Player Matchup

Artemis
Artemis
JammyJimbo1
Artemis
Level 77
God Stats
10W - 6L
1,530 SR
Queue Stats
127W - 115L
1,499 Elo+
Solo
Ra
Ra
M14habit
Ra
Level 102
God Stats
10W - 4L
1,722 SR
Queue Stats
326W - 302L
1,458 Elo+
Party 2
Ymir
Ymir
Unwanted_Potato9
Ymir
Level 71
God Stats
45W - 34L
1,573 SR
Queue Stats
264W - 268L
1,460 Elo+
Party 2
Neith
Neith
elixhern
Neith
Level 74
God Stats
7W - 2L
1,640 SR
Queue Stats
265W - 256L
1,493 Elo+
Party 2
Sun Wukong
Sun Wukong
juting_
Sun Wukong
Level 67
God Stats
7W - 7L
1,435 SR
Queue Stats
167W - 185L
1,445 Elo+
Party 2
Team Averages
Level 78
1,580 SR
1,471 Elo+

VS

Team Averages
Level 56
1,465 SR
1,439 Elo+
Artio
Artio
 
Artio
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BlueGG Five
King Arthur
Level 109
God Stats
1W - 2L
1,353 SR
Queue Stats
43W - 32L
1,466 Elo+
Solo
Hachiman
Hachiman
KiloWhatt06
Hachiman
Level 50
God Stats
6W - 6L
1,568 SR
Queue Stats
14W - 27L
1,355 Elo+
Party 1
Anubis
Anubis
Nebulosaam
Anubis
Level 40
God Stats
22W - 20L
1,608 SR
Queue Stats
36W - 48L
1,463 Elo+
Solo
Lancelot
Lancelot
ЯППЯ
Lancelot
Level 35
God Stats
3W - 5L
1,298 SR
Queue Stats
31W - 49L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JammyJimbo1
Artemis
16
10 / 4 / 4
10,131
596
12,259
9,608
3,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 0 / 4
9,802
577
9,652
7,299
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 1 / 8
8,913
524
11,661
12,846
9,248
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
elixhern
Neith
16
4 / 3 / 11
9,149
538
7,773
10,139
3,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sun Wukong
juting_
Sun Wukong
17
8 / 0 / 3
10,826
637
13,993
15,607
9,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
1 / 4 / 3
7,738
455
1,886
14,238
9,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
BlueGG Five
King Arthur
12
0 / 7 / 0
7,439
438
9,428
18,881
16,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Hachiman
KiloWhatt06
Hachiman
11
1 / 9 / 2
7,236
426
4,928
14,477
3,544
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Nebulosaam
Anubis
15
1 / 6 / 1
8,386
493
7,986
11,824
4,719
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
ЯППЯ
Lancelot
15
5 / 6 / 2
8,427
496
10,122
14,006
5,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
32
Kills
8
8
Deaths
32
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
4
3
0.63
L
King Arthur
BlueGG Five
King Arthur
0
7
0
0
W
Artemis
JammyJimbo1
Artemis
10
4
4
3
L
Hachiman
KiloWhatt06
Hachiman
1
9
2
0.22
W
5
0
4
7
L
Anubis
Nebulosaam
Anubis
1
6
1
0.25
W
5
1
8
9
W
Neith
elixhern
Neith
4
3
11
3.17
W
Sun Wukong
juting_
Sun Wukong
8
0
3
9.5
L
Lancelot
ЯППЯ
Lancelot
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,338
Damage
34,350
55,499
Taken
73,426
28,296
Mitigated
39,408
20,217
Healing
14,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,886
448
148
3,334
14,238
9,210
0
4,507
9,299
9,473
0
L
King Arthur
BlueGG Five
King Arthur
9,428
1,283
0
975
18,881
16,657
0
1,819
16,973
0
48,117
W
Artemis
JammyJimbo1
Artemis
12,259
6,502
0
2,999
9,608
3,436
909
282
9,326
0
61,960
L
Hachiman
KiloWhatt06
Hachiman
4,928
3,025
0
3,263
14,477
3,544
0
4,128
10,063
0
48,039
W
9,652
935
654
3,870
7,299
2,568
59
3,946
3,353
74,053
2,059
L
Anubis
Nebulosaam
Anubis
7,986
152
0
3,464
11,824
4,719
0
5,465
6,207
66,094
0
W
11,661
2,711
0
2,970
12,846
9,248
116
2,144
10,702
47,599
1,163
W
Neith
elixhern
Neith
7,773
419
0
2,186
10,139
3,420
313
3,026
7,113
0
65,083
W
Sun Wukong
juting_
Sun Wukong
13,993
3,243
0
7,538
15,607
9,624
0
474
15,133
0
84,967
L
Lancelot
ЯППЯ
Lancelot
10,122
2,853
0
3,636
14,006
5,278
0
3,967
9,752
0
55,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,821
Gold Earned
39,226
526
Minions Killed
351
0
Camps Cleared
0
1,712,970
Distance Traveled
1,601,734
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,738
455
8
0
0
332,235
0
L
King Arthur
7,439
438
76
4
0
300,272
4
W
Artemis
10,131
596
97
6
0
303,877
0
L
Hachiman
7,236
426
64
4
0
284,939
0
W
Ra
9,802
577
125
7
0
373,599
6
L
Anubis
8,386
493
109
6
0
309,121
4
W
Ymir
8,913
524
64
4
0
329,566
6
W
Neith
9,149
538
108
6
0
353,180
4
W
Sun Wukong
10,826
637
132
8
0
352,748
0
L
Lancelot
8,427
496
94
6
0
375,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role