Player Matchup

Nemesis
Nemesis
MrLoskii
Nemesis
Level 87
God Stats
8W - 7L
1,592 SR
Queue Stats
153W - 145L
1,521 Elo+
Party 1
Kuzenbo
Kuzenbo
OGJ047
Kuzenbo
Level 67
God Stats
0W - 2L
1,321 SR
Queue Stats
63W - 54L
1,554 Elo+
Party 1
Discordia
Discordia
SugmaDeez69
Discordia
Level 145
God Stats
1W - 3L
1,373 SR
Queue Stats
288W - 270L
1,584 Elo+
Solo
Ravana
Ravana
iBlueFlxme
Ravana
Level 143
God Stats
3W - 3L
1,731 SR
Queue Stats
188W - 176L
1,539 Elo+
Solo
Danzaburou
Danzaburou
zepovin94
Danzaburou
Level 136
God Stats
22W - 13L
1,696 SR
Queue Stats
226W - 216L
1,524 Elo+
Solo
Team Averages
Level 116
1,543 SR
1,545 Elo+

VS

Team Averages
Level 95
1,497 SR
1,564 Elo+
Osiris
Osiris
 
Osiris
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Logan942
Apollo
Level 128
God Stats
5W - 4L
1,377 SR
Queue Stats
130W - 127L
1,548 Elo+
Party 2
Baron Samedi
Baron Samedi
SmartyboyAngel
Baron Samedi
Level 67
God Stats
53W - 57L
1,609 SR
Queue Stats
186W - 203L
1,587 Elo+
Solo
Fenrir
Fenrir
Tartaglią
Fenrir
Level 47
God Stats
1W - 1L
1,350 SR
Queue Stats
6W - 4L
1,644 Elo+
Party 2
Vulcan
Vulcan
cbaspaputilin
Vulcan
Level 60
God Stats
10W - 5L
1,649 SR
Queue Stats
186W - 161L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MrLoskii
Nemesis
11
2 / 0 / 1
5,548
555
2,926
5,714
2,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
OGJ047
Kuzenbo
9
1 / 2 / 4
5,745
575
4,317
7,942
7,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
SugmaDeez69
Discordia
9
0 / 4 / 0
4,808
481
1,665
5,312
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
iBlueFlxme
Ravana
1
0 / 0 / 0
3,312
331
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
zepovin94
Danzaburou
10
5 / 3 / 0
6,203
620
5,665
6,220
2,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 1 / 0
5,844
584
2,198
4,884
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Logan942
Apollo
10
4 / 2 / 0
6,460
646
3,508
5,018
1,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SmartyboyAngel
Baron Samedi
9
1 / 3 / 4
5,587
559
2,173
7,054
3,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Tartaglią
Fenrir
11
2 / 2 / 2
5,654
565
4,253
7,209
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 1
7,192
719
2,752
3,539
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
8
Kills
9
9
Deaths
8
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
1
0
0
W
Apollo
Logan942
Apollo
4
2
0
2
L
Nemesis
MrLoskii
Nemesis
2
0
1
2.5
L
Kuzenbo
OGJ047
Kuzenbo
1
2
4
1.5
W
Baron Samedi
SmartyboyAngel
Baron Samedi
1
3
4
1
L
Discordia
SugmaDeez69
Discordia
0
4
0
0
W
Fenrir
Tartaglią
Fenrir
2
2
2
1.5
W
2
0
1
2.5
L
Ravana
iBlueFlxme
Ravana
0
0
0
0
L
Danzaburou
zepovin94
Danzaburou
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,573
Damage
14,884
25,188
Taken
27,704
13,764
Mitigated
12,399
8,130
Healing
8,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
2,198
883
0
1,850
4,884
3,432
0
1,917
2,967
0
31,459
W
Apollo
Logan942
Apollo
3,508
2,317
0
1,051
5,018
1,536
480
443
4,575
0
36,454
L
Nemesis
MrLoskii
Nemesis
2,926
1,041
0
2,590
5,714
2,137
0
876
4,838
0
38,364
L
Kuzenbo
OGJ047
Kuzenbo
4,317
1,643
0
2,998
7,942
7,989
0
384
7,558
18,262
0
W
Baron Samedi
SmartyboyAngel
Baron Samedi
2,173
298
992
2,055
7,054
3,433
0
1,148
5,906
11,573
276
L
Discordia
SugmaDeez69
Discordia
1,665
45
0
360
5,312
1,312
0
2,302
3,010
27,782
0
W
Fenrir
Tartaglią
Fenrir
4,253
1,628
0
1,505
7,209
2,808
0
1,417
5,792
0
37,476
W
2,752
282
0
1,497
3,539
1,190
393
1,057
2,482
60,911
1,625
L
Ravana
iBlueFlxme
Ravana
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
zepovin94
Danzaburou
5,665
3,080
0
2,182
6,220
2,326
68
1,291
4,929
0
39,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,616
Gold Earned
30,737
226
Minions Killed
349
0
Camps Cleared
0
806,690
Distance Traveled
990,945
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,844
584
73
7
0
160,738
0
W
Apollo
6,460
646
75
8
0
203,415
0
L
Nemesis
5,548
555
78
8
0
238,585
1
L
Kuzenbo
5,745
575
27
3
0
196,782
0
W
Baron Samedi
5,587
559
14
1
0
177,488
4
L
Discordia
4,808
481
54
5
0
191,907
2
W
Fenrir
5,654
565
74
7
0
236,200
0
W
Vulcan
7,192
719
113
11
0
213,104
0
L
Ravana
3,312
331
0
0
0
10,224
0
L
Danzaburou
6,203
620
67
7
0
169,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role