Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
SeishinBan
Maui
Level 155
God Stats
0W - 3L
1,393 SR
Queue Stats
82W - 75L
1,573 Elo+
Party 1
Aphrodite
Aphrodite
Syrf
Aphrodite
Level 162
God Stats
1W - 5L
1,260 SR
Queue Stats
537W - 481L
1,590 Elo+
Party 1
Pele
Pele
caaIee
Pele
Level 108
God Stats
4W - 7L
1,605 SR
Queue Stats
237W - 241L
1,465 Elo+
Solo
Persephone
Persephone
xXBloodyReaperXx
Persephone
Level 149
God Stats
5W - 3L
1,628 SR
Queue Stats
237W - 254L
1,510 Elo+
Solo
Team Averages
Level 139
1,477 SR
1,528 Elo+

VS

Team Averages
Level 132
1,385 SR
1,561 Elo+
Fenrir
Fenrir
D0RK4i
Fenrir
Level 166
God Stats
5W - 7L
1,393 SR
Queue Stats
590W - 573L
1,465 Elo+
Solo
Vamana
Vamana
Drued
Vamana
Level 159
God Stats
1W - 2L
1,195 SR
Queue Stats
399W - 293L
1,614 Elo+
Solo
Apollo
Apollo
Smilemile0
Apollo
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 94L
1,604 Elo+
Solo
Yemoja
Yemoja
TrnForSkin
Yemoja
Level 151
God Stats
2W - 2L
1,249 SR
Queue Stats
238W - 207L
1,577 Elo+
Solo
Hera
Hera
aheeookillertofu
Hera
Level 105
God Stats
9W - 6L
1,590 SR
Queue Stats
369W - 382L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
6 / 4 / 3
7,628
954
10,795
10,536
10,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 3 / 6
6,688
836
6,465
12,671
11,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Aphrodite
Syrf
Aphrodite
13
2 / 3 / 4
7,073
884
7,334
10,084
8,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pele
caaIee
Pele
5
0 / 0 / 0
5,008
626
0
0
0
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Persephone
xXBloodyReaperXx
Persephone
13
0 / 2 / 5
6,927
866
8,508
7,796
3,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D0RK4i
Fenrir
12
2 / 4 / 6
7,435
929
5,545
10,826
4,593
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vamana
Drued
Vamana
14
3 / 2 / 6
8,373
1,047
9,623
13,319
11,588
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Smilemile0
Apollo
15
3 / 1 / 8
8,444
1,056
7,326
9,481
4,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Yemoja
TrnForSkin
Yemoja
12
0 / 1 / 8
7,053
882
2,023
8,248
7,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
4 / 1 / 6
8,133
1,017
13,210
6,080
2,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
9
Kills
12
12
Deaths
9
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
6
4
3
1.88
W
Fenrir
D0RK4i
Fenrir
2
4
6
1.25
W
Vamana
Drued
Vamana
3
2
6
3
L
1
3
6
1.33
W
Apollo
Smilemile0
Apollo
3
1
8
7
L
Aphrodite
Syrf
Aphrodite
2
3
4
1.33
W
Yemoja
TrnForSkin
Yemoja
0
1
8
4
W
4
1
6
7
L
Pele
caaIee
Pele
0
0
0
0
L
Persephone
xXBloodyReaperXx
Persephone
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,102
Damage
37,727
41,087
Taken
47,954
33,562
Mitigated
29,911
20,021
Healing
25,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,795
2,571
0
2,033
10,536
10,161
0
3,818
6,718
0
14,162
W
Fenrir
D0RK4i
Fenrir
5,545
0
660
1,770
10,826
4,593
735
5,337
5,360
0
10,622
W
Vamana
Drued
Vamana
9,623
2,618
1,160
1,693
13,319
11,588
1,015
5,340
7,666
0
18,005
L
6,465
1,401
861
2,313
12,671
11,774
0
3,833
8,838
8,658
1,645
W
Apollo
Smilemile0
Apollo
7,326
4,927
598
1,293
9,481
4,173
2,058
5,183
4,143
0
21,215
L
Aphrodite
Syrf
Aphrodite
7,334
508
6,021
5,901
10,084
8,529
0
4,688
5,396
14,821
0
W
Yemoja
TrnForSkin
Yemoja
2,023
753
13,253
3,102
8,248
7,010
654
3,488
4,760
6,121
0
W
13,210
2,878
674
914
6,080
2,547
1,383
2,209
3,634
24,258
0
L
Pele
caaIee
Pele
0
0
0
0
0
0
0
0
0
0
0
L
Persephone
xXBloodyReaperXx
Persephone
8,508
569
58
2,834
7,796
3,098
0
2,894
4,867
25,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,324
Gold Earned
39,438
66
Minions Killed
99
0
Camps Cleared
0
619,347
Distance Traveled
768,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,628
954
10
1
0
159,996
0
W
Fenrir
7,435
929
11
1
0
165,309
0
W
Vamana
8,373
1,047
15
2
0
159,800
0
L
Maui
6,688
836
6
1
0
158,157
0
W
Apollo
8,444
1,056
35
4
0
151,255
0
L
Aphrodite
7,073
884
31
4
0
153,003
0
W
Yemoja
7,053
882
10
1
0
146,417
0
W
Hera
8,133
1,017
28
4
0
145,488
0
L
Pele
5,008
626
0
0
0
677
0
L
Persephone
6,927
866
19
2
0
147,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role