Player Matchup

Ares
Ares
Breggen
Ares
Level 64
God Stats
0W - 3L
1,428 SR
Queue Stats
38W - 39L
1,538 Elo+
Party 2
Sol
Sol
Briqey
Sol
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 43L
1,613 Elo+
Party 2
Artemis
Artemis
Hashiirot
Artemis
Level 98
God Stats
8W - 3L
1,828 SR
Queue Stats
38W - 34L
1,561 Elo+
Party 2
Odin
Odin
Megafoon
Odin
Level 125
God Stats
9W - 6L
1,707 SR
Queue Stats
57W - 47L
1,566 Elo+
Party 2
Ratatoskr
Ratatoskr
Slyoni
Ratatoskr
Level 127
God Stats
16W - 11L
1,658 SR
Queue Stats
88W - 72L
1,602 Elo+
Party 2
Team Averages
Level 113
1,624 SR
1,576 Elo+

VS

Team Averages
Level 129
1,481 SR
1,552 Elo+
Ymir
Ymir
Chapadoodle
Ymir
Level 134
God Stats
146W - 154L
1,543 SR
Queue Stats
277W - 256L
1,550 Elo+
Solo
Jing Wei
Jing Wei
KaoticSalvatore
Jing Wei
Level 157
God Stats
1W - 7L
1,132 SR
Queue Stats
213W - 194L
1,563 Elo+
Party 1
Discordia
Discordia
Marco15
Discordia
Level 108
God Stats
8W - 2L
1,708 SR
Queue Stats
108W - 82L
1,580 Elo+
Party 1
Heimdallr
Heimdallr
Syfyky
Heimdallr
Level 87
God Stats
4W - 8L
1,370 SR
Queue Stats
418W - 416L
1,503 Elo+
Solo
Maui
Maui
gargar
Maui
Level 159
God Stats
11W - 10L
1,649 SR
Queue Stats
363W - 319L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Breggen
Ares
10
0 / 5 / 1
6,526
435
3,075
14,496
10,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Briqey
Sol
14
0 / 4 / 1
7,992
533
6,060
10,341
2,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Artemis
Hashiirot
Artemis
12
1 / 5 / 1
7,442
496
7,530
13,945
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
13
1 / 4 / 1
7,609
507
6,389
14,218
9,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
Slyoni
Ratatoskr
13
3 / 5 / 2
7,870
525
7,552
12,430
3,963
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 8
8,821
588
4,370
7,237
4,265
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
15
6 / 1 / 4
8,774
585
8,267
12,184
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Marco15
Discordia
16
3 / 0 / 6
9,127
608
8,714
6,484
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
Syfyky
Heimdallr
15
7 / 2 / 4
9,046
603
15,837
11,200
4,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
gargar
Maui
14
3 / 2 / 10
9,073
605
10,490
11,361
6,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
5
Kills
22
23
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ares
Breggen
Ares
0
5
1
0.1
L
Sol
Briqey
Sol
0
4
1
0.13
W
3
0
8
7
L
Artemis
Hashiirot
Artemis
1
5
1
0.3
W
Jing Wei
6
1
4
8
W
Discordia
Marco15
Discordia
3
0
6
6
L
Odin
1
4
1
0.38
L
Ratatoskr
Slyoni
Ratatoskr
3
5
2
0.8
W
Heimdallr
Syfyky
Heimdallr
7
2
4
4.5
W
Maui
gargar
Maui
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,606
Damage
47,678
65,430
Taken
48,466
30,561
Mitigated
21,704
14,575
Healing
16,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Breggen
Ares
3,075
194
0
1,207
14,496
10,167
0
4,829
9,440
17,915
0
L
Sol
Briqey
Sol
6,060
2,163
0
3,694
10,341
2,889
504
5,537
4,216
57,132
4,256
W
4,370
501
0
2,403
7,237
4,265
76
962
6,275
40,261
2,407
L
Artemis
Hashiirot
Artemis
7,530
3,232
0
4,128
13,945
3,813
0
475
13,470
0
52,130
W
Jing Wei
8,267
6,199
0
5,357
12,184
4,431
979
3,720
8,464
0
64,526
W
Discordia
Marco15
Discordia
8,714
212
0
1,086
6,484
2,120
126
3,409
3,075
60,184
0
L
Odin
6,389
995
0
1,580
14,218
9,729
0
6,064
8,106
0
49,431
L
Ratatoskr
Slyoni
Ratatoskr
7,552
2,785
0
3,966
12,430
3,963
0
4,152
8,186
0
44,796
W
Heimdallr
Syfyky
Heimdallr
15,837
9,523
0
3,879
11,200
4,548
693
537
10,663
0
66,361
W
Maui
gargar
Maui
10,490
4,907
0
3,321
11,361
6,340
0
706
10,655
55,384
11,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,439
Gold Earned
44,841
397
Minions Killed
498
0
Camps Cleared
0
1,603,974
Distance Traveled
1,573,959
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,526
435
32
2
0
328,897
0
L
Sol
7,992
533
113
8
0
292,753
0
W
Ymir
8,821
588
77
5
0
293,830
8
L
Artemis
7,442
496
91
6
0
274,727
4
W
Jing Wei
8,774
585
91
6
0
365,043
1
W
Discordia
9,127
608
121
8
0
341,423
3
L
Odin
7,609
507
90
6
0
334,482
0
L
Ratatoskr
7,870
525
71
5
0
373,115
1
W
Heimdallr
9,046
603
99
7
0
281,454
2
W
Maui
9,073
605
110
7
0
292,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role