Player Matchup

Thanatos
Thanatos
BrunoKelfs
Thanatos
Level 124
God Stats
21W - 11L
1,667 SR
Queue Stats
317W - 300L
1,487 Elo+
Solo
Izanami
Izanami
Isaiasrey7
Izanami
Level 143
God Stats
109W - 70L
1,616 SR
Queue Stats
301W - 302L
1,492 Elo+
Solo
Neith
Neith
KrizTdj
Neith
Level 68
God Stats
23W - 29L
1,445 SR
Queue Stats
155W - 197L
1,410 Elo+
Solo
Merlin
Merlin
TheInsomniac250
Merlin
Level 106
God Stats
2W - 1L
1,434 SR
Queue Stats
44W - 44L
1,433 Elo+
Solo
Aphrodite
Aphrodite
Vallkyriee_
Aphrodite
Level 93
God Stats
8W - 13L
1,426 SR
Queue Stats
82W - 89L
1,415 Elo+
Solo
Team Averages
Level 107
1,518 SR
1,447 Elo+

VS

Team Averages
Level 105
1,504 SR
1,441 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
EternaI Fox
Janus
Level 147
God Stats
14W - 8L
1,520 SR
Queue Stats
336W - 344L
1,406 Elo+
Solo
Arachne
Arachne
Majin__Mou
Arachne
Level 125
God Stats
8W - 6L
1,536 SR
Queue Stats
57W - 63L
1,427 Elo+
Party 1
Charybdis
Charybdis
marimillian
Charybdis
Level 97
God Stats
12W - 9L
1,565 SR
Queue Stats
257W - 240L
1,411 Elo+
Solo
Geb
Geb
ragnardias
Geb
Level 68
God Stats
4W - 5L
1,399 SR
Queue Stats
35W - 38L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BrunoKelfs
Thanatos
11
2 / 1 / 1
5,644
564
3,598
8,363
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Isaiasrey7
Izanami
12
0 / 0 / 0
6,532
653
2,400
5,548
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
KrizTdj
Neith
9
2 / 3 / 0
5,459
546
4,667
7,244
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 3 / 2
5,742
574
3,459
4,517
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Vallkyriee_
Aphrodite
8
0 / 1 / 1
5,157
516
1,934
6,213
3,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 0 / 0
6,368
637
3,333
6,675
4,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 2
6,541
654
5,089
6,471
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Arachne
Majin__Mou
Arachne
11
3 / 0 / 2
5,984
598
1,623
5,775
1,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charybdis
marimillian
Charybdis
10
2 / 1 / 2
5,654
565
7,596
6,674
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
1 / 1 / 3
4,863
486
3,117
5,040
2,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
8
8
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
0
0
L
Thanatos
BrunoKelfs
Thanatos
2
1
1
2.5
W
2
2
2
1.5
L
Izanami
Isaiasrey7
Izanami
0
0
0
0
L
Neith
KrizTdj
Neith
2
3
0
0.67
W
Arachne
Majin__Mou
Arachne
3
0
2
4
L
0
3
2
0.33
L
Aphrodite
Vallkyriee_
Aphrodite
0
1
1
0.5
W
Charybdis
marimillian
Charybdis
2
1
2
3
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,058
Damage
20,758
31,885
Taken
30,635
12,386
Mitigated
12,566
15,713
Healing
14,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,333
0
0
4,040
6,675
4,052
0
0
6,675
50,788
0
L
Thanatos
BrunoKelfs
Thanatos
3,598
571
0
5,597
8,363
2,939
0
2,449
5,678
0
43,601
W
5,089
145
0
2,151
6,471
1,901
315
2,430
4,012
41,557
0
L
Izanami
Isaiasrey7
Izanami
2,400
1,738
20
2,546
5,548
1,754
0
2,979
2,533
0
52,410
L
Neith
KrizTdj
Neith
4,667
1,198
0
1,894
7,244
2,620
171
1,200
5,925
0
35,556
W
Arachne
Majin__Mou
Arachne
1,623
1,089
0
3,358
5,775
1,774
0
811
4,954
0
34,042
L
3,459
84
0
578
4,517
1,348
0
2,310
1,997
33,308
755
L
Aphrodite
Vallkyriee_
Aphrodite
1,934
356
1,294
3,784
6,213
3,725
0
1,692
4,213
16,708
734
W
Charybdis
marimillian
Charybdis
7,596
3,368
0
3,922
6,674
1,861
0
445
6,229
0
37,704
W
3,117
100
0
950
5,040
2,978
45
1,533
3,499
12,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,534
Gold Earned
29,410
339
Minions Killed
331
0
Camps Cleared
0
978,122
Distance Traveled
1,086,990
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,368
637
107
11
0
219,953
0
L
Thanatos
5,644
564
75
8
0
241,985
3
W
Janus
6,541
654
100
10
0
221,286
2
L
Izanami
6,532
653
112
11
0
192,957
0
L
Neith
5,459
546
67
7
0
184,684
0
W
Arachne
5,984
598
60
6
0
231,930
0
L
Merlin
5,742
574
53
5
0
188,510
0
L
Aphrodite
5,157
516
32
3
0
169,986
3
W
Charybdis
5,654
565
55
6
0
183,319
2
W
Geb
4,863
486
9
1
0
230,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role