Player Matchup

Maui
Maui
 
Maui
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
FÖXC
Poseidon
Level 5
God Stats
0W - 1L
1,061 SR
Queue Stats
0W - 3L
1,170 Elo+
Party 1
Medusa
Medusa
KrxzySh0ts
Medusa
Level 86
God Stats
0W - 1L
1,250 SR
Queue Stats
4W - 8L
1,471 Elo+
Party 1
Nemesis
Nemesis
Tin250
Nemesis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,170 Elo+
Party 1
Team Averages
Level 78
1,362 SR
1,362 Elo+

VS

Team Averages
Level 122
1,496 SR
1,480 Elo+
Hercules
Hercules
Achilles_396
Hercules
Level 142
God Stats
9W - 12L
1,464 SR
Queue Stats
170W - 159L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
Ballzy123
Cthulhu
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 66L
1,440 Elo+
Solo
Sobek
Sobek
Rest_B1RD
Sobek
Level 102
God Stats
11W - 7L
1,637 SR
Queue Stats
60W - 63L
1,472 Elo+
Solo
Poseidon
Poseidon
burntpannncake
Poseidon
Level 81
God Stats
2W - 2L
1,340 SR
Queue Stats
104W - 107L
1,496 Elo+
Solo
Hou Yi
Hou Yi
zXz_PHILLIES_xZx
Hou Yi
Level 134
God Stats
6W - 2L
1,537 SR
Queue Stats
167W - 167L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
3 / 2 / 1
7,226
657
5,671
10,028
6,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
 
Odin
7
0 / 3 / 0
4,753
432
1,171
9,094
5,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
FÖXC
Poseidon
9
1 / 5 / 0
5,358
487
2,483
5,365
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
KrxzySh0ts
Medusa
10
1 / 4 / 0
6,004
546
6,330
6,966
2,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Tin250
Nemesis
10
1 / 3 / 0
5,550
505
4,420
9,027
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Achilles_396
Hercules
11
1 / 0 / 8
6,262
569
3,559
5,903
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
Ballzy123
Cthulhu
11
6 / 1 / 0
6,940
631
4,679
9,926
5,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sobek
Rest_B1RD
Sobek
11
2 / 3 / 2
6,039
549
6,191
10,032
6,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
13
7 / 1 / 2
7,470
679
7,707
6,474
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 3
6,423
584
4,402
8,679
2,570
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
6
Kills
17
17
Deaths
6
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
3
2
1
1.75
L
Odin
 
Odin
0
3
0
0
W
Hercules
Achilles_396
Hercules
1
0
8
5
W
Cthulhu
Ballzy123
Cthulhu
6
1
0
6
L
Poseidon
FÖXC
Poseidon
1
5
0
0.2
L
Medusa
KrxzySh0ts
Medusa
1
4
0
0.25
W
Sobek
Rest_B1RD
Sobek
2
3
2
1
L
Nemesis
Tin250
Nemesis
1
3
0
0.33
W
Poseidon
7
1
2
8
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,075
Damage
26,538
40,480
Taken
41,014
18,973
Mitigated
18,197
7,324
Healing
15,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
5,671
2,593
0
3,062
10,028
6,760
0
3,654
5,632
40,577
7,222
L
Odin
 
Odin
1,171
100
175
1,974
9,094
5,472
0
4,778
4,268
0
11,119
W
Hercules
Achilles_396
Hercules
3,559
1,282
0
1,519
5,903
2,426
0
782
5,031
0
35,767
W
Cthulhu
Ballzy123
Cthulhu
4,679
474
1,880
2,105
9,926
5,230
0
557
9,206
22,493
0
L
Poseidon
FÖXC
Poseidon
2,483
84
0
319
5,365
1,534
0
3,657
1,708
19,987
68
L
Medusa
KrxzySh0ts
Medusa
6,330
2,510
0
610
6,966
2,006
0
1,450
5,516
0
39,804
W
Sobek
Rest_B1RD
Sobek
6,191
652
0
3,480
10,032
6,254
0
4,710
5,322
30,186
2,539
L
Nemesis
Tin250
Nemesis
4,420
1,505
0
1,184
9,027
3,201
0
3,692
5,171
0
34,186
W
Poseidon
7,707
934
0
2,536
6,474
1,717
0
952
5,266
64,463
0
W
4,402
2,118
0
3,560
8,679
2,570
0
213
8,426
0
41,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,891
Gold Earned
33,134
276
Minions Killed
358
0
Camps Cleared
0
1,134,218
Distance Traveled
1,181,627
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,226
657
94
9
0
197,182
0
L
Odin
4,753
432
14
1
0
236,702
5
W
Hercules
6,262
569
62
6
0
266,631
0
W
Cthulhu
6,940
631
48
4
0
247,188
0
L
Poseidon
5,358
487
33
3
0
236,714
0
L
Medusa
6,004
546
78
7
0
219,492
0
W
Sobek
6,039
549
62
6
0
237,175
0
L
Nemesis
5,550
505
57
5
0
244,128
0
W
Poseidon
7,470
679
110
10
0
234,253
2
W
Hou Yi
6,423
584
76
7
0
196,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role