Player Matchup

Medusa
Medusa
Daeige
Medusa
Level 183
God Stats
4W - 2L
1,464 SR
Queue Stats
94W - 88L
1,629 Elo+
Party 2
Ra
Ra
Sindrahs
Ra
Level 161
God Stats
3W - 0L
1,810 SR
Queue Stats
84W - 63L
1,682 Elo+
Party 2
Hercules
Hercules
Zylexo
Hercules
Level 43
God Stats
1W - 0L
1,383 SR
Queue Stats
39W - 11L
1,796 Elo+
Party 2
Team Averages
Level 129
1,552 SR
1,702 Elo+

VS

Team Averages
Level 111
1,364 SR
1,488 Elo+
Chaac
Chaac
BLACKKANGAROO97
Chaac
Level 122
God Stats
14W - 15L
1,575 SR
Queue Stats
434W - 433L
1,516 Elo+
Party 1
Serqet
Serqet
StepSisWYD3015
Serqet
Level 122
God Stats
0W - 3L
1,149 SR
Queue Stats
693W - 682L
1,482 Elo+
Party 1
He Bo
He Bo
guy yoga
He Bo
Level 88
God Stats
1W - 2L
1,367 SR
Queue Stats
431W - 436L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Daeige
Medusa
16
3 / 1 / 10
9,789
890
9,799
9,775
2,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 1 / 6
11,586
1,053
8,840
7,981
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Zylexo
Hercules
15
5 / 2 / 10
9,756
887
7,899
17,757
15,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,271
752
7,207
13,529
12,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

13
0 / 4 / 2
7,776
707
8,035
10,537
5,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
guy yoga
He Bo
14
3 / 7 / 1
9,055
823
6,433
8,522
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
16
Kills
4
4
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Medusa
Daeige
Medusa
3
1
10
8
W
8
1
6
11
L
0
4
2
0.25
W
Hercules
Zylexo
Hercules
5
2
10
5
L
He Bo
guy yoga
He Bo
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,538
Damage
21,675
35,513
Taken
32,588
20,933
Mitigated
19,684
13,475
Healing
3,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,207
856
0
2,033
13,529
12,288
0
2,871
10,658
0
23,745
W
Medusa
Daeige
Medusa
9,799
3,889
0
750
9,775
2,857
2,784
1,712
6,908
0
39,895
W
8,840
489
3,489
4,467
7,981
2,849
1,746
878
6,345
50,950
1,504
L
8,035
1,417
0
939
10,537
5,057
0
3,623
6,895
0
22,154
W
Hercules
Zylexo
Hercules
7,899
2,499
0
4,769
17,757
15,227
212
2,834
13,310
0
15,597
L
He Bo
guy yoga
He Bo
6,433
215
0
292
8,522
2,339
0
2,111
6,337
20,878
723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,131
Gold Earned
25,102
158
Minions Killed
108
0
Camps Cleared
0
702,486
Distance Traveled
654,480
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,271
752
40
4
0
211,504
0
W
Medusa
9,789
890
60
5
0
223,908
0
W
Ra
11,586
1,053
81
7
0
248,101
0
L
Serqet
7,776
707
30
3
0
251,034
0
W
Hercules
9,756
887
17
2
0
230,477
0
L
He Bo
9,055
823
38
3
0
191,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role