Player Matchup

Yu Huang
Yu Huang
Gold V
 
Yu Huang
Gold V
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold II
 
Kali
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Gold II
 
Cupid
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum V
BoM_BaSstiC29
Cerberus
Platinum V
Level 158
God Stats
48W - 37L
1,649 SR
Queue Stats
291W - 286L
1,540 MMR
Solo
King Arthur
King Arthur
Platinum III
Unnamedpig1
King Arthur
Platinum III
Level 68
God Stats
37W - 36L
1,585 SR
Queue Stats
214W - 220L
1,713 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,547 SR
1,551 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,471 SR
1,540 MMR
Guan Yu
Guan Yu
Gold IV
 
Guan Yu
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze III
Ble1der
Arachne
Bronze III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Skadi
Skadi
Gold II
Crefe903
Skadi
Gold II
Level 156
God Stats
0W - 1L
1,251 SR
Queue Stats
21W - 14L
1,625 MMR
Solo
Tiamat
Tiamat
Platinum IV
Larksonix
Tiamat
Platinum IV
Level 148
God Stats
32W - 34L
1,606 SR
Queue Stats
178W - 165L
1,528 MMR
Solo
Xing Tian
Xing Tian
Gold II
Nutman5000
Xing Tian
Gold II
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 71L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
2 / 0 / 3
7,492
624
6,979
7,444
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kali
 
Kali
13
6 / 2 / 2
7,389
616
5,158
13,245
4,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
 
Cupid
13
4 / 1 / 3
7,096
591
10,029
8,045
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
BoM_BaSstiC29
Cerberus
11
3 / 1 / 5
7,089
591
6,916
10,033
6,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Unnamedpig1
King Arthur
13
2 / 1 / 2
7,102
592
8,581
11,745
7,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SerqetAo KuangOsirisVulcanSusano

VS

Bans
AwilixLancelotCamazotzCharybdisHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
2 / 3 / 0
7,165
597
9,035
14,620
11,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Arachne
Ble1der
Arachne
10
2 / 2 / 0
5,786
482
2,730
8,259
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Skadi
Crefe903
Skadi
9
0 / 6 / 0
5,414
451
5,486
8,659
2,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tiamat
Larksonix
Tiamat
12
0 / 3 / 0
6,458
538
9,589
9,417
4,427
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Nutman5000
Xing Tian
9
1 / 3 / 1
5,796
483
6,241
12,645
8,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
17
Kills
5
5
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
0
3
3.5
W
Kali
 
Kali
6
2
2
3.5
W
Cupid
 
Cupid
4
1
3
5.5
L
Guan Yu
 
Guan Yu
2
3
0
0.67
L
Arachne
Ble1der
Arachne
2
2
0
1
W
Cerberus
BoM_BaSstiC29
Cerberus
3
1
5
5.5
L
Skadi
Crefe903
Skadi
0
6
0
0
L
Tiamat
Larksonix
Tiamat
0
3
0
0
L
Xing Tian
Nutman5000
Xing Tian
1
3
1
0.5
W
King Arthur
Unnamedpig1
King Arthur
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,663
Damage
33,081
50,512
Taken
53,600
25,025
Mitigated
29,343
20,947
Healing
16,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
6,979
747
0
2,696
7,444
2,654
0
5,217
2,227
58,610
774
W
Kali
 
Kali
5,158
2,465
0
7,536
13,245
4,765
26
3,847
9,398
0
48,310
W
Cupid
 
Cupid
10,029
5,815
390
4,082
8,045
3,025
0
2,249
5,796
0
58,326
L
Guan Yu
 
Guan Yu
9,035
1,606
0
4,490
14,620
11,205
0
0
14,620
0
55,916
L
Arachne
Ble1der
Arachne
2,730
1,565
0
4,648
8,259
2,321
0
2,349
5,825
0
27,042
W
Cerberus
BoM_BaSstiC29
Cerberus
6,916
164
0
3,973
10,033
6,911
0
4,517
5,516
23,078
3,532
L
Skadi
Crefe903
Skadi
5,486
1,312
0
1,088
8,659
2,619
0
2,757
5,902
0
37,783
L
Tiamat
Larksonix
Tiamat
9,589
1,058
0
4,379
9,417
4,427
0
4,769
4,390
53,710
0
L
Xing Tian
Nutman5000
Xing Tian
6,241
684
0
1,980
12,645
8,771
0
3,072
9,499
20,049
0
W
King Arthur
Unnamedpig1
King Arthur
8,581
344
0
2,270
11,745
7,670
0
0
11,745
0
50,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,168
Gold Earned
30,619
431
Minions Killed
350
0
Camps Cleared
0
1,241,873
Distance Traveled
1,232,381
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,492
624
130
11
0
253,566
5
W
Kali
7,389
616
72
6
0
278,956
0
W
Cupid
7,096
591
112
9
0
231,991
2
L
Guan Yu
7,165
597
107
9
0
232,518
6
L
Arachne
5,786
482
59
5
0
242,300
0
W
Cerberus
7,089
591
37
3
0
231,658
0
L
Skadi
5,414
451
78
7
0
249,026
2
L
Tiamat
6,458
538
96
8
0
230,575
2
L
Xing Tian
5,796
483
10
1
0
277,962
3
W
King Arthur
7,102
592
80
7
0
245,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role