Player Matchup

Achilles
Achilles
Silver III
Fenrir9264
Achilles
Silver III
Level 157
God Stats
0W - 2L
1,221 SR
Queue Stats
393W - 414L
1,070 MMR
Solo
Jing Wei
Jing Wei
Silver II
ForgottenRituaL
Jing Wei
Silver II
Level 157
God Stats
27W - 34L
1,461 SR
Queue Stats
302W - 337L
1,070 MMR
Solo
Nu Wa
Nu Wa
Silver II
Get Skrrtted
Nu Wa
Silver II
Level 119
God Stats
68W - 48L
1,566 SR
Queue Stats
195W - 212L
1,184 MMR
Solo
Poseidon
Poseidon
Silver II
Kommons
Poseidon
Silver II
Level 147
God Stats
4W - 2L
1,841 SR
Queue Stats
273W - 314L
1,088 MMR
Solo
Odin
Odin
Silver II
Shadw_Wolf
Odin
Silver II
Level 149
God Stats
4W - 3L
1,680 SR
Queue Stats
108W - 144L
1,094 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 146
1,554 SR
1,101 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,460 SR
1,101 MMR
Awilix
Awilix
Silver III
ClemeGJq
Awilix
Silver III
Level 67
God Stats
2W - 4L
1,334 SR
Queue Stats
28W - 34L
1,085 MMR
Party 1
Mulan
Mulan
Silver III
DigBicRic_
Mulan
Silver III
Level 122
God Stats
3W - 4L
1,454 SR
Queue Stats
99W - 110L
991 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
JAK3 AC
Baron Samedi
Silver I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 120L
1,214 MMR
Solo
Charybdis
Charybdis
Silver III
Lirroy16
Charybdis
Silver III
Level 48
God Stats
3W - 1L
1,435 SR
Queue Stats
27W - 34L
1,050 MMR
Party 1
Bellona
Bellona
Silver II
Tbands215
Bellona
Silver II
Level 152
God Stats
1W - 0L
1,579 SR
Queue Stats
31W - 43L
1,164 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fenrir9264
Achilles
2
0 / 1 / 0
5,254
309
734
1,344
436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
12
2 / 3 / 0
8,249
485
6,758
11,170
3,400
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 5 / 1
9,191
541
18,046
10,899
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
Kommons
Poseidon
15
3 / 6 / 1
8,871
522
12,685
16,242
9,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 5 / 2
8,543
503
4,823
12,537
8,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
DanzaburouMaman BrigitteYmirThoth

VS

Bans
Bake KujiraTyrSun WukongLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ClemeGJq
Awilix
17
11 / 3 / 4
10,589
623
13,659
17,440
5,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mulan
14
1 / 1 / 6
8,687
511
7,056
14,584
8,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
JAK3 AC
Baron Samedi
17
4 / 1 / 3
10,911
642
6,955
10,990
5,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charybdis
Lirroy16
Charybdis
17
1 / 3 / 4
10,594
623
6,368
12,093
4,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Tbands215
Bellona
16
3 / 3 / 4
9,937
585
8,182
17,476
9,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
11
Kills
20
20
Deaths
11
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Awilix
ClemeGJq
Awilix
11
3
4
4.33
W
Mulan
1
1
6
4
L
Achilles
Fenrir9264
Achilles
0
1
0
0
L
Jing Wei
2
3
0
0.67
L
3
5
1
0.7
W
Baron Samedi
JAK3 AC
Baron Samedi
4
1
3
5.5
L
Poseidon
Kommons
Poseidon
3
6
1
0.58
W
Charybdis
Lirroy16
Charybdis
1
3
4
1
L
3
5
2
0.8
W
Bellona
Tbands215
Bellona
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,046
Damage
42,220
52,192
Taken
72,583
24,574
Mitigated
32,905
16,233
Healing
26,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
ClemeGJq
Awilix
13,659
5,747
0
7,809
17,440
5,908
339
6,766
10,674
0
76,931
W
Mulan
7,056
1,088
0
4,327
14,584
8,447
45
7,244
7,340
0
59,885
L
Achilles
Fenrir9264
Achilles
734
416
0
450
1,344
436
0
0
1,344
0
3,688
L
Jing Wei
6,758
4,422
0
3,445
11,170
3,400
0
669
10,451
0
51,167
L
18,046
5,784
0
1,742
10,899
3,296
0
3,033
7,480
80,895
850
W
Baron Samedi
JAK3 AC
Baron Samedi
6,955
142
177
3,344
10,990
5,001
788
6,469
4,521
86,121
933
L
Poseidon
Kommons
Poseidon
12,685
3,351
0
6,889
16,242
9,351
368
587
15,617
70,399
0
W
Charybdis
Lirroy16
Charybdis
6,368
4,937
0
4,495
12,093
4,159
5,900
2,835
9,258
0
78,696
L
4,823
795
0
3,707
12,537
8,091
193
2,044
10,406
1,414
25,726
W
Bellona
Tbands215
Bellona
8,182
2,232
0
6,420
17,476
9,390
760
8,964
8,512
0
57,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,108
Gold Earned
50,718
384
Minions Killed
593
0
Camps Cleared
0
1,258,366
Distance Traveled
1,651,418
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,589
623
109
6
0
398,765
0
W
Mulan
8,687
511
97
6
0
322,758
2
L
Achilles
5,254
309
8
0
0
146,049
0
L
Jing Wei
8,249
485
96
6
0
292,131
2
L
Nu Wa
9,191
541
125
7
0
292,108
0
W
Baron Samedi
10,911
642
166
10
0
328,485
0
L
Poseidon
8,871
522
108
6
0
258,149
0
W
Charybdis
10,594
623
132
8
0
274,621
2
L
Odin
8,543
503
47
3
0
269,929
7
W
Bellona
9,937
585
89
5
0
326,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role