Player Matchup

Zeus
Zeus
 
Zeus
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Cemf
Tyr
Level 169
God Stats
41W - 41L
1,522 SR
Queue Stats
595W - 605L
1,504 Elo+
Solo
Ix Chel
Ix Chel
Felgun
Ix Chel
Level 102
God Stats
4W - 2L
1,628 SR
Queue Stats
70W - 38L
1,619 Elo+
Solo
Thanatos
Thanatos
Lucinirou
Thanatos
Level 252
God Stats
13W - 10L
1,519 SR
Queue Stats
836W - 532L
1,717 Elo+
Solo
Cupid
Cupid
ManoelReverse
Cupid
Level 147
God Stats
5W - 1L
1,814 SR
Queue Stats
31W - 40L
1,452 Elo+
Solo
Team Averages
Level 167
1,597 SR
1,559 Elo+

VS

Team Averages
Level 125
1,574 SR
1,510 Elo+
Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Asheron8
Nox
Level 109
God Stats
16W - 18L
1,386 SR
Queue Stats
140W - 151L
1,444 Elo+
Solo
Ah Puch
Ah Puch
Cacic
Ah Puch
Level 157
God Stats
0W - 1L
1,688 SR
Queue Stats
55W - 53L
1,526 Elo+
Solo
Tyr
Tyr
Choniclezs
Tyr
Level 108
God Stats
1W - 1L
1,646 SR
Queue Stats
31W - 29L
1,490 Elo+
Solo
Aphrodite
Aphrodite
jkp0327k
Aphrodite
Level 124
God Stats
24W - 19L
1,650 SR
Queue Stats
663W - 611L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 0 / 8
6,894
1,379
4,313
1,238
362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tyr
Cemf
Tyr
12
1 / 2 / 8
6,763
1,353
4,552
6,016
5,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ix Chel
Felgun
Ix Chel
12
1 / 2 / 7
6,456
1,291
1,339
3,546
1,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Lucinirou
Thanatos
12
9 / 1 / 2
8,868
1,774
6,160
6,370
2,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 2 / 7
6,467
1,293
1,388
3,189
984
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Team 1 Tickets

358

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 2 / 4
7,075
1,415
5,482
3,222
940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
2 / 1 / 2
6,437
1,287
2,028
1,993
539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ah Puch
Cacic
Ah Puch
12
2 / 2 / 3
7,022
1,404
6,536
4,509
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 3 / 2
5,841
1,168
321
3,581
2,318
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
jkp0327k
Aphrodite
12
1 / 4 / 3
6,491
1,298
3,953
6,497
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
12
Kills
7
7
Deaths
12
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
0
8
4
L
Zeus
 
Zeus
2
2
4
2
L
2
1
2
3
L
Ah Puch
Cacic
Ah Puch
2
2
3
1.75
W
Tyr
Cemf
Tyr
1
2
8
2.5
L
0
3
2
0.33
W
Ix Chel
Felgun
Ix Chel
1
2
7
2.25
W
Thanatos
Lucinirou
Thanatos
9
1
2
10
W
1
2
7
2.25
L
Aphrodite
jkp0327k
Aphrodite
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,752
Damage
18,320
20,359
Taken
19,802
10,347
Mitigated
8,102
4,547
Healing
2,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,313
92
0
341
1,238
362
0
573
625
22,769
0
L
Zeus
 
Zeus
5,482
331
0
0
3,222
940
0
219
2,983
20,361
532
L
2,028
112
0
0
1,993
539
0
550
1,395
5,300
0
L
Ah Puch
Cacic
Ah Puch
6,536
519
0
169
4,509
1,385
0
1,497
2,844
19,882
0
W
Tyr
Cemf
Tyr
4,552
347
0
289
6,016
5,933
0
5,029
819
0
7,228
L
321
0
0
288
3,581
2,318
0
1,304
2,111
0
2,032
W
Ix Chel
Felgun
Ix Chel
1,339
87
569
101
3,546
1,026
0
3,362
102
6,620
32
W
Thanatos
Lucinirou
Thanatos
6,160
2,203
0
2,697
6,370
2,042
0
5,392
804
0
17,062
W
1,388
333
293
257
3,189
984
0
2,841
340
0
6,095
L
Aphrodite
jkp0327k
Aphrodite
3,953
174
370
1,726
6,497
2,920
0
1,500
4,849
10,885
148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,448
Gold Earned
32,866
129
Minions Killed
96
8
Camps Cleared
3
538,593
Distance Traveled
497,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,894
1,379
70
14
2
100,677
0
L
Zeus
7,075
1,415
33
7
1
108,415
0
L
Nox
6,437
1,287
6
1
1
103,094
0
L
Ah Puch
7,022
1,404
20
4
0
114,752
0
W
Tyr
6,763
1,353
5
1
0
130,245
0
L
Tyr
5,841
1,168
8
2
0
56,580
0
W
Ix Chel
6,456
1,291
19
4
0
102,851
0
W
Thanatos
8,868
1,774
29
6
6
132,215
0
W
Cupid
6,467
1,293
6
1
0
72,605
0
L
Aphrodite
6,491
1,298
29
6
1
114,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role