Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
KananirFour
Ra
Level 89
God Stats
61W - 58L
1,502 SR
Queue Stats
264W - 235L
1,557 Elo+
Party 1
Medusa
Medusa
RegularMedal
Medusa
Level 150
God Stats
5W - 3L
1,528 SR
Queue Stats
293W - 292L
1,397 Elo+
Solo
Janus
Janus
Stonkage
Janus
Level 147
God Stats
19W - 16L
1,531 SR
Queue Stats
437W - 424L
1,509 Elo+
Solo
Bakasura
Bakasura
TheMasturbek
Bakasura
Level 109
God Stats
5W - 1L
1,853 SR
Queue Stats
456W - 431L
1,477 Elo+
Party 1
Team Averages
Level 109
1,583 SR
1,488 Elo+

VS

Team Averages
Level 131
1,575 SR
1,495 Elo+
Ra
Ra
Mr_Fangtastic06
Ra
Level 120
God Stats
4W - 2L
1,663 SR
Queue Stats
210W - 200L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
Murermesteren
Danzaburou
Level 176
God Stats
274W - 252L
1,553 SR
Queue Stats
514W - 503L
1,492 Elo+
Solo
Apollo
Apollo
SlikuHolo
Apollo
Level 104
God Stats
10W - 7L
1,614 SR
Queue Stats
458W - 420L
1,493 Elo+
Solo
Artemis
Artemis
terragod48
Artemis
Level 127
God Stats
5W - 2L
1,522 SR
Queue Stats
203W - 197L
1,510 Elo+
Party 2
Surtr
Surtr
Дідько
Surtr
Level 129
God Stats
8W - 11L
1,521 SR
Queue Stats
202W - 211L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
2 / 0 / 3
5,482
548
4,046
8,613
4,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 5 / 2
5,638
564
4,901
7,099
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
11
1 / 3 / 1
5,592
559
3,877
5,580
1,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Janus
Stonkage
Janus
9
1 / 3 / 1
5,375
538
4,018
5,270
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
TheMasturbek
Bakasura
10
3 / 3 / 1
6,045
605
4,459
10,269
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 3
5,201
520
3,244
6,405
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Murermesteren
Danzaburou
11
1 / 2 / 3
5,832
583
7,192
8,698
2,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
SlikuHolo
Apollo
11
8 / 1 / 1
6,336
634
4,670
7,523
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
terragod48
Artemis
11
1 / 1 / 2
6,042
604
3,735
5,296
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
2 / 0 / 4
5,963
596
4,327
7,914
2,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
7
Kills
14
14
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
0
3
3.5
L
0
5
2
0.2
W
2
3
3
1.17
W
Danzaburou
Murermesteren
Danzaburou
1
2
3
1.25
L
Medusa
1
3
1
0.5
W
Apollo
SlikuHolo
Apollo
8
1
1
8.5
L
Janus
Stonkage
Janus
1
3
1
0.5
L
Bakasura
TheMasturbek
Bakasura
3
3
1
1.17
W
Artemis
terragod48
Artemis
1
1
2
2
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,301
Damage
23,168
36,831
Taken
35,836
13,561
Mitigated
10,720
11,353
Healing
15,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,046
1,558
0
3,236
8,613
4,420
0
1,435
7,178
16,168
0
L
4,901
348
96
1,794
7,099
2,031
0
229
6,870
36,094
1,625
W
3,244
329
462
2,011
6,405
1,732
0
2,200
3,842
24,483
522
W
Danzaburou
Murermesteren
Danzaburou
7,192
1,914
0
4,178
8,698
2,292
0
3,711
4,570
0
44,268
L
Medusa
3,877
1,143
0
1,233
5,580
1,588
0
883
4,658
0
37,569
W
Apollo
SlikuHolo
Apollo
4,670
2,899
0
3,457
7,523
2,271
0
2,264
4,810
0
35,798
L
Janus
Stonkage
Janus
4,018
265
0
905
5,270
1,557
0
385
4,885
32,198
281
L
Bakasura
TheMasturbek
Bakasura
4,459
3,361
0
4,089
10,269
3,965
0
378
9,891
0
24,037
W
Artemis
terragod48
Artemis
3,735
1,570
0
2,233
5,296
1,681
0
960
4,336
0
38,371
W
4,327
1,178
0
3,068
7,914
2,744
21
2,450
5,051
1,435
36,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,132
Gold Earned
29,374
313
Minions Killed
324
0
Camps Cleared
0
1,050,852
Distance Traveled
1,002,355
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,482
548
30
3
0
201,095
3
L
Ra
5,638
564
88
9
0
203,366
0
W
Ra
5,201
520
29
3
0
203,541
0
W
Danzaburou
5,832
583
78
8
0
171,772
3
L
Medusa
5,592
559
60
6
0
205,297
1
W
Apollo
6,336
634
67
7
0
215,233
0
L
Janus
5,375
538
83
8
0
187,971
1
L
Bakasura
6,045
605
52
5
0
253,123
0
W
Artemis
6,042
604
90
9
0
200,370
0
W
Surtr
5,963
596
60
6
0
211,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role