Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
KnightBAYBAY
Cerberus
Level 235
God Stats
7W - 4L
1,674 SR
Queue Stats
98W - 94L
1,524 Elo+
Solo
Awilix
Awilix
MR_D242
Awilix
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 98L
1,521 Elo+
Solo
Jormungandr
Jormungandr
aBatlWithCancer
Jormungandr
Level 88
God Stats
3W - 2L
1,728 SR
Queue Stats
158W - 154L
1,555 Elo+
Solo
Vulcan
Vulcan
ironDRAGON21
Vulcan
Level 130
God Stats
5W - 3L
1,736 SR
Queue Stats
175W - 163L
1,518 Elo+
Solo
Team Averages
Level 140
1,627 SR
1,524 Elo+

VS

Team Averages
Level 154
1,541 SR
1,523 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
LA-Saboteur81
Thor
Level 148
God Stats
4W - 2L
1,556 SR
Queue Stats
78W - 86L
1,546 Elo+
Solo
Odin
Odin
Melmac909
Odin
Level 166
God Stats
5W - 3L
1,534 SR
Queue Stats
754W - 755L
1,511 Elo+
Solo
Nox
Nox
l SUUBUWU l
Nox
Level 154
God Stats
23W - 34L
1,518 SR
Queue Stats
207W - 202L
1,537 Elo+
Solo
Neith
Neith
tafoya1
Neith
Level 145
God Stats
14W - 8L
1,598 SR
Queue Stats
303W - 275L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
1 / 2 / 0
4,960
551
1,982
7,439
1,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
KnightBAYBAY
Cerberus
7
1 / 3 / 0
4,784
532
2,875
8,198
3,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
MR_D242
Awilix
6
1 / 3 / 0
4,371
486
886
5,315
1,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
aBatlWithCancer
Jormungandr
11
1 / 1 / 2
6,288
699
4,233
7,601
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
10
0 / 2 / 1
5,374
597
4,835
4,867
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 3 / 1
5,588
621
4,002
6,837
4,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
6 / 0 / 1
5,817
646
3,656
7,382
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
8
0 / 1 / 4
4,723
525
4,293
5,949
3,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 0 / 1
5,469
608
2,433
3,829
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
tafoya1
Neith
11
1 / 0 / 3
5,479
609
4,668
4,470
1,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
11
11
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
0
0.5
W
Baron Samedi
 
Baron Samedi
1
3
1
0.5
L
Cerberus
KnightBAYBAY
Cerberus
1
3
0
0.33
W
6
0
1
6.5
L
Awilix
MR_D242
Awilix
1
3
0
0.33
W
Odin
0
1
4
2
L
Jormungandr
aBatlWithCancer
Jormungandr
1
1
2
2
L
Vulcan
0
2
1
0.25
W
3
0
1
3.5
W
Neith
tafoya1
Neith
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,811
Damage
19,052
33,420
Taken
28,467
12,231
Mitigated
12,654
9,586
Healing
12,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,982
1,724
0
2,461
7,439
1,895
0
0
7,228
0
33,459
W
Baron Samedi
 
Baron Samedi
4,002
579
0
2,555
6,837
4,625
0
3,684
3,153
26,908
1,774
L
Cerberus
KnightBAYBAY
Cerberus
2,875
239
0
2,305
8,198
3,879
0
270
7,799
15,209
0
W
3,656
845
0
5,200
7,382
2,279
0
1,434
5,948
0
35,590
L
Awilix
MR_D242
Awilix
886
303
0
480
5,315
1,642
0
827
4,488
0
15,771
W
Odin
4,293
695
0
1,756
5,949
3,291
0
2,762
3,187
0
21,108
L
Jormungandr
aBatlWithCancer
Jormungandr
4,233
1,238
0
3,184
7,601
3,380
0
3,353
3,709
37,884
6,536
L
Vulcan
4,835
223
0
1,156
4,867
1,435
0
1,276
3,482
39,483
0
W
2,433
214
0
1,030
3,829
1,116
0
2,205
1,624
26,557
1,551
W
Neith
tafoya1
Neith
4,668
1,708
0
1,703
4,470
1,343
0
1,589
2,881
0
40,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,777
Gold Earned
27,076
279
Minions Killed
287
0
Camps Cleared
0
907,308
Distance Traveled
931,080
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,960
551
57
6
0
199,198
3
W
Baron Samedi
5,588
621
59
7
0
150,349
1
L
Cerberus
4,784
532
47
5
0
164,459
2
W
Thor
5,817
646
61
7
0
202,226
3
L
Awilix
4,371
486
34
4
0
163,749
0
W
Odin
4,723
525
30
3
0
211,990
2
L
Jormungandr
6,288
699
79
9
0
177,908
0
L
Vulcan
5,374
597
62
7
0
201,994
0
W
Nox
5,469
608
59
7
0
184,723
1
W
Neith
5,479
609
78
9
0
181,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role