Player Matchup

Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
JonathanMinion
Nut
Level 146
God Stats
1W - 1L
1,256 SR
Queue Stats
176W - 130L
1,576 Elo+
Solo
Hades
Hades
MrMurphy15
Hades
Level 176
God Stats
2W - 6L
1,171 SR
Queue Stats
316W - 354L
1,534 Elo+
Solo
Team Averages
Level 141
1,385 SR
1,522 Elo+

VS

Team Averages
Level 170
1,605 SR
1,525 Elo+
Jing Wei
Jing Wei
BaggyVorhaut
Jing Wei
Level 146
God Stats
3W - 3L
1,575 SR
Queue Stats
670W - 688L
1,521 Elo+
Party 1
Zhong Kui
Zhong Kui
FG_xZeRo
Zhong Kui
Level 158
God Stats
5W - 4L
1,649 SR
Queue Stats
335W - 325L
1,516 Elo+
Party 1
Hou Yi
Hou Yi
TrapKetchem26
Hou Yi
Level 156
God Stats
5W - 10L
1,290 SR
Queue Stats
580W - 609L
1,496 Elo+
Solo
Arachne
Arachne
Valikia
Arachne
Level 206
God Stats
7W - 5L
1,658 SR
Queue Stats
611W - 612L
1,561 Elo+
Solo
Cerberus
Cerberus
jose0019
Cerberus
Level 186
God Stats
2W - 1L
1,850 SR
Queue Stats
328W - 349L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 0 / 5
6,201
1,240
3,349
1,410
336
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hera
 
Hera
10
2 / 1 / 3
5,887
1,177
2,867
2,458
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
 
Hercules
10
1 / 1 / 4
5,883
1,177
2,684
3,208
2,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
3 / 0 / 3
6,320
1,264
2,835
3,081
856
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hades
9
0 / 3 / 5
5,360
1,072
2,212
4,467
3,002
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BaggyVorhaut
Jing Wei
9
0 / 2 / 5
5,065
1,013
1,584
3,062
1,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
FG_xZeRo
Zhong Kui
11
3 / 2 / 1
5,595
1,119
2,087
4,743
4,401
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 3
5,141
1,028
4,484
2,418
1,071
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Valikia
Arachne
5
0 / 0 / 0
4,208
842
0
0
0
Cerberus
jose0019
Cerberus
10
1 / 2 / 4
5,346
1,069
2,816
5,777
4,544
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
7
Kills
5
5
Deaths
7
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
5
3.5
W
Hera
 
Hera
2
1
3
3.5
W
Hercules
 
Hercules
1
1
4
3
L
Jing Wei
BaggyVorhaut
Jing Wei
0
2
5
1.25
L
Zhong Kui
FG_xZeRo
Zhong Kui
3
2
1
1.75
W
3
0
3
4.5
W
Hades
0
3
5
0.83
L
1
1
3
2.5
L
Arachne
Valikia
Arachne
0
0
0
0
L
Cerberus
jose0019
Cerberus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,947
Damage
10,971
14,624
Taken
16,000
7,612
Mitigated
11,244
4,523
Healing
5,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,349
453
205
693
1,410
336
336
470
940
13,445
0
W
Hera
 
Hera
2,867
721
0
330
2,458
800
331
1,045
1,413
8,886
0
W
Hercules
 
Hercules
2,684
38
341
1,175
3,208
2,618
163
1,307
1,901
0
5,263
L
Jing Wei
BaggyVorhaut
Jing Wei
1,584
1,114
0
412
3,062
1,228
0
1,779
1,283
0
6,639
L
Zhong Kui
FG_xZeRo
Zhong Kui
2,087
74
0
1,799
4,743
4,401
0
2,576
2,167
8,755
0
W
2,835
1,612
235
1,123
3,081
856
276
952
2,129
0
8,835
W
Hades
2,212
139
42
379
4,467
3,002
0
1,129
3,338
3,781
214
L
4,484
834
1,035
787
2,418
1,071
0
1,639
779
0
11,486
L
Arachne
Valikia
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
jose0019
Cerberus
2,816
0
0
1,350
5,777
4,544
0
2,370
3,407
4,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,651
Gold Earned
25,355
62
Minions Killed
50
0
Camps Cleared
0
507,714
Distance Traveled
375,608
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,201
1,240
33
7
0
124,176
0
W
Hera
5,887
1,177
4
1
0
93,678
0
W
Hercules
5,883
1,177
8
2
0
105,699
0
L
Jing Wei
5,065
1,013
10
2
0
97,311
0
L
Zhong Kui
5,595
1,119
16
3
0
91,280
0
W
Nut
6,320
1,264
11
2
0
103,244
0
W
Hades
5,360
1,072
6
1
0
80,917
0
L
Hou Yi
5,141
1,028
18
4
0
101,878
0
L
Arachne
4,208
842
0
0
0
0
0
L
Cerberus
5,346
1,069
6
1
0
85,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role