Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
InkassoFred
Nike
Level 88
God Stats
5W - 8L
1,459 SR
Queue Stats
409W - 446L
1,437 Elo+
Party 1
Xing Tian
Xing Tian
KingKarl35
Xing Tian
Level 207
God Stats
10W - 5L
1,625 SR
Queue Stats
492W - 515L
1,403 Elo+
Party 1
Zeus
Zeus
LUCKY-_-PANDA-_-
Zeus
Level 109
God Stats
2W - 0L
1,598 SR
Queue Stats
49W - 45L
1,530 Elo+
Party 1
Team Averages
Level 161
1,536 SR
1,474 Elo+

VS

Team Averages
Level 129
1,435 SR
1,454 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Aitolos_
Sun Wukong
Level 109
God Stats
0W - 2L
1,295 SR
Queue Stats
111W - 133L
1,442 Elo+
Solo
Ix Chel
Ix Chel
Rinderfond
Ix Chel
Level 111
God Stats
11W - 7L
1,653 SR
Queue Stats
477W - 478L
1,434 Elo+
Solo
Maman Brigitte
Maman Brigitte
Soull
Maman Brigitte
Level 166
God Stats
2W - 11L
1,292 SR
Queue Stats
137W - 160L
1,406 Elo+
Solo
Bellona
Bellona
zeljoisladja
Bellona
Level 102
God Stats
4W - 5L
1,435 SR
Queue Stats
260W - 242L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
6 / 2 / 18
11,411
1,037
10,068
21,107
28,659
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ra
 
Ra
17
2 / 1 / 23
9,650
877
8,869
9,882
5,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 3 / 14
8,399
764
5,976
9,772
4,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
KingKarl35
Xing Tian
17
7 / 2 / 19
10,948
995
8,748
23,641
29,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
12 / 1 / 14
11,280
1,025
14,699
8,757
4,274
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
1 / 6 / 5
8,156
741
9,641
7,250
6,018
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Aitolos_
Sun Wukong
10
1 / 5 / 0
6,897
627
5,622
9,754
12,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
Rinderfond
Ix Chel
13
0 / 5 / 4
7,286
662
10,070
8,777
3,038
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maman Brigitte
Soull
Maman Brigitte
15
3 / 6 / 2
8,765
797
11,419
10,222
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
zeljoisladja
Bellona
13
1 / 7 / 5
7,436
676
6,766
16,973
15,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
22
29
Kills
6
9
Deaths
29
88
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
6
2
18
7.5
W
Ra
 
Ra
2
1
23
13.5
L
The Morrigan
 
The Morrigan
1
6
5
0.58
L
Sun Wukong
Aitolos_
Sun Wukong
1
5
0
0.2
W
2
3
14
3
W
Xing Tian
KingKarl35
Xing Tian
7
2
19
8.25
W
12
1
14
19
L
Ix Chel
Rinderfond
Ix Chel
0
5
4
0.4
L
Maman Brigitte
Soull
Maman Brigitte
3
6
2
0.67
L
Bellona
zeljoisladja
Bellona
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,360
Damage
43,518
73,159
Taken
52,976
71,828
Mitigated
41,641
35,799
Healing
11,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
10,068
2,995
3,976
7,568
21,107
28,659
744
9,020
11,824
19,475
1,969
W
Ra
 
Ra
8,869
1,258
14,507
4,447
9,882
5,352
1,845
5,115
4,604
35,517
892
L
The Morrigan
 
The Morrigan
9,641
790
0
1,205
7,250
6,018
0
5,053
2,187
22,644
0
L
Sun Wukong
Aitolos_
Sun Wukong
5,622
447
273
698
9,754
12,514
0
6,628
3,126
0
9,248
W
5,976
386
158
173
9,772
4,366
252
3,377
6,307
232
10,326
W
Xing Tian
KingKarl35
Xing Tian
8,748
535
378
1,809
23,641
29,177
1,227
9,257
14,054
21,191
0
W
14,699
1,512
1,050
1,733
8,757
4,274
2,947
4,222
4,460
45,002
0
L
Ix Chel
Rinderfond
Ix Chel
10,070
1,106
3,540
1,319
8,777
3,038
0
7,522
1,255
21,587
0
L
Maman Brigitte
Soull
Maman Brigitte
11,419
651
140
709
10,222
4,194
0
7,730
2,492
21,858
401
L
Bellona
zeljoisladja
Bellona
6,766
1,420
294
3,329
16,973
15,877
0
13,727
3,035
0
8,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,688
Gold Earned
38,540
135
Minions Killed
76
0
Camps Cleared
0
982,282
Distance Traveled
836,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,411
1,037
20
2
0
215,687
0
W
Ra
9,650
877
43
4
0
232,584
0
L
The Morrigan
8,156
741
19
2
0
173,438
0
L
Sun Wukong
6,897
627
8
1
0
124,517
0
W
Nike
8,399
764
10
1
0
150,901
0
W
Xing Tian
10,948
995
19
2
0
181,003
0
W
Zeus
11,280
1,025
43
4
0
202,107
0
L
Ix Chel
7,286
662
18
2
0
161,495
0
L
Maman Brigitte
8,765
797
29
3
0
198,719
0
L
Bellona
7,436
676
2
0
0
178,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role