Player Matchup

Zhong Kui
Zhong Kui
Kyklari
Zhong Kui
Level 129
God Stats
1W - 1L
1,739 SR
Queue Stats
24W - 31L
1,361 Elo+
Party 1
Nike
Nike
Lotucat
Nike
Level 212
God Stats
3W - 3L
1,561 SR
Queue Stats
865W - 882L
1,495 Elo+
Solo
Tiamat
Tiamat
Shreadar
Tiamat
Level 157
God Stats
12W - 11L
1,572 SR
Queue Stats
407W - 423L
1,454 Elo+
Solo
Horus
Horus
Xy_JACK-HERER_yX
Horus
Level 136
God Stats
0W - 2L
1,292 SR
Queue Stats
79W - 96L
1,428 Elo+
Solo
Danzaburou
Danzaburou
alluPallu22
Danzaburou
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,313 Elo+
Party 1
Team Averages
Level 151
1,533 SR
1,410 Elo+

VS

Team Averages
Level 124
1,548 SR
1,473 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Silentosama
Hou Yi
Level 125
God Stats
4W - 2L
1,640 SR
Queue Stats
115W - 106L
1,531 Elo+
Party 2
Ix Chel
Ix Chel
Tauly420
Ix Chel
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 192L
1,373 Elo+
Solo
Sun Wukong
Sun Wukong
bstrale93
Sun Wukong
Level 105
God Stats
4W - 5L
1,359 SR
Queue Stats
101W - 116L
1,433 Elo+
Solo
Bastet
Bastet
falcorosso
Bastet
Level 155
God Stats
2W - 0L
1,742 SR
Queue Stats
113W - 106L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kyklari
Zhong Kui
14
3 / 6 / 3
7,941
794
7,009
12,169
10,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nike
Lotucat
Nike
12
2 / 8 / 6
7,304
730
7,820
14,759
8,256
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Shreadar
Tiamat
15
0 / 2 / 8
7,751
775
9,198
12,284
8,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 5
7,625
763
5,742
13,906
13,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Danzaburou
alluPallu22
Danzaburou
15
3 / 2 / 3
8,584
858
11,432
9,163
3,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
8 / 1 / 12
9,201
920
17,594
7,275
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hou Yi
16
6 / 1 / 14
9,310
931
12,401
9,424
4,990
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ix Chel
Tauly420
Ix Chel
15
1 / 4 / 15
8,623
862
9,746
11,143
4,892
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
bstrale93
Sun Wukong
14
3 / 1 / 14
8,444
844
6,221
10,755
10,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
falcorosso
Bastet
13
4 / 3 / 14
8,483
848
12,094
10,098
4,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
91
9
Kills
22
22
Deaths
10
25
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
1
12
14
L
Zhong Kui
Kyklari
Zhong Kui
3
6
3
0.75
L
Nike
Lotucat
Nike
2
8
6
0.63
L
Tiamat
Shreadar
Tiamat
0
2
8
2
W
Hou Yi
6
1
14
13
W
Ix Chel
Tauly420
Ix Chel
1
4
15
2.13
L
1
4
5
0.88
L
Danzaburou
alluPallu22
Danzaburou
3
2
3
2.25
W
Sun Wukong
bstrale93
Sun Wukong
3
1
14
10
W
Bastet
falcorosso
Bastet
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,201
Damage
58,056
62,281
Taken
48,695
44,489
Mitigated
27,528
21,854
Healing
24,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,594
605
424
2,345
7,275
3,287
0
1,845
5,430
26,894
0
L
Zhong Kui
Kyklari
Zhong Kui
7,009
123
1,121
2,731
12,169
10,635
0
6,020
6,149
13,991
0
L
Nike
Lotucat
Nike
7,820
352
793
1,464
14,759
8,256
0
4,641
10,118
0
17,094
L
Tiamat
Shreadar
Tiamat
9,198
280
1,225
5,613
12,284
8,833
0
5,488
6,796
15,988
2,580
W
Hou Yi
12,401
5,948
712
2,415
9,424
4,990
473
4,059
5,365
0
23,125
W
Ix Chel
Tauly420
Ix Chel
9,746
1,464
4,803
4,894
11,143
4,892
281
3,863
7,280
24,503
521
L
5,742
1,445
2,317
4,031
13,906
13,464
0
5,777
8,129
1,862
4,882
L
Danzaburou
alluPallu22
Danzaburou
11,432
1,496
378
2,181
9,163
3,301
0
5,139
4,024
0
31,928
W
Sun Wukong
bstrale93
Sun Wukong
6,221
1,232
2,460
2,506
10,755
10,126
0
4,055
6,700
0
13,288
W
Bastet
falcorosso
Bastet
12,094
2,274
1,687
1,943
10,098
4,233
424
3,371
6,727
0
15,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,205
Gold Earned
44,061
131
Minions Killed
126
0
Camps Cleared
0
889,187
Distance Traveled
1,015,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,201
920
18
2
0
176,247
0
L
Zhong Kui
7,941
794
29
3
0
168,700
0
L
Nike
7,304
730
19
2
0
172,886
0
L
Tiamat
7,751
775
29
3
0
196,122
0
W
Hou Yi
9,310
931
38
4
0
193,736
0
W
Ix Chel
8,623
862
36
4
0
192,531
0
L
Horus
7,625
763
4
0
0
175,804
0
L
Danzaburou
8,584
858
50
5
0
175,675
0
W
Sun Wukong
8,444
844
21
2
0
226,758
0
W
Bastet
8,483
848
13
1
0
225,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role