Player Matchup

Rama
Rama
Choco_Evolution2
Rama
Level 128
God Stats
1W - 2L
1,625 SR
Queue Stats
26W - 24L
1,492 Elo+
Party 2
Arachne
Arachne
FGR-RampageRush
Arachne
Level 113
God Stats
14W - 10L
1,607 SR
Queue Stats
30W - 25L
1,517 Elo+
Party 2
Khepri
Khepri
RagingModeOn
Khepri
Level 24
God Stats
0W - 2L
1,310 SR
Queue Stats
7W - 8L
1,385 Elo+
Party 2
Ra
Ra
TrueFaker22
Ra
Level 46
God Stats
1W - 4L
1,292 SR
Queue Stats
18W - 17L
1,472 Elo+
Party 2
King Arthur
King Arthur
wtfisachucko
King Arthur
Level 155
God Stats
84W - 64L
1,575 SR
Queue Stats
373W - 356L
1,555 Elo+
Solo
Team Averages
Level 93
1,482 SR
1,484 Elo+

VS

Team Averages
Level 113
1,541 SR
1,408 Elo+
Eset
Eset
 
Eset
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BigBearMax4
Geb
Level 89
God Stats
1W - 1L
1,416 SR
Queue Stats
1W - 1L
1,270 Elo+
Party 1
Neith
Neith
SKeeZa STeeZa
Neith
Level 139
God Stats
1W - 1L
1,650 SR
Queue Stats
1W - 2L
1,237 Elo+
Party 1
King Arthur
King Arthur
Sky Squadron
King Arthur
Level 114
God Stats
1W - 1L
1,639 SR
Queue Stats
151W - 128L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,616
468
3,784
7,812
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,371
448
3,771
9,378
2,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Khepri
9
0 / 2 / 1
5,355
446
2,340
7,067
5,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 3 / 0
5,964
497
1,031
4,987
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
wtfisachucko
King Arthur
12
3 / 1 / 0
7,074
590
7,722
10,959
6,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
6 / 0 / 3
8,365
697
4,806
4,632
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
 
Arachne
12
1 / 0 / 2
6,004
500
3,991
11,212
4,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 4
6,450
538
4,233
6,825
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
4 / 3 / 2
5,945
495
5,938
4,703
1,423
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Sky Squadron
King Arthur
10
0 / 3 / 3
5,425
452
5,148
11,213
8,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
6
Kills
12
12
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
0
3
7.5
W
Arachne
 
Arachne
1
0
2
2
W
1
0
4
3
L
2
3
1
0.83
L
0
3
0
0
L
Khepri
0
2
1
0.25
W
4
3
2
1.67
W
King Arthur
Sky Squadron
King Arthur
0
3
3
0.5
L
1
3
0
0.33
L
King Arthur
wtfisachucko
King Arthur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,648
Damage
24,116
40,203
Taken
38,585
18,634
Mitigated
19,785
11,309
Healing
9,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
4,806
220
158
928
4,632
1,593
336
991
3,641
66,912
983
W
Arachne
 
Arachne
3,991
2,875
0
4,535
11,212
4,345
0
237
10,975
0
51,619
W
4,233
553
0
828
6,825
4,393
135
816
6,009
17,580
706
L
3,784
2,803
0
2,362
7,812
2,678
0
2,145
5,667
0
30,383
L
3,771
2,840
0
4,485
9,378
2,678
0
1,096
8,128
0
38,416
L
Khepri
2,340
218
364
1,072
7,067
5,227
0
1,912
5,147
12,705
0
W
5,938
1,954
421
749
4,703
1,423
799
1,055
3,648
0
29,516
W
King Arthur
Sky Squadron
King Arthur
5,148
1,000
0
1,910
11,213
8,031
0
272
10,941
0
31,260
L
1,031
91
24
1,182
4,987
1,321
0
2,028
2,713
40,103
0
L
King Arthur
wtfisachucko
King Arthur
7,722
1,537
0
1,820
10,959
6,730
0
1,322
9,597
0
52,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,380
Gold Earned
32,189
309
Minions Killed
335
0
Camps Cleared
0
1,170,030
Distance Traveled
1,139,023
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,365
697
139
12
0
238,644
0
W
Arachne
6,004
500
81
7
0
263,906
0
W
Geb
6,450
538
21
2
0
232,526
0
L
Rama
5,616
468
55
5
0
206,046
2
L
Arachne
5,371
448
67
6
0
267,065
0
L
Khepri
5,355
446
17
1
0
211,692
0
W
Neith
5,945
495
49
4
0
198,340
0
W
King Arthur
5,425
452
45
4
0
205,607
0
L
Ra
5,964
497
81
7
0
243,453
0
L
King Arthur
7,074
590
89
7
0
241,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role