Player Matchup

Vamana
Vamana
ANMDREWCAMY
Vamana
Level 157
God Stats
1W - 3L
1,445 SR
Queue Stats
141W - 137L
1,494 Elo+
Solo
Ratatoskr
Ratatoskr
Alephsyp
Ratatoskr
Level 104
God Stats
6W - 2L
1,877 SR
Queue Stats
262W - 232L
1,553 Elo+
Solo
Cthulhu
Cthulhu
Da_Real_302
Cthulhu
Level 154
God Stats
49W - 46L
1,584 SR
Queue Stats
240W - 221L
1,570 Elo+
Party 2
Ra
Ra
PKSlush
Ra
Level 85
God Stats
0W - 8L
1,439 SR
Queue Stats
22W - 37L
1,376 Elo+
Solo
Charybdis
Charybdis
phillykilla60
Charybdis
Level 149
God Stats
125W - 144L
1,518 SR
Queue Stats
428W - 420L
1,484 Elo+
Party 2
Team Averages
Level 130
1,572 SR
1,495 Elo+

VS

Team Averages
Level 118
1,621 SR
1,500 Elo+
King Arthur
King Arthur
AgonizedNewt642
King Arthur
Level 125
God Stats
3W - 4L
1,414 SR
Queue Stats
16W - 17L
1,499 Elo+
Party 1
Fenrir
Fenrir
ImRxin
Fenrir
Level 147
God Stats
2W - 2L
1,575 SR
Queue Stats
74W - 81L
1,474 Elo+
Party 1
Medusa
Medusa
Sh3s Lonely
Medusa
Level 112
God Stats
10W - 11L
1,628 SR
Queue Stats
105W - 111L
1,486 Elo+
Party 1
Raijin
Raijin
X3mpttt
Raijin
Level 106
God Stats
2W - 1L
1,676 SR
Queue Stats
9W - 13L
1,506 Elo+
Party 1
Jormungandr
Jormungandr
Z8 SplashyPants
Jormungandr
Level 102
God Stats
7W - 1L
1,812 SR
Queue Stats
127W - 94L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
2 / 3 / 3
9,599
600
11,918
19,573
16,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
Alephsyp
Ratatoskr
16
5 / 4 / 3
9,174
573
9,201
14,616
6,473
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Da_Real_302
Cthulhu
11
1 / 6 / 1
7,097
444
13,838
12,992
9,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 4 / 2
8,950
559
8,533
12,128
4,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
phillykilla60
Charybdis
13
1 / 6 / 1
7,919
495
5,134
10,448
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AgonizedNewt642
King Arthur
15
3 / 4 / 2
9,284
580
14,621
18,703
12,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
ImRxin
Fenrir
15
9 / 4 / 6
9,676
605
11,896
16,826
7,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
13
4 / 2 / 12
8,497
531
10,911
11,158
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
X3mpttt
Raijin
14
1 / 4 / 3
8,599
537
5,354
7,297
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
Z8 SplashyPants
Jormungandr
13
6 / 2 / 8
8,916
557
8,853
15,542
12,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
15
Kills
23
23
Deaths
16
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Vamana
2
3
3
1.17
W
King Arthur
AgonizedNewt642
King Arthur
3
4
2
1
L
Ratatoskr
Alephsyp
Ratatoskr
5
4
3
1.63
L
Cthulhu
Da_Real_302
Cthulhu
1
6
1
0.25
W
Fenrir
ImRxin
Fenrir
9
4
6
3
L
6
4
2
1.75
W
Medusa
4
2
12
5
W
Raijin
X3mpttt
Raijin
1
4
3
0.63
W
Jormungandr
Z8 SplashyPants
Jormungandr
6
2
8
5
L
Charybdis
phillykilla60
Charybdis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,624
Damage
51,635
69,757
Taken
69,526
40,237
Mitigated
38,953
17,534
Healing
20,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
11,918
4,743
0
4,953
19,573
16,826
0
933
18,640
258
72,400
W
King Arthur
AgonizedNewt642
King Arthur
14,621
2,417
0
6,362
18,703
12,727
8
834
17,721
0
72,453
L
Ratatoskr
Alephsyp
Ratatoskr
9,201
2,247
0
1,886
14,616
6,473
0
1,596
12,974
0
85,599
L
Cthulhu
Da_Real_302
Cthulhu
13,838
458
326
3,250
12,992
9,057
0
4,397
8,595
40,457
1,152
W
Fenrir
ImRxin
Fenrir
11,896
2,508
0
5,064
16,826
7,731
641
5,670
10,519
0
53,027
L
8,533
498
460
3,692
12,128
4,536
0
4,871
6,827
55,399
0
W
Medusa
10,911
4,739
0
4,878
11,158
3,941
1,198
4,104
6,352
0
43,800
W
Raijin
X3mpttt
Raijin
5,354
415
0
355
7,297
2,294
362
3,708
3,102
44,417
1,166
W
Jormungandr
Z8 SplashyPants
Jormungandr
8,853
2,488
0
3,882
15,542
12,260
168
4,755
9,949
36,894
258
L
Charybdis
phillykilla60
Charybdis
5,134
2,589
0
2,967
10,448
3,345
899
1,505
8,903
0
46,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,739
Gold Earned
44,972
525
Minions Killed
426
0
Camps Cleared
0
1,637,178
Distance Traveled
1,629,752
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,599
600
137
9
0
316,863
6
W
King Arthur
9,284
580
123
8
0
312,597
0
L
Ratatoskr
9,174
573
130
8
0
383,803
1
L
Cthulhu
7,097
444
60
4
0
300,554
0
W
Fenrir
9,676
605
75
5
0
350,769
3
L
Ra
8,950
559
108
7
0
340,592
0
W
Medusa
8,497
531
69
4
0
325,961
4
W
Raijin
8,599
537
105
7
0
313,103
0
W
Jormungandr
8,916
557
54
3
0
327,322
2
L
Charybdis
7,919
495
90
6
0
295,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role