Player Matchup

Danzaburou
Danzaburou
DarkBlossom2767
Danzaburou
Level 146
God Stats
5W - 2L
1,592 SR
Queue Stats
217W - 276L
1,450 Elo+
Party 2
Atlas
Atlas
JDVancesCouch
Atlas
Level 46
God Stats
4W - 2L
1,531 SR
Queue Stats
73W - 97L
1,519 Elo+
Party 1
Sun Wukong
Sun Wukong
KingFrills
Sun Wukong
Level 234
God Stats
1W - 6L
1,201 SR
Queue Stats
381W - 382L
1,484 Elo+
Party 2
Eset
Eset
SmashDatAshh
Eset
Level 191
God Stats
7W - 1L
1,785 SR
Queue Stats
373W - 339L
1,551 Elo+
Party 1
Surtr
Surtr
frenchfry616
Surtr
Level 123
God Stats
26W - 43L
1,505 SR
Queue Stats
91W - 141L
1,465 Elo+
Party 2
Team Averages
Level 148
1,523 SR
1,494 Elo+

VS

Team Averages
Level 124
1,560 SR
1,557 Elo+
Skadi
Skadi
GodOfChaosEris
Skadi
Level 148
God Stats
31W - 24L
1,596 SR
Queue Stats
269W - 245L
1,590 Elo+
Solo
King Arthur
King Arthur
Kristiannm
King Arthur
Level 188
God Stats
5W - 3L
1,863 SR
Queue Stats
91W - 47L
1,678 Elo+
Solo
Atlas
Atlas
MGW Rashcall
Atlas
Level 125
God Stats
0W - 3L
1,208 SR
Queue Stats
444W - 559L
1,469 Elo+
Party 3
Ix Chel
Ix Chel
MrGIXY
Ix Chel
Level 35
God Stats
1W - 1L
1,766 SR
Queue Stats
94W - 97L
1,530 Elo+
Party 3
Ao Kuang
Ao Kuang
Senju JS
Ao Kuang
Level 124
God Stats
7W - 8L
1,365 SR
Queue Stats
211W - 290L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkBlossom2767
Danzaburou
6
2 / 0 / 1
3,625
725
2,360
2,047
505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

6
0 / 0 / 2
3,602
720
2,332
3,700
1,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
KingFrills
Sun Wukong
7
0 / 1 / 1
3,837
767
816
2,829
1,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
3 / 1 / 0
4,554
911
1,850
1,781
469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
1 / 1 / 0
3,404
681
208
3,250
1,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,180
636
1,572
2,003
437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Kristiannm
King Arthur
3
0 / 1 / 0
2,745
549
728
1,687
615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 2 / 0
3,298
660
1,619
5,141
2,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
MrGIXY
Ix Chel
8
1 / 2 / 0
3,804
761
844
2,836
633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ao Kuang
Senju JS
Ao Kuang
1
0 / 0 / 0
2,503
501
0
260
58
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
6
Kills
1
3
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DarkBlossom2767
Danzaburou
2
0
1
2.5
L
0
1
0
0
W
0
0
2
1
W
Sun Wukong
KingFrills
Sun Wukong
0
1
1
0.5
L
King Arthur
Kristiannm
King Arthur
0
1
0
0
L
0
2
0
0
L
Ix Chel
MrGIXY
Ix Chel
1
2
0
0.5
L
Ao Kuang
Senju JS
Ao Kuang
0
0
0
0
W
3
1
0
3
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,566
Damage
4,763
13,607
Taken
11,927
5,158
Mitigated
4,425
5,494
Healing
3,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DarkBlossom2767
Danzaburou
2,360
879
0
713
2,047
505
0
467
1,580
0
20,346
L
1,572
476
0
750
2,003
437
0
863
1,140
0
17,558
W
2,332
829
0
1,978
3,700
1,933
0
1,152
2,548
8,660
0
W
Sun Wukong
KingFrills
Sun Wukong
816
166
0
1,092
2,829
1,231
0
0
2,829
0
19,496
L
King Arthur
Kristiannm
King Arthur
728
178
0
500
1,687
615
0
85
1,513
0
6,232
L
1,619
562
0
1,758
5,141
2,682
0
1,469
3,672
10,070
0
L
Ix Chel
MrGIXY
Ix Chel
844
63
0
602
2,836
633
0
1,541
1,075
18,778
0
L
Ao Kuang
Senju JS
Ao Kuang
0
0
0
0
260
58
0
0
260
975
49
W
1,850
44
0
581
1,781
469
0
844
937
20,662
1,599
W
208
89
0
1,130
3,250
1,020
0
0
3,250
529
16,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,022
Gold Earned
15,530
173
Minions Killed
94
0
Camps Cleared
0
515,085
Distance Traveled
389,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,625
725
39
8
0
92,257
0
L
Skadi
3,180
636
41
8
0
95,306
0
W
Atlas
3,602
720
9
2
0
101,844
0
W
Sun Wukong
3,837
767
47
9
0
104,612
0
L
King Arthur
2,745
549
6
1
0
49,655
0
L
Atlas
3,298
660
7
1
0
109,824
0
L
Ix Chel
3,804
761
37
7
0
119,963
0
L
Ao Kuang
2,503
501
3
1
0
14,379
0
W
Eset
4,554
911
40
8
0
107,499
0
W
Surtr
3,404
681
38
8
0
108,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role