Player Matchup

Tyr
Tyr
ACE_Gabo
Tyr
Level 103
God Stats
2W - 6L
1,340 SR
Queue Stats
375W - 376L
1,505 Elo+
Solo
Cliodhna
Cliodhna
LiziVi
Cliodhna
Level 69
God Stats
1W - 4L
1,335 SR
Queue Stats
361W - 388L
1,436 Elo+
Solo
Jing Wei
Jing Wei
Selawie
Jing Wei
Level 86
God Stats
1W - 2L
1,453 SR
Queue Stats
107W - 132L
1,472 Elo+
Solo
Artemis
Artemis
bubloid
Artemis
Level 159
God Stats
5W - 5L
1,445 SR
Queue Stats
242W - 244L
1,542 Elo+
Solo
Discordia
Discordia
rybeniczka
Discordia
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,303 Elo+
Solo
Team Averages
Level 88
1,415 SR
1,452 Elo+

VS

Team Averages
Level 141
1,517 SR
1,488 Elo+
Chernobog
Chernobog
 
Chernobog
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DarkAnubit
Nike
Level 118
God Stats
7W - 4L
1,587 SR
Queue Stats
194W - 217L
1,380 Elo+
Solo
Merlin
Merlin
LUCKY-_-PANDA-_-
Merlin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
7,993
666
6,040
16,147
12,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
LiziVi
Cliodhna
15
2 / 4 / 2
8,285
690
6,764
10,727
4,013
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Selawie
Jing Wei
15
0 / 2 / 3
7,785
649
3,492
6,844
2,905
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Artemis
bubloid
Artemis
14
1 / 1 / 3
7,900
658
10,644
7,511
2,752
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
rybeniczka
Discordia
13
0 / 2 / 2
7,362
614
6,596
6,704
2,177
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
7 / 2 / 3
10,444
870
13,467
9,004
4,390
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
 
Vulcan
17
4 / 0 / 4
9,592
799
9,297
4,677
1,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
 
Anhur
15
0 / 1 / 5
8,787
732
4,018
8,449
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 2 / 8
9,225
769
7,149
13,684
10,801
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 2 / 8
8,800
733
10,206
7,673
3,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
5
Kills
12
12
Deaths
7
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
7
2
3
4.25
W
Vulcan
 
Vulcan
4
0
4
6
W
Anhur
 
Anhur
0
1
5
2.5
L
2
3
2
1
W
1
2
8
2.5
W
0
2
8
2
L
Cliodhna
LiziVi
Cliodhna
2
4
2
0.75
L
Jing Wei
Selawie
Jing Wei
0
2
3
0.75
L
Artemis
bubloid
Artemis
1
1
3
2.5
L
Discordia
rybeniczka
Discordia
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,536
Damage
44,137
47,933
Taken
43,487
24,078
Mitigated
23,648
18,661
Healing
17,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
13,467
6,270
1,300
2,151
9,004
4,390
642
1,514
7,490
0
27,755
W
Vulcan
 
Vulcan
9,297
80
570
1,401
4,677
1,949
388
567
4,110
23,038
486
W
Anhur
 
Anhur
4,018
673
998
3,185
8,449
3,213
1,609
1,266
7,183
0
15,312
L
6,040
124
275
4,713
16,147
12,231
0
6,317
9,830
0
9,250
W
7,149
100
3,018
2,509
13,684
10,801
234
2,148
11,536
0
22,166
W
10,206
277
521
1,581
7,673
3,295
328
1,101
6,572
22,452
188
L
Cliodhna
LiziVi
Cliodhna
6,764
0
1,007
2,617
10,727
4,013
0
5,862
4,865
0
25,503
L
Jing Wei
Selawie
Jing Wei
3,492
2,264
1,219
1,403
6,844
2,905
0
1,950
4,894
0
23,398
L
Artemis
bubloid
Artemis
10,644
1,804
2,095
2,765
7,511
2,752
0
3,041
4,470
0
24,824
L
Discordia
rybeniczka
Discordia
6,596
90
1,269
1,298
6,704
2,177
0
2,077
4,627
17,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,325
Gold Earned
46,848
142
Minions Killed
156
0
Camps Cleared
0
1,129,784
Distance Traveled
1,195,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,444
870
38
3
0
231,653
0
W
Vulcan
9,592
799
35
3
0
255,466
0
W
Anhur
8,787
732
26
2
0
221,401
0
L
Tyr
7,993
666
3
0
0
183,958
0
W
Nike
9,225
769
36
3
0
247,290
0
W
Merlin
8,800
733
21
2
0
239,653
0
L
Cliodhna
8,285
690
27
2
0
263,137
0
L
Jing Wei
7,785
649
46
4
0
235,135
0
L
Artemis
7,900
658
38
3
0
232,670
0
L
Discordia
7,362
614
28
2
0
214,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role