Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GargamelSlayer
Ah Muzen Cab
Level 25
God Stats
1W - 1L
1,273 SR
Queue Stats
75W - 44L
1,652 Elo+
Solo
Bellona
Bellona
Magician_369
Bellona
Level 166
God Stats
1W - 0L
1,503 SR
Queue Stats
4W - 6L
1,355 Elo+
Party 1
Jormungandr
Jormungandr
MamaBoo81
Jormungandr
Level 159
God Stats
2W - 1L
1,502 SR
Queue Stats
103W - 99L
1,434 Elo+
Solo
Ra
Ra
Memecory
Ra
Level 88
God Stats
6W - 6L
1,499 SR
Queue Stats
443W - 473L
1,375 Elo+
Solo
Zhong Kui
Zhong Kui
shiclouds2255
Zhong Kui
Level 128
God Stats
1W - 1L
1,418 SR
Queue Stats
7W - 9L
1,425 Elo+
Party 1
Team Averages
Level 113
1,439 SR
1,448 Elo+

VS

Team Averages
Level 131
1,520 SR
1,458 Elo+
Ganesha
Ganesha
Jesasaurus
Ganesha
Level 146
God Stats
5W - 5L
1,571 SR
Queue Stats
78W - 87L
1,500 Elo+
Solo
Neith
Neith
Lewzzer
Neith
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,428 Elo+
Party 2
Guan Yu
Guan Yu
Money__Mane
Guan Yu
Level 156
God Stats
5W - 5L
1,480 SR
Queue Stats
398W - 417L
1,467 Elo+
Solo
Izanami
Izanami
MoonManXXV
Izanami
Level 116
God Stats
8W - 6L
1,547 SR
Queue Stats
315W - 328L
1,429 Elo+
Solo
Chaac
Chaac
saltymonkey690
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GargamelSlayer
Ah Muzen Cab
20
12 / 3 / 13
14,389
846
31,928
19,432
9,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Magician_369
Bellona
18
1 / 3 / 19
11,011
648
11,757
20,207
27,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Jormungandr
MamaBoo81
Jormungandr
20
4 / 4 / 23
12,628
743
19,045
25,395
34,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 2 / 16
13,454
791
19,565
13,283
6,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
shiclouds2255
Zhong Kui
17
3 / 6 / 17
11,290
664
13,320
16,866
11,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jesasaurus
Ganesha
18
1 / 7 / 8
9,241
544
8,049
23,669
26,710
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Lewzzer
Neith
20
5 / 3 / 9
11,409
671
23,738
19,171
9,500
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
Money__Mane
Guan Yu
17
1 / 10 / 11
9,966
586
8,038
29,058
26,619
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Izanami
MoonManXXV
Izanami
8
0 / 4 / 1
7,898
465
1,368
3,939
1,186
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 4 / 5
12,554
738
31,862
25,080
41,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
50
28
Kills
16
18
Deaths
28
88
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
GargamelSlayer
Ah Muzen Cab
12
3
13
6.17
L
Ganesha
Jesasaurus
Ganesha
1
7
8
0.71
L
Neith
Lewzzer
Neith
5
3
9
3.17
W
Bellona
Magician_369
Bellona
1
3
19
3.5
W
Jormungandr
MamaBoo81
Jormungandr
4
4
23
3.88
W
8
2
16
8
L
Guan Yu
Money__Mane
Guan Yu
1
10
11
0.65
L
Izanami
MoonManXXV
Izanami
0
4
1
0.13
L
9
4
5
2.88
W
Zhong Kui
shiclouds2255
Zhong Kui
3
6
17
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,615
Damage
73,055
95,183
Taken
100,917
89,620
Mitigated
105,544
40,071
Healing
37,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
GargamelSlayer
Ah Muzen Cab
31,928
17,283
1,610
6,081
19,432
9,721
4,533
2,012
17,420
0
64,676
L
Ganesha
Jesasaurus
Ganesha
8,049
479
2,627
2,726
23,669
26,710
0
10,816
11,532
18,796
0
L
Neith
Lewzzer
Neith
23,738
8,658
1,336
7,544
19,171
9,500
0
7,661
10,459
0
43,115
W
Bellona
Magician_369
Bellona
11,757
3,162
1,276
3,624
20,207
27,080
370
1,456
18,089
0
17,795
W
Jormungandr
MamaBoo81
Jormungandr
19,045
3,858
1,081
4,031
25,395
34,243
1,186
1,762
23,633
35,187
2,848
W
19,565
95
12,094
4,974
13,283
6,710
234
1,140
11,997
49,352
1,362
L
Guan Yu
Money__Mane
Guan Yu
8,038
357
7,591
6,284
29,058
26,619
0
14,721
13,027
0
17,636
L
Izanami
MoonManXXV
Izanami
1,368
676
69
70
3,939
1,186
0
1,946
1,825
0
4,709
L
31,862
1,040
1,938
7,299
25,080
41,529
0
9,077
14,963
0
63,338
W
Zhong Kui
shiclouds2255
Zhong Kui
13,320
469
1,012
4,288
16,866
11,866
880
1,679
15,187
16,846
602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,772
Gold Earned
51,068
209
Minions Killed
154
0
Camps Cleared
0
1,408,626
Distance Traveled
1,218,405
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,389
846
65
4
0
281,875
0
L
Ganesha
9,241
544
3
0
0
243,430
0
L
Neith
11,409
671
75
4
0
291,726
0
W
Bellona
11,011
648
20
1
0
315,350
0
W
Jormungandr
12,628
743
40
2
0
235,349
0
W
Ra
13,454
791
73
4
0
300,757
0
L
Guan Yu
9,966
586
13
1
0
278,005
0
L
Izanami
7,898
465
8
0
0
68,112
0
L
Chaac
12,554
738
55
3
0
337,132
0
W
Zhong Kui
11,290
664
11
1
0
275,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role