Player Matchup

Chaac
Chaac
Silver I
DaniW00
Chaac
Silver I
Level 145
God Stats
2W - 0L
1,577 SR
Queue Stats
5W - 3L
1,571 MMR
Party 1
Janus
Janus
Silver I
ErJozeh
Janus
Silver I
Level 116
God Stats
1W - 0L
1,290 SR
Queue Stats
5W - 3L
1,571 MMR
Party 1
Anhur
Anhur
Silver I
GodlikeYuli
Anhur
Silver I
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,571 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,456 SR
1,571 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 96
1,580 SR
1,603 MMR
Hou Yi
Hou Yi
Gold I
Babuínoninonino
Hou Yi
Gold I
Level 88
God Stats
4W - 3L
1,615 SR
Queue Stats
82W - 95L
1,706 MMR
Solo
Jormungandr
Jormungandr
Silver I
SharlieCheen11
Jormungandr
Silver I
Level 128
God Stats
5W - 3L
1,532 SR
Queue Stats
31W - 39L
1,613 MMR
Solo
Ix Chel
Ix Chel
Platinum V
Zhop4rvun
Ix Chel
Platinum V
Level 72
God Stats
4W - 6L
1,592 SR
Queue Stats
89W - 98L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DaniW00
Chaac
20
7 / 2 / 6
12,984
927
14,545
20,669
19,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Janus
ErJozeh
Janus
18
3 / 4 / 10
11,676
834
7,483
9,667
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 3 / 7
12,341
882
16,007
10,136
4,072
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AchillesAthenaGuan YuCthulhuPersephone

VS

Bans
KuzenboAgniCerberusChang'eKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 3
11,312
808
9,951
13,244
4,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jormungandr
SharlieCheen11
Jormungandr
17
3 / 4 / 4
10,709
765
12,681
15,722
14,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ix Chel
Zhop4rvun
Ix Chel
16
2 / 6 / 6
10,421
744
10,438
12,614
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
15
Kills
9
9
Deaths
15
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
Chaac
DaniW00
Chaac
7
2
6
5
W
Janus
ErJozeh
Janus
3
4
10
2
W
5
3
7
2.83
L
Jormungandr
SharlieCheen11
Jormungandr
3
4
4
1.25
L
Ix Chel
Zhop4rvun
Ix Chel
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,035
Damage
33,070
40,472
Taken
41,580
27,783
Mitigated
23,958
10,567
Healing
7,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,951
6,295
0
2,912
13,244
4,867
0
1,657
11,160
0
34,306
W
Chaac
DaniW00
Chaac
14,545
2,296
0
8,862
20,669
19,853
264
10,012
10,657
4,700
40,228
W
Janus
ErJozeh
Janus
7,483
295
165
1,224
9,667
3,858
629
6,591
3,076
40,580
730
W
16,007
10,002
0
316
10,136
4,072
2,341
6,098
4,038
0
50,454
L
Jormungandr
SharlieCheen11
Jormungandr
12,681
1,056
0
931
15,722
14,494
132
2,662
12,292
37,840
0
L
Ix Chel
Zhop4rvun
Ix Chel
10,438
685
517
2,726
12,614
4,597
0
3,983
8,070
40,196
861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,001
Gold Earned
32,442
206
Minions Killed
165
0
Camps Cleared
0
807,305
Distance Traveled
715,630
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,312
808
50
4
0
219,699
0
W
Chaac
12,984
927
55
4
0
296,740
0
W
Janus
11,676
834
86
6
0
254,407
0
W
Anhur
12,341
882
65
5
0
256,158
0
L
Jormungandr
10,709
765
47
3
0
260,970
0
L
Ix Chel
10,421
744
68
5
0
234,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role