Player Matchup

Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
TiffanySW
Achilles
Level 117
God Stats
177W - 182L
1,509 SR
Queue Stats
550W - 604L
1,489 Elo+
Solo
Artio
Artio
fearful-boat765
Artio
Level 158
God Stats
16W - 11L
1,547 SR
Queue Stats
330W - 368L
1,397 Elo+
Solo
The Morrigan
The Morrigan
zamond29
The Morrigan
Level 163
God Stats
42W - 40L
1,510 SR
Queue Stats
96W - 97L
1,465 Elo+
Solo
Team Averages
Level 121
1,513 SR
1,470 Elo+

VS

Team Averages
Level 120
1,571 SR
1,560 Elo+
Cthulhu
Cthulhu
RiddledWAnxiety
Cthulhu
Level 88
God Stats
8W - 0L
1,940 SR
Queue Stats
243W - 50L
1,808 Elo+
Party 1
Hel
Hel
SkyeRileÿ
Hel
Level 107
God Stats
5W - 1L
1,679 SR
Queue Stats
402W - 99L
1,810 Elo+
Party 1
Cernunnos
Cernunnos
StrappedCello15
Cernunnos
Level 159
God Stats
6W - 4L
1,663 SR
Queue Stats
164W - 175L
1,400 Elo+
Solo
Neith
Neith
The3Bs13
Neith
Level 119
God Stats
182W - 187L
1,447 SR
Queue Stats
259W - 276L
1,395 Elo+
Solo
Bellona
Bellona
bluehoncho2x
Bellona
Level 125
God Stats
1W - 4L
1,124 SR
Queue Stats
193W - 208L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 5 / 1
7,018
1,170
6,200
8,730
3,490
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yu Huang
 
Yu Huang
12
0 / 7 / 1
6,720
1,120
6,518
10,346
3,183
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Achilles
TiffanySW
Achilles
11
0 / 3 / 2
6,556
1,093
5,061
11,547
10,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 6 / 2
7,112
1,185
2,114
15,654
10,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Morrigan
zamond29
The Morrigan
11
1 / 0 / 0
6,635
1,106
985
695
212
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Team 1 Tickets

211

VS

Team 2 Tickets

386

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 13
7,859
1,310
10,669
3,631
2,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
13 / 0 / 8
10,473
1,746
15,707
5,551
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
StrappedCello15
Cernunnos
13
2 / 2 / 10
7,419
1,237
5,878
6,385
1,746
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
The3Bs13
Neith
13
3 / 0 / 10
7,490
1,248
4,424
2,207
843
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
bluehoncho2x
Bellona
14
1 / 0 / 15
7,677
1,280
6,344
7,569
4,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
77
2
Kills
21
21
Deaths
2
6
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
1
0.3
L
Yu Huang
 
Yu Huang
0
7
1
0.07
W
2
0
13
8.5
W
13
0
8
17
W
Cernunnos
StrappedCello15
Cernunnos
2
2
10
3.5
W
Neith
The3Bs13
Neith
3
0
10
8
L
Achilles
TiffanySW
Achilles
0
3
2
0.33
W
Bellona
bluehoncho2x
Bellona
1
0
15
8.5
L
0
6
2
0.17
L
The Morrigan
zamond29
The Morrigan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,878
Damage
43,022
46,972
Taken
25,343
27,923
Mitigated
11,933
8,529
Healing
11,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,200
696
0
1,547
8,730
3,490
0
4,321
4,212
21,961
0
L
Yu Huang
 
Yu Huang
6,518
932
0
823
10,346
3,183
0
6,446
3,705
21,661
0
W
10,669
199
637
334
3,631
2,929
0
2,310
1,292
15,526
859
W
15,707
365
3,162
4,054
5,551
1,725
0
3,467
2,014
34,392
1,501
W
Cernunnos
StrappedCello15
Cernunnos
5,878
1,732
109
796
6,385
1,746
0
3,974
2,299
0
18,542
W
Neith
The3Bs13
Neith
4,424
2,137
0
451
2,207
843
0
1,261
904
0
11,409
L
Achilles
TiffanySW
Achilles
5,061
146
0
2,050
11,547
10,101
0
5,290
5,874
0
8,899
W
Bellona
bluehoncho2x
Bellona
6,344
2,011
0
2,180
7,569
4,690
0
4,584
2,656
0
15,400
L
2,114
202
454
3,655
15,654
10,937
0
7,836
7,315
5,877
0
L
The Morrigan
zamond29
The Morrigan
985
175
0
0
695
212
0
144
551
4,019
275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,041
Gold Earned
40,918
86
Minions Killed
148
3
Camps Cleared
7
505,092
Distance Traveled
674,311
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,018
1,170
32
5
1
95,855
0
L
Yu Huang
6,720
1,120
36
6
0
89,852
0
W
Cthulhu
7,859
1,310
32
5
1
145,089
0
W
Hel
10,473
1,746
51
9
2
165,646
0
W
Cernunnos
7,419
1,237
31
5
2
107,003
0
W
Neith
7,490
1,248
13
2
1
112,163
0
L
Achilles
6,556
1,093
7
1
2
142,336
0
W
Bellona
7,677
1,280
21
4
1
144,410
0
L
Artio
7,112
1,185
7
1
0
129,042
16
L
The Morrigan
6,635
1,106
4
1
0
48,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role