Player Matchup

Olorun
Olorun
 
Olorun
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
HexaTec9
Geb
Level 158
God Stats
0W - 3L
1,330 SR
Queue Stats
201W - 193L
1,519 Elo+
Party 3
Neith
Neith
Slay33r
Neith
Level 133
God Stats
8W - 7L
1,551 SR
Queue Stats
188W - 173L
1,531 Elo+
Party 3
Team Averages
Level 147
1,476 SR
1,510 Elo+

VS

Team Averages
Level 122
1,573 SR
1,508 Elo+
Danzaburou
Danzaburou
Anpertan
Danzaburou
Level 64
God Stats
16W - 12L
1,546 SR
Queue Stats
131W - 121L
1,467 Elo+
Party 2
Serqet
Serqet
Broly_DeCalcinha
Serqet
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,569 Elo+
Solo
Terra
Terra
MariaDelicia
Terra
Level 15
God Stats
6W - 2L
1,701 SR
Queue Stats
12W - 10L
1,574 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mosqueteiro3
Tsukuyomi
Level 171
God Stats
2W - 2L
1,432 SR
Queue Stats
29W - 32L
1,491 Elo+
Party 1
Anubis
Anubis
Tumati
Anubis
Level 183
God Stats
79W - 39L
1,685 SR
Queue Stats
197W - 195L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
4 / 6 / 3
6,032
603
4,525
8,769
2,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Susano
 
Susano
11
4 / 3 / 2
5,963
596
6,114
9,107
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
 
Amaterasu
4
0 / 1 / 0
3,657
366
889
3,476
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 5
5,225
523
3,035
11,436
5,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Slay33r
Neith
11
2 / 1 / 0
5,985
599
3,110
7,148
2,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anpertan
Danzaburou
12
3 / 1 / 0
7,114
711
6,862
5,282
2,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
4 / 2 / 4
6,589
659
3,944
9,063
3,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 7
6,161
616
3,539
5,584
2,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Tsukuyomi
Mosqueteiro3
Tsukuyomi
11
2 / 1 / 3
6,869
687
4,932
5,910
1,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Tumati
Anubis
10
4 / 5 / 4
6,662
666
10,189
8,689
3,665
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
10
Kills
14
14
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
4
6
3
0.92
L
Susano
 
Susano
4
3
2
1.67
L
Amaterasu
 
Amaterasu
0
1
0
0
W
Danzaburou
Anpertan
Danzaburou
3
1
0
3
W
4
2
4
3
L
0
3
5
0.83
W
1
1
7
4.5
W
Tsukuyomi
Mosqueteiro3
Tsukuyomi
2
1
3
3.5
L
Neith
Slay33r
Neith
2
1
0
2
W
Anubis
Tumati
Anubis
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,673
Damage
29,466
39,936
Taken
34,528
13,179
Mitigated
14,151
12,092
Healing
10,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,525
1,681
180
2,382
8,769
2,176
0
4,701
3,960
26,843
0
L
Susano
 
Susano
6,114
1,067
0
2,495
9,107
2,297
0
4,042
4,841
0
34,926
L
Amaterasu
 
Amaterasu
889
494
0
1,478
3,476
1,382
0
0
3,476
0
6,366
W
Danzaburou
Anpertan
Danzaburou
6,862
2,830
0
1,778
5,282
2,017
954
715
4,567
0
58,129
W
3,944
1,121
0
972
9,063
3,693
0
2,198
6,865
0
42,120
L
3,035
691
0
3,175
11,436
5,121
0
3,803
7,401
12,593
0
W
3,539
1,115
1,749
2,078
5,584
2,919
278
1,299
4,285
13,780
0
W
Tsukuyomi
Mosqueteiro3
Tsukuyomi
4,932
1,558
0
1,396
5,910
1,857
218
465
5,445
0
44,115
L
Neith
Slay33r
Neith
3,110
1,882
0
2,382
7,148
2,203
0
1,018
6,130
0
47,851
W
Anubis
Tumati
Anubis
10,189
408
0
2,974
8,689
3,665
441
2,883
5,806
37,250
892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,862
Gold Earned
33,395
246
Minions Killed
332
0
Camps Cleared
0
881,955
Distance Traveled
1,048,906
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,032
603
42
4
0
176,232
1
L
Susano
5,963
596
66
7
0
218,014
1
L
Amaterasu
3,657
366
9
1
0
61,061
0
W
Danzaburou
7,114
711
97
10
0
199,862
0
W
Serqet
6,589
659
72
7
0
254,117
0
L
Geb
5,225
523
22
2
0
228,808
2
W
Terra
6,161
616
19
2
0
216,693
0
W
Tsukuyomi
6,869
687
79
8
0
198,760
0
L
Neith
5,985
599
107
11
0
197,840
2
W
Anubis
6,662
666
65
7
0
179,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role