Player Matchup

Atlas
Atlas
 
Atlas
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Brave4life3
Skadi
Level 148
God Stats
15W - 11L
1,495 SR
Queue Stats
154W - 158L
1,440 Elo+
Solo
Ishtar
Ishtar
CHEVREgadoury50
Ishtar
Level 64
God Stats
10W - 9L
1,451 SR
Queue Stats
17W - 23L
1,354 Elo+
Solo
Nu Wa
Nu Wa
Cogg_02
Nu Wa
Level 45
God Stats
24W - 20L
1,560 SR
Queue Stats
95W - 104L
1,414 Elo+
Solo
Tyr
Tyr
Frozcar
Tyr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 57L
1,454 Elo+
Solo
Team Averages
Level 98
1,501 SR
1,432 Elo+

VS

Team Averages
Level 123
1,437 SR
1,478 Elo+
Vulcan
Vulcan
 
Vulcan
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Akawashi
Hel
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Thoth
Thoth
KiLLer_ANtrAx777
Thoth
Level 65
God Stats
1W - 2L
1,236 SR
Queue Stats
22W - 68L
1,232 Elo+
Solo
Neith
Neith
RealDarsheez
Neith
Level 100
God Stats
14W - 10L
1,492 SR
Queue Stats
92W - 81L
1,539 Elo+
Party 1
Nemesis
Nemesis
RicosReign
Nemesis
Level 143
God Stats
0W - 2L
1,457 SR
Queue Stats
101W - 82L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 1 / 4
5,829
530
3,632
5,348
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 2
6,861
624
3,559
4,800
1,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

11
7 / 0 / 1
6,485
590
7,304
5,533
1,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Cogg_02
Nu Wa
12
7 / 2 / 6
7,511
683
6,725
4,067
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
10
2 / 0 / 2
6,478
589
5,610
8,978
5,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 8 / 0
5,162
469
2,972
7,680
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 5 / 0
4,927
448
3,060
7,966
2,703
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 4 / 0
4,883
444
1,483
6,097
1,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
0 / 3 / 1
4,859
442
2,684
7,353
2,254
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
RicosReign
Nemesis
13
2 / 1 / 0
6,489
590
3,944
8,302
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
21
Kills
3
3
Deaths
21
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
4
3
L
Vulcan
 
Vulcan
0
8
0
0
L
0
5
0
0
W
4
0
2
5
W
7
0
1
7.5
W
Nu Wa
Cogg_02
Nu Wa
7
2
6
5
W
Tyr
2
0
2
3
L
1
4
0
0.25
L
0
3
1
0.17
L
Nemesis
RicosReign
Nemesis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,830
Damage
14,143
28,726
Taken
37,398
12,948
Mitigated
11,586
7,804
Healing
12,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,632
628
0
500
5,348
3,359
219
894
4,454
21,256
1,638
L
Vulcan
 
Vulcan
2,972
232
0
1,140
7,680
2,554
70
3,111
4,569
34,687
0
L
3,060
1,017
110
2,248
7,966
2,703
0
926
7,040
18,717
0
W
3,559
1,346
0
627
4,800
1,457
0
1,160
3,640
0
47,454
W
7,304
4,537
219
2,023
5,533
1,675
143
1,006
4,527
0
36,011
W
Nu Wa
Cogg_02
Nu Wa
6,725
1,308
0
1,276
4,067
934
627
1,274
2,793
43,806
791
W
Tyr
5,610
489
0
3,159
8,978
5,523
144
3,060
5,918
0
33,313
L
1,483
330
0
63
6,097
1,196
0
2,180
3,517
10,810
1,944
L
2,684
419
0
3,287
7,353
2,254
0
2,683
4,390
0
27,735
L
Nemesis
RicosReign
Nemesis
3,944
1,259
0
5,611
8,302
2,879
0
709
7,593
0
53,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,164
Gold Earned
26,320
310
Minions Killed
243
0
Camps Cleared
0
1,056,043
Distance Traveled
1,081,835
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,829
530
41
4
0
215,831
0
L
Vulcan
5,162
469
46
4
0
198,760
0
L
Hel
4,927
448
27
2
0
212,704
0
W
Skadi
6,861
624
80
7
0
208,392
0
W
Ishtar
6,485
590
54
5
0
208,148
0
W
Nu Wa
7,511
683
82
7
0
202,426
0
W
Tyr
6,478
589
53
5
0
221,246
2
L
Thoth
4,883
444
18
2
0
239,744
0
L
Neith
4,859
442
35
3
0
177,973
1
L
Nemesis
6,489
590
117
11
0
252,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role