Player Matchup

Medusa
Medusa
BaptisedDemon
Medusa
Level 47
God Stats
2W - 3L
1,798 SR
Queue Stats
90W - 42L
1,747 Elo+
Solo
Agni
Agni
Berserker_ita98
Agni
Level 105
God Stats
6W - 3L
1,710 SR
Queue Stats
361W - 390L
1,450 Elo+
Solo
Cthulhu
Cthulhu
Turbur
Cthulhu
Level 122
God Stats
19W - 7L
1,793 SR
Queue Stats
52W - 26L
1,643 Elo+
Solo
Team Averages
Level 91
1,767 SR
1,613 Elo+

VS

Team Averages
Level 116
1,635 SR
1,528 Elo+
Vulcan
Vulcan
BulgarianOP92
Vulcan
Level 67
God Stats
7W - 4L
1,668 SR
Queue Stats
45W - 34L
1,520 Elo+
Solo
Heimdallr
Heimdallr
GravyStain
Heimdallr
Level 146
God Stats
2W - 1L
1,776 SR
Queue Stats
402W - 398L
1,602 Elo+
Solo
Bellona
Bellona
opguidler
Bellona
Level 134
God Stats
3W - 7L
1,461 SR
Queue Stats
177W - 185L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 10
10,608
884
8,828
9,823
3,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
6 / 0 / 8
11,229
936
10,474
6,305
2,184
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Turbur
Cthulhu
17
5 / 2 / 10
10,900
908
10,041
16,242
15,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
8,845
737
8,328
7,437
2,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
GravyStain
Heimdallr
13
0 / 6 / 0
7,956
663
8,040
11,866
3,573
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
opguidler
Bellona
13
0 / 5 / 2
7,922
660
5,175
13,482
12,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
15
Kills
1
2
Deaths
15
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
W
6
0
8
10
L
1
4
1
0.38
L
Heimdallr
GravyStain
Heimdallr
0
6
0
0
W
Cthulhu
Turbur
Cthulhu
5
2
10
5
L
Bellona
opguidler
Bellona
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,343
Damage
21,543
32,370
Taken
32,785
20,819
Mitigated
18,517
11,284
Healing
2,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,828
2,798
0
4,877
9,823
3,413
2,493
2,426
7,150
0
46,751
W
10,474
522
0
1,061
6,305
2,184
1,444
1,301
4,798
42,416
0
L
8,328
41
0
363
7,437
2,603
0
5,022
2,019
33,323
593
L
Heimdallr
GravyStain
Heimdallr
8,040
1,546
0
840
11,866
3,573
0
6,759
4,783
0
24,618
W
Cthulhu
Turbur
Cthulhu
10,041
382
735
4,611
16,242
15,222
520
4,666
11,422
38,551
3,723
L
Bellona
opguidler
Bellona
5,175
682
0
861
13,482
12,341
0
6,236
6,811
0
14,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,737
Gold Earned
24,723
181
Minions Killed
122
0
Camps Cleared
0
787,979
Distance Traveled
596,785
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,608
884
96
8
0
264,424
0
W
Agni
11,229
936
58
5
0
258,856
1
L
Vulcan
8,845
737
69
6
0
217,708
0
L
Heimdallr
7,956
663
35
3
0
177,811
0
W
Cthulhu
10,900
908
27
2
0
264,699
0
L
Bellona
7,922
660
18
2
0
201,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role