Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
CptMeliodas 7DS
Maui
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
462W - 479L
1,503 Elo+
Party 2
Chronos
Chronos
MarsFlores
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,372 Elo+
Solo
Charybdis
Charybdis
Triplus
Charybdis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,573 Elo+
Solo
Hou Yi
Hou Yi
Un4givinjustice
Hou Yi
Level 63
God Stats
1W - 2L
1,337 SR
Queue Stats
36W - 49L
1,423 Elo+
Solo
Team Averages
Level 109
1,467 SR
1,474 Elo+

VS

Team Averages
Level 89
1,392 SR
1,479 Elo+
Janus
Janus
AdinaBeast222
Janus
Level 119
God Stats
4W - 3L
1,414 SR
Queue Stats
236W - 201L
1,495 Elo+
Party 1
Nut
Nut
DankKillerXD
Nut
Level 118
God Stats
2W - 1L
1,235 SR
Queue Stats
103W - 84L
1,458 Elo+
Solo
Ishtar
Ishtar
FlintLockWoud
Ishtar
Level 32
God Stats
2W - 1L
1,522 SR
Queue Stats
15W - 16L
1,460 Elo+
Party 1
Maui
Maui
HoldMyHammer
Maui
Level 69
God Stats
3W - 0L
1,570 SR
Queue Stats
67W - 53L
1,530 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Smokieburr
Tsukuyomi
Level 107
God Stats
4W - 10L
1,219 SR
Queue Stats
335W - 356L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
6 / 3 / 1
6,315
1,263
6,204
5,809
2,874
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 2 / 3
5,549
1,110
1,247
5,237
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
MarsFlores
Chronos
1
0 / 0 / 0
1,224
245
0
0
0
Charybdis
Triplus
Charybdis
5
0 / 0 / 0
4,224
845
0
0
0
11
1 / 4 / 4
5,325
1,065
2,550
4,873
1,704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
6,021
1,204
2,710
2,708
753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 7
6,333
1,267
3,100
3,182
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 6
5,400
1,080
2,582
2,863
905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 2 / 3
6,830
1,366
3,478
4,103
1,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Smokieburr
Tsukuyomi
9
1 / 3 / 4
5,628
1,126
3,189
4,993
1,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
9
9
Deaths
9
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
6
3
1
2.17
W
1
1
7
4.5
L
1
2
3
1.25
W
2
1
7
5.5
W
0
2
6
1.5
W
5
2
3
3.25
L
Chronos
MarsFlores
Chronos
0
0
0
0
W
Tsukuyomi
Smokieburr
Tsukuyomi
1
3
4
1
L
Charybdis
Triplus
Charybdis
0
0
0
0
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,001
Damage
15,059
15,919
Taken
17,849
9,833
Mitigated
6,325
1,276
Healing
4,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,204
970
146
171
5,809
2,874
0
2,273
3,536
15,651
0
W
2,710
350
265
737
2,708
753
224
687
2,021
9,228
0
L
1,247
291
97
458
5,237
5,255
0
1,674
3,563
3,326
0
W
3,100
1,739
703
994
3,182
1,075
851
1,835
1,347
0
6,873
W
2,582
1,365
0
0
2,863
905
0
1,755
1,108
0
6,945
W
3,478
1,041
111
907
4,103
1,858
0
1,836
2,267
10,308
773
L
Chronos
MarsFlores
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
Smokieburr
Tsukuyomi
3,189
772
131
463
4,993
1,734
40
1,338
3,655
0
6,352
L
Charybdis
Triplus
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
2,550
787
107
297
4,873
1,704
0
2,121
2,752
0
6,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,637
Gold Earned
30,212
30
Minions Killed
57
0
Camps Cleared
0
256,921
Distance Traveled
508,873
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,315
1,263
18
4
0
100,358
0
W
Janus
6,021
1,204
15
3
0
123,199
0
L
Maui
5,549
1,110
3
1
0
70,631
0
W
Nut
6,333
1,267
9
2
0
104,503
0
W
Ishtar
5,400
1,080
11
2
0
88,792
0
W
Maui
6,830
1,366
19
4
0
86,472
0
L
Chronos
1,224
245
0
0
0
0
0
W
Tsukuyomi
5,628
1,126
3
1
0
105,907
0
L
Charybdis
4,224
845
0
0
0
0
0
L
Hou Yi
5,325
1,065
9
2
0
85,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role