Player Matchup

Ao Kuang
Ao Kuang
HodenSchlepper
Ao Kuang
Level 124
God Stats
3W - 0L
1,881 SR
Queue Stats
366W - 86L
1,764 Elo+
Party 1
Mercury
Mercury
Musona9144
Mercury
Level 52
God Stats
1W - 2L
1,171 SR
Queue Stats
242W - 272L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pritipsyko1
Ah Muzen Cab
Level 129
God Stats
2W - 2L
1,400 SR
Queue Stats
61W - 169L
1,338 Elo+
Solo
Danzaburou
Danzaburou
SchneedleWoods
Danzaburou
Level 149
God Stats
8W - 4L
1,659 SR
Queue Stats
396W - 101L
1,747 Elo+
Party 1
Tiamat
Tiamat
angelvp
Tiamat
Level 78
God Stats
1W - 1L
1,285 SR
Queue Stats
133W - 105L
1,462 Elo+
Solo
Team Averages
Level 106
1,479 SR
1,552 Elo+

VS

Team Averages
Level 156
1,539 SR
1,490 Elo+
Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
JAD-izzle
The Morrigan
Level 153
God Stats
6W - 4L
1,672 SR
Queue Stats
488W - 499L
1,543 Elo+
Solo
Merlin
Merlin
SeluluH
Merlin
Level 154
God Stats
4W - 4L
1,572 SR
Queue Stats
183W - 195L
1,479 Elo+
Solo
Anhur
Anhur
joebar9101
Anhur
Level 148
God Stats
1W - 3L
1,485 SR
Queue Stats
43W - 59L
1,453 Elo+
Solo
Agni
Agni
Волшебницa
Agni
Level 216
God Stats
15W - 17L
1,463 SR
Queue Stats
996W - 1,001L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
12 / 2 / 5
10,528
1,053
12,689
10,020
6,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
Musona9144
Mercury
15
2 / 5 / 3
8,991
899
4,372
7,198
2,258
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
Pritipsyko1
Ah Muzen Cab
14
0 / 3 / 11
8,791
879
3,148
7,917
2,147
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
SchneedleWoods
Danzaburou
18
10 / 4 / 5
11,576
1,158
15,181
10,038
3,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
angelvp
Tiamat
12
0 / 4 / 7
7,806
781
1,874
5,725
2,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 5 / 7
8,481
848
7,011
8,449
2,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
JAD-izzle
The Morrigan
11
3 / 7 / 5
7,978
798
4,317
7,141
2,380
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
SeluluH
Merlin
15
6 / 4 / 2
9,378
938
7,728
8,162
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
16
3 / 4 / 10
9,160
916
7,718
9,618
3,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 3
8,300
830
5,451
7,761
2,685
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
45
24
Kills
18
18
Deaths
24
31
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
5
7
1.5
W
Ao Kuang
12
2
5
7.25
L
The Morrigan
JAD-izzle
The Morrigan
3
7
5
0.79
W
Mercury
Musona9144
Mercury
2
5
3
0.7
W
Ah Muzen Cab
Pritipsyko1
Ah Muzen Cab
0
3
11
1.83
W
Danzaburou
SchneedleWoods
Danzaburou
10
4
5
3.13
L
Merlin
SeluluH
Merlin
6
4
2
1.75
W
Tiamat
angelvp
Tiamat
0
4
7
0.88
L
Anhur
3
4
10
2
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,264
Damage
32,225
40,898
Taken
41,131
17,442
Mitigated
14,377
11,346
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,011
178
553
1,126
8,449
2,448
140
1,978
6,287
14,777
0
W
Ao Kuang
12,689
2,856
70
3,551
10,020
6,871
1,502
5,207
4,476
18,966
1,222
L
The Morrigan
JAD-izzle
The Morrigan
4,317
262
195
486
7,141
2,380
49
2,971
3,879
6,889
0
W
Mercury
Musona9144
Mercury
4,372
1,054
246
695
7,198
2,258
0
4,795
2,251
0
10,241
W
Ah Muzen Cab
Pritipsyko1
Ah Muzen Cab
3,148
755
16
2,316
7,917
2,147
335
4,989
2,722
0
20,043
W
Danzaburou
SchneedleWoods
Danzaburou
15,181
2,585
0
2,608
10,038
3,689
1,808
4,682
5,230
0
32,317
L
Merlin
SeluluH
Merlin
7,728
191
707
1,900
8,162
3,139
370
2,413
5,638
16,073
301
W
Tiamat
angelvp
Tiamat
1,874
170
941
903
5,725
2,477
229
3,328
2,241
7,729
397
L
Anhur
7,718
3,244
578
1,604
9,618
3,725
0
3,249
6,154
0
22,255
L
5,451
244
767
1,526
7,761
2,685
378
2,593
5,009
13,248
842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,692
Gold Earned
43,297
123
Minions Killed
117
0
Camps Cleared
0
914,862
Distance Traveled
864,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,481
848
12
1
0
200,648
0
W
Ao Kuang
10,528
1,053
18
2
0
210,639
0
L
The Morrigan
7,978
798
4
0
0
157,289
0
W
Mercury
8,991
899
22
2
0
207,183
0
W
Ah Muzen Cab
8,791
879
29
3
0
165,983
0
W
Danzaburou
11,576
1,158
39
4
0
178,698
0
L
Merlin
9,378
938
32
3
0
161,985
0
W
Tiamat
7,806
781
15
2
0
152,359
0
L
Anhur
9,160
916
49
5
0
166,574
0
L
Agni
8,300
830
20
2
0
177,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role