Player Matchup

Bacchus
Bacchus
Masters
Arlkelendava
Bacchus
Masters
Level 47
God Stats
0W - 2L
1,316 SR
Queue Stats
108W - 72L
2,345 MMR
Solo
Discordia
Discordia
Masters
LilSerbianDude
Discordia
Masters
Level 84
God Stats
19W - 8L
1,826 SR
Queue Stats
263W - 98L
2,770 MMR
Solo
Charybdis
Charybdis
Diamond I
YEYELMALÓ
Charybdis
Diamond I
Level 142
God Stats
25W - 24L
1,612 SR
Queue Stats
231W - 219L
2,619 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 91
1,585 SR
2,578 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,734 SR
2,635 MMR
Gilgamesh
Gilgamesh
Diamond V
 
Gilgamesh
Diamond V
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Grandmaster
Attire
Hel
Grandmaster
Level 186
God Stats
5W - 1L
1,961 SR
Queue Stats
1,864W - 290L
2,904 MMR
Party 1
Arachne
Arachne
Grandmaster
Unsuccess
Arachne
Grandmaster
Level 144
God Stats
5W - 1L
1,740 SR
Queue Stats
1,859W - 213L
3,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arlkelendava
Bacchus
3
0 / 0 / 0
3,957
791
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
LilSerbianDude
Discordia
8
0 / 5 / 0
4,542
908
4,306
5,018
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
YEYELMALÓ
Charybdis
8
0 / 1 / 0
4,300
860
4,290
5,025
1,185
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
FafnirCerberusSerqetSobekCthulhu

VS

Bans
Xing TianKuzenboCabrakanKumbhakarnaTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 0 / 2
5,444
1,089
2,013
5,236
2,254
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hel
Attire
Hel
11
2 / 0 / 3
5,858
1,172
3,782
4,818
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Unsuccess
Arachne
10
3 / 0 / 1
5,768
1,154
2,945
4,707
2,718
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
6
6
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
2
2
L
Bacchus
Arlkelendava
Bacchus
0
0
0
0
W
Hel
Attire
Hel
2
0
3
3.5
L
Discordia
LilSerbianDude
Discordia
0
5
0
0
W
Arachne
Unsuccess
Arachne
3
0
1
3.5
L
Charybdis
YEYELMALÓ
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,596
Damage
8,740
10,043
Taken
14,761
2,417
Mitigated
6,574
1,385
Healing
7,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,013
224
0
958
5,236
2,254
534
682
4,554
0
11,781
L
Bacchus
Arlkelendava
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Hel
Attire
Hel
3,782
182
2,147
2,973
4,818
1,602
622
1,913
2,905
24,670
514
L
Discordia
LilSerbianDude
Discordia
4,306
142
0
340
5,018
1,232
0
1,683
3,246
14,583
0
W
Arachne
Unsuccess
Arachne
2,945
2,494
0
1,150
4,707
2,718
83
1,719
2,988
0
14,927
L
Charybdis
YEYELMALÓ
Charybdis
4,290
1,599
0
1,045
5,025
1,185
0
2,085
2,710
0
11,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,799
Gold Earned
17,070
47
Minions Killed
98
0
Camps Cleared
0
211,761
Distance Traveled
416,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,444
1,089
27
5
0
151,275
0
L
Bacchus
3,957
791
0
0
0
95
0
W
Hel
5,858
1,172
49
10
0
128,321
0
L
Discordia
4,542
908
29
6
0
96,569
0
W
Arachne
5,768
1,154
22
4
0
137,306
0
L
Charybdis
4,300
860
18
4
0
115,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role