Player Matchup

Olorun
Olorun
 
Olorun
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Acthegr81
Surtr
Level 81
God Stats
18W - 12L
1,579 SR
Queue Stats
35W - 34L
1,450 Elo+
Party 1
Chaac
Chaac
Dantopia7
Chaac
Level 107
God Stats
216W - 167L
1,587 SR
Queue Stats
565W - 533L
1,467 Elo+
Solo
Nemesis
Nemesis
ShadowDragon X8
Nemesis
Level 143
God Stats
3W - 1L
1,323 SR
Queue Stats
66W - 68L
1,452 Elo+
Party 1
Anubis
Anubis
xGemiosXCVIIIx
Anubis
Level 89
God Stats
8W - 7L
1,509 SR
Queue Stats
36W - 33L
1,459 Elo+
Party 1
Team Averages
Level 106
1,500 SR
1,466 Elo+

VS

Team Averages
Level 99
1,503 SR
1,422 Elo+
Sobek
Sobek
Jewleto
Sobek
Level 64
God Stats
0W - 2L
1,256 SR
Queue Stats
1W - 3L
1,373 Elo+
Party 2
Nike
Nike
Medusa_am1gable3
Nike
Level 88
God Stats
3W - 1L
1,686 SR
Queue Stats
258W - 227L
1,415 Elo+
Solo
Anubis
Anubis
XxZEPPAxX
Anubis
Level 157
God Stats
8W - 7L
1,549 SR
Queue Stats
586W - 562L
1,428 Elo+
Solo
Danzaburou
Danzaburou
alvi015
Danzaburou
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
juugmanjax
Arachne
Level 120
God Stats
1W - 2L
1,525 SR
Queue Stats
24W - 40L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
1 / 1 / 0
4,389
627
2,306
2,456
728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Surtr
Acthegr81
Surtr
7
0 / 0 / 1
4,476
639
1,134
4,072
1,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chaac
Dantopia7
Chaac
10
2 / 0 / 0
6,151
879
3,070
4,338
1,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

8
3 / 0 / 0
4,751
679
1,499
4,409
1,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 0 / 3
4,593
656
1,738
2,522
819
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jewleto
Sobek
6
1 / 0 / 0
4,061
580
1,001
4,775
2,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
3,478
497
889
3,533
1,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
XxZEPPAxX
Anubis
8
0 / 2 / 0
4,037
577
1,315
3,456
851
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
alvi015
Danzaburou
5
0 / 1 / 1
3,411
487
2,018
1,806
473
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
juugmanjax
Arachne
7
0 / 2 / 1
3,849
550
1,270
5,263
1,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
1
1
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
1
0
1
W
Surtr
Acthegr81
Surtr
0
0
1
0.5
W
Chaac
Dantopia7
Chaac
2
0
0
2
L
Sobek
Jewleto
Sobek
1
0
0
1
L
0
1
0
0
W
3
0
0
3
L
Anubis
XxZEPPAxX
Anubis
0
2
0
0
L
Danzaburou
alvi015
Danzaburou
0
1
1
0.5
L
Arachne
juugmanjax
Arachne
0
2
1
0.25
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,747
Damage
6,493
17,797
Taken
18,833
6,304
Mitigated
6,873
7,720
Healing
6,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
2,306
1,164
266
1,181
2,456
728
248
371
2,085
25,856
0
W
Surtr
Acthegr81
Surtr
1,134
359
0
1,746
4,072
1,680
0
598
3,474
395
11,294
W
Chaac
Dantopia7
Chaac
3,070
663
0
1,874
4,338
1,838
0
0
4,175
0
44,779
L
Sobek
Jewleto
Sobek
1,001
32
0
2,093
4,775
2,539
0
1,560
3,215
9,394
0
L
889
81
0
448
3,533
1,779
0
0
3,533
0
11,446
W
1,499
851
0
1,223
4,409
1,239
0
588
3,821
0
25,361
L
Anubis
XxZEPPAxX
Anubis
1,315
40
0
757
3,456
851
0
1,458
1,998
23,454
0
L
Danzaburou
alvi015
Danzaburou
2,018
619
106
625
1,806
473
0
783
1,023
0
14,083
L
Arachne
juugmanjax
Arachne
1,270
957
0
2,729
5,263
1,231
0
332
4,931
0
17,348
W
1,738
232
0
1,430
2,522
819
0
759
1,763
24,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,360
Gold Earned
18,836
237
Minions Killed
162
0
Camps Cleared
0
727,788
Distance Traveled
598,212
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
4,389
627
50
7
0
125,915
2
W
Surtr
4,476
639
20
3
0
139,483
1
W
Chaac
6,151
879
85
12
0
154,990
2
L
Sobek
4,061
580
16
2
0
133,680
2
L
Nike
3,478
497
18
3
0
99,580
0
W
Nemesis
4,751
679
49
7
0
172,379
0
L
Anubis
4,037
577
49
7
0
125,598
1
L
Danzaburou
3,411
487
31
4
0
91,341
0
L
Arachne
3,849
550
48
7
0
148,013
0
W
Anubis
4,593
656
33
5
0
135,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role