Player Matchup

Vulcan
Vulcan
BabyGator567
Vulcan
Level 62
God Stats
0W - 3L
1,184 SR
Queue Stats
61W - 74L
1,379 Elo+
Solo
Cerberus
Cerberus
ChavezTheGamer
Cerberus
Level 55
God Stats
1W - 4L
1,235 SR
Queue Stats
8W - 12L
1,015 Elo+
Party 1
Rama
Rama
DrunkenLlama224
Rama
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 60L
1,398 Elo+
Party 1
Surtr
Surtr
VoidDemise
Surtr
Level 87
God Stats
6W - 2L
1,500 SR
Queue Stats
54W - 50L
1,409 Elo+
Party 1
Arachne
Arachne
Xman3432
Arachne
Level 42
God Stats
3W - 2L
1,429 SR
Queue Stats
23W - 19L
1,357 Elo+
Party 1
Team Averages
Level 74
1,370 SR
1,312 Elo+

VS

Team Averages
Level 105
1,512 SR
1,393 Elo+
Tyr
Tyr
AlexandryHke
Tyr
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
414W - 405L
1,410 Elo+
Solo
Charybdis
Charybdis
Alikano25
Charybdis
Level 49
God Stats
23W - 37L
1,404 SR
Queue Stats
57W - 77L
1,344 Elo+
Solo
Ymir
Ymir
BunkBudBros
Ymir
Level 69
God Stats
8W - 6L
1,576 SR
Queue Stats
256W - 259L
1,443 Elo+
Solo
Hera
Hera
ChristopherxBro
Hera
Level 67
God Stats
17W - 6L
1,521 SR
Queue Stats
239W - 258L
1,357 Elo+
Solo
Cthulhu
Cthulhu
Raido73
Cthulhu
Level 221
God Stats
1W - 5L
1,557 SR
Queue Stats
40W - 43L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
1 / 2 / 2
6,798
425
2,717
4,702
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
12
1 / 3 / 6
7,334
458
4,690
20,048
17,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 2 / 2
7,452
466
10,283
10,898
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Surtr
12
7 / 8 / 2
8,136
509
10,882
18,690
10,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Xman3432
Arachne
12
3 / 5 / 6
7,612
476
5,191
14,521
4,469
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 8
8,751
547
6,802
13,070
13,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Alikano25
Charybdis
13
3 / 2 / 6
7,665
479
10,701
10,843
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
4 / 5 / 12
8,400
525
13,544
12,097
5,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
11 / 2 / 2
9,782
611
14,140
6,429
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Raido73
Cthulhu
12
0 / 3 / 8
8,076
505
8,389
14,668
10,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
15
Kills
20
20
Deaths
15
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
W
Charybdis
Alikano25
Charybdis
3
2
6
3
L
Vulcan
1
2
2
1
W
4
5
12
2
L
Cerberus
1
3
6
1.33
W
11
2
2
6
L
3
2
2
2
W
Cthulhu
Raido73
Cthulhu
0
3
8
1.33
L
Surtr
7
8
2
1
L
Arachne
Xman3432
Arachne
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,763
Damage
53,576
68,859
Taken
57,107
37,215
Mitigated
34,568
16,529
Healing
11,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,802
872
123
2,490
13,070
13,442
354
690
12,380
0
50,069
W
Charybdis
Alikano25
Charybdis
10,701
4,238
0
2,428
10,843
3,540
1,505
1,379
9,464
0
41,345
L
Vulcan
2,717
85
0
987
4,702
1,056
68
3,803
711
28,645
590
W
13,544
3,465
0
410
12,097
5,268
336
1,694
10,403
36,956
0
L
Cerberus
4,690
811
332
7,837
20,048
17,584
0
8,005
11,925
19,769
1,863
W
14,140
4,016
0
490
6,429
2,251
1,517
1,225
5,204
72,197
0
L
10,283
7,798
0
3,445
10,898
3,209
0
6,057
4,801
0
58,107
W
Cthulhu
Raido73
Cthulhu
8,389
286
2,241
2,983
14,668
10,067
192
2,925
11,743
35,325
1,562
L
Surtr
10,882
3,872
0
1,151
18,690
10,897
43
8,689
9,677
1,052
33,001
L
Arachne
Xman3432
Arachne
5,191
4,259
0
2,777
14,521
4,469
42
8,376
5,885
0
38,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,332
Gold Earned
42,674
319
Minions Killed
373
0
Camps Cleared
0
1,288,652
Distance Traveled
1,451,779
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,751
547
84
5
0
278,442
0
W
Charybdis
7,665
479
57
4
0
274,807
0
L
Vulcan
6,798
425
47
3
0
173,730
0
W
Ymir
8,400
525
67
4
0
300,826
0
L
Cerberus
7,334
458
64
4
0
262,694
0
W
Hera
9,782
611
113
7
0
313,348
0
L
Rama
7,452
466
97
6
0
245,236
3
W
Cthulhu
8,076
505
52
3
0
284,356
0
L
Surtr
8,136
509
41
3
0
289,244
0
L
Arachne
7,612
476
70
4
0
317,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role