Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Ezildor
Cliodhna
Level 138
God Stats
1W - 3L
1,144 SR
Queue Stats
104W - 91L
1,525 Elo+
Solo
Ganesha
Ganesha
JUST A STIG
Ganesha
Level 165
God Stats
8W - 4L
1,608 SR
Queue Stats
265W - 283L
1,455 Elo+
Party 2
Agni
Agni
Xcrasyxsquirell
Agni
Level 155
God Stats
5W - 5L
1,473 SR
Queue Stats
426W - 416L
1,528 Elo+
Solo
Sylvanus
Sylvanus
b0bb3
Sylvanus
Level 43
God Stats
3W - 2L
1,476 SR
Queue Stats
151W - 135L
1,544 Elo+
Solo
Team Averages
Level 134
1,440 SR
1,510 Elo+

VS

Team Averages
Level 145
1,566 SR
1,557 Elo+
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
MaoxCZ
Agni
Level 113
God Stats
0W - 4L
1,175 SR
Queue Stats
130W - 96L
1,649 Elo+
Party 3
Charon
Charon
NewoxCZ
Charon
Level 148
God Stats
5W - 2L
1,945 SR
Queue Stats
180W - 154L
1,636 Elo+
Party 3
Guan Yu
Guan Yu
PapaFritaPF
Guan Yu
Level 158
God Stats
4W - 2L
1,748 SR
Queue Stats
392W - 415L
1,502 Elo+
Solo
Odin
Odin
juggyfree
Odin
Level 146
God Stats
1W - 2L
1,460 SR
Queue Stats
243W - 222L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
6 / 0 / 12
9,674
806
16,493
9,684
4,945
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
Ezildor
Cliodhna
15
5 / 3 / 8
8,686
724
17,985
14,306
7,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
JUST A STIG
Ganesha
14
0 / 1 / 13
8,956
746
7,362
14,303
12,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 12
9,213
768
10,699
7,590
3,356
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
b0bb3
Sylvanus
16
4 / 0 / 14
9,139
762
8,204
17,022
12,017
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
2 / 1 / 3
9,651
804
12,551
8,510
2,834
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
MaoxCZ
Agni
13
2 / 3 / 1
7,856
655
12,695
6,874
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
NewoxCZ
Charon
15
0 / 2 / 4
7,741
645
10,433
12,499
8,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Guan Yu
PapaFritaPF
Guan Yu
13
1 / 4 / 3
8,244
687
5,635
18,550
9,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Odin
13
1 / 8 / 4
7,776
648
11,769
16,837
10,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
18
Kills
6
6
Deaths
18
59
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
0
12
12
L
Scylla
 
Scylla
2
1
3
3.5
W
Cliodhna
Ezildor
Cliodhna
5
3
8
3
W
Ganesha
JUST A STIG
Ganesha
0
1
13
6.5
L
Agni
MaoxCZ
Agni
2
3
1
0.83
L
Charon
NewoxCZ
Charon
0
2
4
1
L
Guan Yu
PapaFritaPF
Guan Yu
1
4
3
0.63
W
3
2
12
4.5
W
Sylvanus
b0bb3
Sylvanus
4
0
14
11
L
Odin
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,743
Damage
53,083
62,905
Taken
63,270
40,159
Mitigated
33,699
33,777
Healing
28,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
16,493
5,936
1,676
839
9,684
4,945
744
4,898
4,663
0
32,155
L
Scylla
 
Scylla
12,551
775
0
250
8,510
2,834
0
3,644
4,866
38,461
989
W
Cliodhna
Ezildor
Cliodhna
17,985
747
746
2,377
14,306
7,134
0
6,236
7,640
0
28,283
W
Ganesha
JUST A STIG
Ganesha
7,362
222
2,165
3,018
14,303
12,707
130
8,232
5,723
13,697
1,105
L
Agni
MaoxCZ
Agni
12,695
831
412
409
6,874
1,894
0
2,916
3,958
20,339
0
L
Charon
NewoxCZ
Charon
10,433
1,085
672
2,484
12,499
8,922
0
4,606
7,893
17,110
1,680
L
Guan Yu
PapaFritaPF
Guan Yu
5,635
236
10,130
9,357
18,550
9,175
0
8,982
9,568
1,562
9,758
W
10,699
274
2,807
745
7,590
3,356
306
3,942
3,578
22,457
552
W
Sylvanus
b0bb3
Sylvanus
8,204
1,345
11,589
7,815
17,022
12,017
310
10,674
5,900
16,609
556
L
Odin
11,769
429
507
3,839
16,837
10,874
0
5,326
11,511
0
18,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,668
Gold Earned
41,268
126
Minions Killed
147
0
Camps Cleared
0
1,121,887
Distance Traveled
1,097,495
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,674
806
40
3
0
218,669
0
L
Scylla
9,651
804
71
6
0
222,925
0
W
Cliodhna
8,686
724
28
2
0
241,356
0
W
Ganesha
8,956
746
1
0
0
211,063
0
L
Agni
7,856
655
31
3
0
195,670
0
L
Charon
7,741
645
15
1
0
232,338
0
L
Guan Yu
8,244
687
6
1
0
245,603
0
W
Agni
9,213
768
28
2
0
230,436
4
W
Sylvanus
9,139
762
29
2
0
220,363
0
L
Odin
7,776
648
24
2
0
200,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role