / 1 / 7
9,112
911
8,951
12,074
9,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
13
3 / 1 / 12
8,440
844
9,746
11,984
9,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
ArtemisBakasuraGaneshaNe ZhaKukulkan

VS

Bans
SerqetBaron SamediRaijinAnhurAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 3 / 3
7,132
713
5,780
11,483
12,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Anxiety-_-Bios
Ah Muzen Cab
13
1 / 6 / 1
7,410
741
5,752
8,949
3,017
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
Biribistar
Poseidon
13
1 / 6 / 0
8,011
801
6,738
6,915
1,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
2
4
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
5
2
7
4.25
W
Kuzenbo
 
Kuzenbo
0
3
3
0.5
W
Ah Muzen Cab
Anxiety-_-Bios
Ah Muzen Cab
1
6
1
0.25
W
Poseidon
Biribistar
Poseidon
1
6
0
0.17
L
Hercules
7
1
7
10.5
L
Artio
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,379
Damage
18,270
33,314
Taken
27,347
21,830
Mitigated
17,676
15,483
Healing
2,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,682
2,361
0
1,603
9,256
3,157
1,285
2,227
7,029
0
40,434
W
Kuzenbo
 
Kuzenbo
5,780
1,886
0
1,918
11,483
12,687
0
3,110
8,026
12,896
0
W
Ah Muzen Cab
Anxiety-_-Bios
Ah Muzen Cab
5,752
2,235
0
350
8,949
3,017
0
3,312
5,344
0
19,878
W
Poseidon
Biribistar
Poseidon
6,738
989
0
30
6,915
1,972
0
2,553
4,210
23,748
0
L
Hercules
8,951
2,035
721
4,371
12,074
9,157
420
5,788
6,276
0
23,171
L
Artio
9,746
418
2,376
6,412
11,984
9,516
0
4,529
7,435
17,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,279
Gold Earned
22,553
133
Minions Killed
89
0
Camps Cleared
0
572,104
Distance Traveled
513,497
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,727
873
69
7
0
174,632
0
W
Kuzenbo
7,132
713
26
3
0
173,709
2
W
Ah Muzen Cab
7,410
741
25
3
0
165,697
0
W
Poseidon
8,011
801
38
4
0
174,091
0
L
Hercules
9,112
911
42
4
0
201,291
0
L
Artio
8,440
844
22
2
0
196,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role