Player Matchup

Chiron
Chiron
Cridex82 QC4672
Chiron
Level 40
God Stats
2W - 2L
1,278 SR
Queue Stats
22W - 28L
1,459 Elo+
Solo
Cthulhu
Cthulhu
OMARQIN
Cthulhu
Level 89
God Stats
0W - 1L
1,728 SR
Queue Stats
761W - 748L
1,516 Elo+
Solo
Scylla
Scylla
SawTimeSoldier
Scylla
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,738 Elo+
Solo
Team Averages
Level 83
1,502 SR
1,571 Elo+

VS

Team Averages
Level 110
1,456 SR
1,539 Elo+
Jing Wei
Jing Wei
ConstantRick
Jing Wei
Level 142
God Stats
3W - 5L
1,295 SR
Queue Stats
83W - 79L
1,509 Elo+
Party 1
Yu Huang
Yu Huang
JKxALLxDAY
Yu Huang
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 96L
1,575 Elo+
Solo
Odin
Odin
Woode1205
Odin
Level 83
God Stats
30W - 27L
1,572 SR
Queue Stats
81W - 73L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,310
731
3,105
5,387
1,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
OMARQIN
Cthulhu
13
1 / 0 / 0
7,147
715
4,747
10,102
6,952
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 2 / 0
6,974
697
1,785
5,010
1,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ConstantRick
Jing Wei
14
2 / 0 / 1
8,110
811
5,616
3,615
1,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
JKxALLxDAY
Yu Huang
13
0 / 1 / 3
7,391
739
6,580
4,031
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
14
1 / 0 / 2
7,580
758
4,810
7,250
4,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
3
3
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ConstantRick
Jing Wei
2
0
1
2.5
L
0
1
1
0.5
W
Yu Huang
JKxALLxDAY
Yu Huang
0
1
3
1.5
L
Cthulhu
OMARQIN
Cthulhu
1
0
0
1
L
0
2
0
0
W
Odin
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,637
Damage
17,006
20,499
Taken
14,896
10,105
Mitigated
7,318
4,829
Healing
3,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ConstantRick
Jing Wei
5,616
3,788
0
972
3,615
1,144
0
1,177
2,430
0
29,254
L
3,105
729
692
1,236
5,387
1,754
0
1,353
3,752
0
24,138
W
Yu Huang
JKxALLxDAY
Yu Huang
6,580
349
0
350
4,031
1,339
0
1,911
2,120
28,146
900
L
Cthulhu
OMARQIN
Cthulhu
4,747
502
145
2,427
10,102
6,952
0
2,624
6,730
14,481
0
L
1,785
42
0
329
5,010
1,399
0
1,810
2,820
20,561
405
W
Odin
4,810
836
178
2,093
7,250
4,835
0
3,516
3,734
0
14,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,431
Gold Earned
23,081
117
Minions Killed
126
0
Camps Cleared
0
507,625
Distance Traveled
577,314
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,110
811
57
6
0
199,842
0
L
Chiron
7,310
731
42
4
0
170,296
4
W
Yu Huang
7,391
739
46
5
0
181,915
0
L
Cthulhu
7,147
715
26
3
0
172,899
0
L
Scylla
6,974
697
49
5
0
164,430
0
W
Odin
7,580
758
23
2
0
195,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role