Player Matchup

Ra
Ra
GH Mr Chorizo
Ra
Level 144
God Stats
1W - 1L
1,363 SR
Queue Stats
269W - 249L
1,437 Elo+
Solo
Hun Batz
Hun Batz
Joeexotictig
Hun Batz
Level 56
God Stats
1W - 0L
1,675 SR
Queue Stats
15W - 30L
1,316 Elo+
Solo
Rama
Rama
Panther290
Rama
Level 69
God Stats
4W - 4L
1,487 SR
Queue Stats
191W - 202L
1,400 Elo+
Party 2
Baron Samedi
Baron Samedi
Zoic IceKing
Baron Samedi
Level 109
God Stats
10W - 12L
1,454 SR
Queue Stats
361W - 363L
1,433 Elo+
Party 2
Sobek
Sobek
Zoic Recon
Sobek
Level 98
God Stats
15W - 15L
1,519 SR
Queue Stats
209W - 216L
1,479 Elo+
Party 2
Team Averages
Level 95
1,500 SR
1,413 Elo+

VS

Team Averages
Level 104
1,540 SR
1,430 Elo+
Medusa
Medusa
Crazydaves22
Medusa
Level 25
God Stats
0W - 1L
1,872 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ravana
Ravana
ESLEITMIKE
Ravana
Level 157
God Stats
0W - 2L
1,497 SR
Queue Stats
21W - 23L
1,424 Elo+
Solo
Athena
Athena
Gonja_God
Athena
Level 123
God Stats
0W - 2L
1,545 SR
Queue Stats
2W - 3L
1,394 Elo+
Party 1
Shiva
Shiva
HaywireRegent48
Shiva
Level 175
God Stats
3W - 1L
1,572 SR
Queue Stats
272W - 257L
1,436 Elo+
Solo
Poseidon
Poseidon
milomarino11
Poseidon
Level 38
God Stats
0W - 3L
1,211 SR
Queue Stats
11W - 22L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,151
644
1,912
6,102
3,246
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hun Batz
Joeexotictig
Hun Batz
9
3 / 0 / 1
5,153
644
2,653
4,651
1,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 1
5,225
653
2,090
1,985
588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Zoic IceKing
Baron Samedi
10
2 / 0 / 1
5,371
671
4,787
4,423
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
9
1 / 0 / 1
5,343
668
1,628
5,509
4,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 3 / 0
4,204
526
1,509
3,985
1,171
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ravana
ESLEITMIKE
Ravana
10
2 / 2 / 0
5,614
702
4,765
5,719
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Athena
Gonja_God
Athena
6
0 / 3 / 0
3,877
485
2,556
6,890
3,485
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 0 / 0
4,265
533
2,782
6,056
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
milomarino11
Poseidon
2
0 / 0 / 0
3,165
396
0
473
46
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
2
2
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
3
0
0
L
Ravana
ESLEITMIKE
Ravana
2
2
0
1
W
0
2
1
0.25
L
Athena
Gonja_God
Athena
0
3
0
0
L
0
0
0
0
W
Hun Batz
Joeexotictig
Hun Batz
3
0
1
3.5
W
1
0
1
1.5
W
Baron Samedi
Zoic IceKing
Baron Samedi
2
0
1
2.5
W
Sobek
1
0
1
1.5
L
Poseidon
milomarino11
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,070
Damage
11,612
22,670
Taken
23,123
10,990
Mitigated
9,258
11,379
Healing
5,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
1,509
636
0
166
3,985
1,171
0
1,019
2,966
0
18,948
L
Ravana
ESLEITMIKE
Ravana
4,765
1,395
0
1,777
5,719
2,158
0
1,912
3,807
0
37,933
W
1,912
323
324
4,068
6,102
3,246
0
0
6,102
32,487
0
L
Athena
Gonja_God
Athena
2,556
643
0
1,224
6,890
3,485
0
2,497
4,393
14,035
0
L
2,782
133
0
2,516
6,056
2,398
0
2,899
3,157
0
25,813
W
Hun Batz
Joeexotictig
Hun Batz
2,653
632
0
0
4,651
1,472
0
433
4,218
0
21,926
W
2,090
1,848
0
1,164
1,985
588
332
477
1,508
0
34,246
W
Baron Samedi
Zoic IceKing
Baron Samedi
4,787
309
193
2,456
4,423
1,652
0
1,115
3,308
36,764
0
W
Sobek
1,628
238
0
3,174
5,509
4,032
27
531
4,978
16,269
0
L
Poseidon
milomarino11
Poseidon
0
0
0
235
473
46
0
0
473
891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,243
Gold Earned
21,125
262
Minions Killed
167
0
Camps Cleared
0
872,310
Distance Traveled
699,715
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,204
526
33
4
0
170,306
0
L
Ravana
5,614
702
77
10
0
161,172
0
W
Ra
5,151
644
54
7
0
159,430
2
L
Athena
3,877
485
20
3
0
165,113
0
L
Shiva
4,265
533
35
4
0
190,565
0
W
Hun Batz
5,153
644
48
6
0
194,737
0
W
Rama
5,225
653
79
10
0
158,070
0
W
Baron Samedi
5,371
671
60
8
0
176,091
0
W
Sobek
5,343
668
21
3
0
183,982
1
L
Poseidon
3,165
396
2
0
0
12,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role