Player Matchup

Artio
Artio
D-wreck00
Artio
Level 126
God Stats
4W - 5L
1,395 SR
Queue Stats
50W - 35L
1,521 Elo+
Solo
Danzaburou
Danzaburou
GAVOwildBOY187
Danzaburou
Level 99
God Stats
3W - 5L
1,558 SR
Queue Stats
181W - 136L
1,575 Elo+
Party 2
Sol
Sol
LenguitasAsperas
Sol
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
326W - 339L
1,466 Elo+
Solo
Guan Yu
Guan Yu
WY4ttD3rp
Guan Yu
Level 59
God Stats
6W - 4L
1,442 SR
Queue Stats
124W - 116L
1,550 Elo+
Party 2
Bastet
Bastet
decozzy3d
Bastet
Level 33
God Stats
5W - 5L
1,415 SR
Queue Stats
15W - 20L
1,245 Elo+
Solo
Team Averages
Level 77
1,462 SR
1,471 Elo+

VS

Team Averages
Level 79
1,432 SR
1,419 Elo+
Ganesha
Ganesha
 
Ganesha
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Diddy_Buckz30
Merlin
Level 109
God Stats
9W - 12L
1,452 SR
Queue Stats
68W - 88L
1,392 Elo+
Party 1
Hercules
Hercules
Randggs
Hercules
Level 18
God Stats
0W - 4L
1,205 SR
Queue Stats
3W - 7L
1,294 Elo+
Party 1
Ao Kuang
Ao Kuang
xGODLIKE_REAPERx
Ao Kuang
Level 156
God Stats
6W - 10L
1,505 SR
Queue Stats
50W - 67L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
D-wreck00
Artio
11
3 / 0 / 2
6,340
1,268
2,923
6,374
4,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
GAVOwildBOY187
Danzaburou
11
0 / 1 / 7
6,061
1,212
5,169
2,831
911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 7
6,298
1,260
4,420
3,143
950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
WY4ttD3rp
Guan Yu
10
2 / 1 / 3
6,062
1,212
3,319
5,349
2,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
decozzy3d
Bastet
11
2 / 2 / 6
6,382
1,276
4,975
4,848
1,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Team 1 Tickets

396

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 2 / 5
6,325
1,265
1,621
8,558
6,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ne Zha
 
Ne Zha
10
1 / 4 / 0
5,596
1,119
2,045
5,457
1,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 2 / 3
5,954
1,191
7,000
3,724
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Randggs
Hercules
9
0 / 0 / 0
4,888
978
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
3 / 1 / 2
6,342
1,268
7,124
6,588
2,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
9
Kills
5
5
Deaths
9
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
5
1.25
L
Ne Zha
 
Ne Zha
1
4
0
0.25
W
Artio
D-wreck00
Artio
3
0
2
4
L
1
2
3
1.25
W
Danzaburou
GAVOwildBOY187
Danzaburou
0
1
7
3.5
W
2
1
7
5.5
L
Hercules
Randggs
Hercules
0
0
0
0
W
Guan Yu
WY4ttD3rp
Guan Yu
2
1
3
3.5
W
Bastet
decozzy3d
Bastet
2
2
6
2.5
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,806
Damage
17,790
22,545
Taken
24,327
11,035
Mitigated
11,598
4,200
Healing
2,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,621
156
0
611
8,558
6,447
0
3,568
4,844
5,995
0
L
Ne Zha
 
Ne Zha
2,045
398
0
24
5,457
1,893
0
931
4,450
0
7,401
W
Artio
D-wreck00
Artio
2,923
409
86
1,184
6,374
4,831
0
4,218
2,156
6,611
2,166
L
7,000
250
0
0
3,724
1,102
0
923
2,801
19,936
0
W
Danzaburou
GAVOwildBOY187
Danzaburou
5,169
1,357
0
707
2,831
911
0
1,575
1,256
0
18,058
W
4,420
1,934
0
548
3,143
950
0
2,671
472
12,276
1,144
L
Hercules
Randggs
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
WY4ttD3rp
Guan Yu
3,319
97
446
598
5,349
2,752
0
4,236
1,113
2,179
8,404
W
Bastet
decozzy3d
Bastet
4,975
1,043
0
631
4,848
1,591
0
2,765
2,083
0
10,495
L
7,124
1,512
0
1,683
6,588
2,156
0
1,378
5,107
16,380
472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,143
Gold Earned
29,105
98
Minions Killed
77
5
Camps Cleared
4
453,403
Distance Traveled
344,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,325
1,265
0
0
0
94,015
0
L
Ne Zha
5,596
1,119
15
3
1
79,256
0
W
Artio
6,340
1,268
9
2
2
95,322
0
L
Merlin
5,954
1,191
35
7
1
79,301
0
W
Danzaburou
6,061
1,212
37
7
3
91,789
0
W
Sol
6,298
1,260
23
5
0
70,668
0
L
Hercules
4,888
978
0
0
0
0
0
W
Guan Yu
6,062
1,212
14
3
0
90,950
0
W
Bastet
6,382
1,276
15
3
0
104,674
0
L
Ao Kuang
6,342
1,268
27
5
2
91,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role