Player Matchup

Skadi
Skadi
 
Skadi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Crathen_
Ra
Level 142
God Stats
3W - 4L
1,412 SR
Queue Stats
9W - 18L
1,319 Elo+
Solo
Persephone
Persephone
krepin52
Persephone
Level 148
God Stats
27W - 33L
1,509 SR
Queue Stats
872W - 889L
1,540 Elo+
Solo
Loki
Loki
nil_filipinos
Loki
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,350 Elo+
Solo
Eset
Eset
oabofuuaeoae
Eset
Level 63
God Stats
3W - 7L
1,527 SR
Queue Stats
98W - 83L
1,525 Elo+
Solo
Team Averages
Level 104
1,490 SR
1,447 Elo+

VS

Team Averages
Level 134
1,537 SR
1,487 Elo+
Nut
Nut
 
Nut
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DeadpoolCro
Janus
Level 157
God Stats
5W - 8L
1,499 SR
Queue Stats
120W - 119L
1,511 Elo+
Solo
Arachne
Arachne
XxJuaN-xX
Arachne
Level 159
God Stats
64W - 46L
1,558 SR
Queue Stats
164W - 162L
1,490 Elo+
Solo
Ymir
Ymir
joker-dark73
Ymir
Level 117
God Stats
4W - 5L
1,541 SR
Queue Stats
86W - 83L
1,438 Elo+
Solo
Awilix
Awilix
thexus1
Awilix
Level 82
God Stats
11W - 10L
1,588 SR
Queue Stats
366W - 327L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 4 / 2
6,340
576
8,415
7,985
2,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 2 / 1
6,256
569
2,514
6,145
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
krepin52
Persephone
13
1 / 1 / 1
7,278
662
6,889
3,476
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 1
6,146
559
2,331
5,688
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

5
2 / 0 / 1
5,112
465
2,379
1,738
887
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
1 / 2 / 1
6,189
563
4,913
9,315
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
1 / 2 / 0
6,021
547
1,462
5,845
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
XxJuaN-xX
Arachne
11
1 / 2 / 1
6,218
565
3,267
7,887
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
1 / 1 / 0
5,809
528
1,344
8,762
4,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
thexus1
Awilix
12
2 / 1 / 0
6,003
546
3,521
6,818
2,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
8
Kills
6
7
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
4
2
0.75
W
Nut
 
Nut
1
2
1
0.75
L
1
2
1
0.75
W
1
2
0
0.5
W
Arachne
XxJuaN-xX
Arachne
1
2
1
0.75
W
1
1
0
1
L
Persephone
krepin52
Persephone
1
1
1
1.5
L
2
0
1
2.5
L
2
0
1
2.5
W
Awilix
thexus1
Awilix
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,528
Damage
14,507
25,032
Taken
38,627
7,763
Mitigated
14,181
11,114
Healing
16,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,415
2,749
0
1,349
7,985
2,320
0
413
7,572
0
40,837
W
Nut
 
Nut
4,913
1,895
0
5,281
9,315
3,130
0
704
8,611
0
44,882
L
2,514
151
0
2,610
6,145
1,835
0
0
6,145
40,805
0
W
1,462
0
0
1,190
5,845
1,650
0
3,331
2,312
46,301
866
W
Arachne
XxJuaN-xX
Arachne
3,267
2,670
0
4,298
7,887
2,558
4
2,206
5,619
0
35,732
W
1,344
552
77
2,827
8,762
4,698
0
3,933
4,649
22,259
0
L
Persephone
krepin52
Persephone
6,889
52
0
1,234
3,476
932
0
1,508
1,904
57,419
906
L
2,331
322
0
4,662
5,688
1,789
0
624
5,064
0
40,249
L
2,379
674
209
1,050
1,738
887
0
167
1,571
11,176
0
W
Awilix
thexus1
Awilix
3,521
1,228
0
3,219
6,818
2,145
0
988
5,786
0
47,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,132
Gold Earned
30,240
358
Minions Killed
346
0
Camps Cleared
0
1,043,196
Distance Traveled
1,187,837
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,340
576
76
7
0
214,699
0
W
Nut
6,189
563
78
7
0
206,214
0
L
Ra
6,256
569
92
8
0
212,427
4
W
Janus
6,021
547
92
8
0
234,452
0
W
Arachne
6,218
565
67
6
0
216,314
0
W
Ymir
5,809
528
30
3
0
232,873
0
L
Persephone
7,278
662
100
9
0
227,030
2
L
Loki
6,146
559
77
7
0
285,810
1
L
Eset
5,112
465
13
1
0
103,230
1
W
Awilix
6,003
546
79
7
0
297,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role