Player Matchup

Charybdis
Charybdis
BlueKnight129
Charybdis
Level 228
God Stats
134W - 118L
1,493 SR
Queue Stats
1,238W - 1,213L
1,414 Elo+
Solo
Ix Chel
Ix Chel
MasterDragoonJ
Ix Chel
Level 215
God Stats
5W - 3L
1,535 SR
Queue Stats
397W - 369L
1,530 Elo+
Solo
Tyr
Tyr
McReaper4815
Tyr
Level 77
God Stats
9W - 3L
1,251 SR
Queue Stats
52W - 40L
1,392 Elo+
Solo
Ymir
Ymir
UrLilButtercup
Ymir
Level 153
God Stats
3W - 1L
1,518 SR
Queue Stats
75W - 58L
1,561 Elo+
Solo
Chaac
Chaac
ski_cap
Chaac
Level 142
God Stats
32W - 26L
1,551 SR
Queue Stats
456W - 406L
1,508 Elo+
Solo
Team Averages
Level 163
1,470 SR
1,481 Elo+

VS

Team Averages
Level 103
1,417 SR
1,437 Elo+
King Arthur
King Arthur
God_Knight94
King Arthur
Level 157
God Stats
16W - 18L
1,538 SR
Queue Stats
516W - 498L
1,494 Elo+
Solo
Charybdis
Charybdis
Just_Bored_Wbu
Charybdis
Level 105
God Stats
13W - 8L
1,606 SR
Queue Stats
636W - 600L
1,478 Elo+
Party 2
Ao Kuang
Ao Kuang
SenseiPolar
Ao Kuang
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,164 Elo+
Party 2
Maman Brigitte
Maman Brigitte
THATGAMER12210
Maman Brigitte
Level 108
God Stats
0W - 6L
1,293 SR
Queue Stats
88W - 83L
1,539 Elo+
Party 1
Nike
Nike
TemptingBark846
Nike
Level 125
God Stats
0W - 1L
1,147 SR
Queue Stats
98W - 105L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlueKnight129
Charybdis
17
4 / 2 / 4
9,873
617
9,721
13,911
4,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
6 / 0 / 9
10,064
629
13,700
14,568
4,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
5 / 3 / 2
9,179
574
4,545
12,424
6,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

13
1 / 1 / 6
8,503
531
7,951
14,074
5,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chaac
ski_cap
Chaac
18
8 / 1 / 1
11,309
707
11,605
10,926
11,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
God_Knight94
King Arthur
9
0 / 4 / 1
6,654
416
6,143
15,340
11,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Just_Bored_Wbu
Charybdis
13
1 / 6 / 2
7,913
495
12,282
13,661
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
SenseiPolar
Ao Kuang
12
0 / 4 / 0
6,914
432
3,641
13,772
6,576
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Maman Brigitte
THATGAMER12210
Maman Brigitte
13
3 / 6 / 1
7,647
478
4,512
12,471
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 5 / 1
8,281
518
16,320
14,299
5,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
24
Kills
7
7
Deaths
25
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BlueKnight129
Charybdis
4
2
4
3
L
King Arthur
God_Knight94
King Arthur
0
4
1
0.13
L
Charybdis
Just_Bored_Wbu
Charybdis
1
6
2
0.33
W
6
0
9
10.5
W
5
3
2
2
L
Ao Kuang
SenseiPolar
Ao Kuang
0
4
0
0
L
Maman Brigitte
THATGAMER12210
Maman Brigitte
3
6
1
0.58
L
3
5
1
0.7
W
1
1
6
4
W
Chaac
ski_cap
Chaac
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,522
Damage
42,898
65,903
Taken
69,543
32,578
Mitigated
30,858
32,751
Healing
15,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BlueKnight129
Charybdis
9,721
5,216
0
4,025
13,911
4,215
5,829
854
13,057
0
88,649
L
King Arthur
God_Knight94
King Arthur
6,143
623
0
2,592
15,340
11,144
0
7,378
7,962
0
25,976
L
Charybdis
Just_Bored_Wbu
Charybdis
12,282
5,309
0
3,930
13,661
3,113
0
3,078
10,583
0
62,917
W
13,700
2,274
9,885
9,392
14,568
4,500
169
668
13,900
43,884
1,080
W
4,545
391
0
2,923
12,424
6,551
133
778
11,646
0
74,056
L
Ao Kuang
SenseiPolar
Ao Kuang
3,641
1,053
0
4,581
13,772
6,576
0
2,469
11,303
30,257
1,248
L
Maman Brigitte
THATGAMER12210
Maman Brigitte
4,512
211
0
3,886
12,471
4,442
0
4,097
8,374
43,655
0
L
16,320
1,289
0
557
14,299
5,583
0
6,607
7,692
0
69,113
W
7,951
1,257
0
1,971
14,074
5,422
94
1,740
12,334
44,555
2,171
W
Chaac
ski_cap
Chaac
11,605
1,267
0
4,555
10,926
11,890
0
3,996
6,930
16,405
72,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,928
Gold Earned
37,409
570
Minions Killed
399
0
Camps Cleared
0
1,602,760
Distance Traveled
1,591,170
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,873
617
164
10
0
298,888
0
L
King Arthur
6,654
416
27
2
0
310,058
4
L
Charybdis
7,913
495
112
7
0
272,096
0
W
Ix Chel
10,064
629
61
4
0
321,272
0
W
Tyr
9,179
574
102
6
0
382,076
6
L
Ao Kuang
6,914
432
70
4
0
296,597
0
L
Maman Brigitte
7,647
478
92
6
0
359,450
0
L
Nike
8,281
518
98
6
0
352,969
2
W
Ymir
8,503
531
82
5
0
305,009
2
W
Chaac
11,309
707
161
10
0
295,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role