Player Matchup

Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Hunterbull360
Kuzenbo
Level 144
God Stats
37W - 48L
1,528 SR
Queue Stats
113W - 155L
1,412 Elo+
Solo
Ra
Ra
Puerto_Fuego
Ra
Level 83
God Stats
12W - 22L
1,410 SR
Queue Stats
333W - 337L
1,472 Elo+
Solo
Awilix
Awilix
SiderMKU1
Awilix
Level 118
God Stats
0W - 1L
1,363 SR
Queue Stats
87W - 92L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
gatosan26
Tsukuyomi
Level 144
God Stats
0W - 2L
1,160 SR
Queue Stats
133W - 115L
1,473 Elo+
Solo
Team Averages
Level 129
1,392 SR
1,459 Elo+

VS

Team Averages
Level 85
1,488 SR
1,464 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
GrownOrc3
Xing Tian
Level 43
God Stats
3W - 7L
1,416 SR
Queue Stats
49W - 73L
1,362 Elo+
Solo
Jormungandr
Jormungandr
Olenhylkio
Jormungandr
Level 127
God Stats
15W - 21L
1,434 SR
Queue Stats
349W - 367L
1,431 Elo+
Solo
Zeus
Zeus
RedStraight
Zeus
Level 123
God Stats
21W - 12L
1,539 SR
Queue Stats
577W - 577L
1,443 Elo+
Solo
Heimdallr
Heimdallr
elamentalgods
Heimdallr
Level 66
God Stats
1W - 0L
1,550 SR
Queue Stats
26W - 17L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 3 / 2
6,242
480
6,169
8,462
2,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
12
0 / 1 / 0
6,275
483
3,144
8,669
7,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 3 / 0
7,650
588
2,048
6,401
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
SiderMKU1
Awilix
11
2 / 3 / 0
6,550
504
4,823
14,299
5,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
gatosan26
Tsukuyomi
12
0 / 2 / 0
6,215
478
2,122
10,771
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
4 / 0 / 2
7,267
559
3,734
6,976
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
GrownOrc3
Xing Tian
12
1 / 1 / 5
6,885
530
3,571
9,754
7,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
Olenhylkio
Jormungandr
13
0 / 0 / 3
7,802
600
6,442
7,019
3,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
4 / 0 / 3
7,714
593
5,446
4,856
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
elamentalgods
Heimdallr
12
3 / 1 / 2
6,671
513
8,908
8,749
3,387
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
12
12
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
2
0.33
W
Cabrakan
 
Cabrakan
4
0
2
5
W
Xing Tian
GrownOrc3
Xing Tian
1
1
5
3.5
L
Kuzenbo
0
1
0
0
W
Jormungandr
Olenhylkio
Jormungandr
0
0
3
1.5
L
0
3
0
0
W
4
0
3
5.5
L
Awilix
SiderMKU1
Awilix
2
3
0
0.67
W
Heimdallr
elamentalgods
Heimdallr
3
1
2
4
L
Tsukuyomi
gatosan26
Tsukuyomi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,306
Damage
28,101
48,602
Taken
37,354
21,754
Mitigated
20,188
19,819
Healing
12,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,169
4,062
0
1,912
8,462
2,684
0
1,777
6,685
0
46,727
W
Cabrakan
 
Cabrakan
3,734
277
0
2,494
6,976
4,747
0
881
6,095
41,367
774
W
Xing Tian
GrownOrc3
Xing Tian
3,571
412
0
2,062
9,754
7,330
0
0
9,754
18,881
0
L
Kuzenbo
3,144
610
0
3,153
8,669
7,307
20
4,432
4,161
40,605
0
W
Jormungandr
Olenhylkio
Jormungandr
6,442
1,192
0
1,491
7,019
3,157
0
2,609
4,410
52,687
8,631
L
2,048
57
312
1,731
6,401
2,442
168
4,112
2,057
64,507
391
W
5,446
198
0
1,592
4,856
1,567
0
1,547
3,309
41,383
854
L
Awilix
SiderMKU1
Awilix
4,823
1,010
0
6,031
14,299
5,766
58
4,437
9,812
0
30,976
W
Heimdallr
elamentalgods
Heimdallr
8,908
4,562
0
4,522
8,749
3,387
0
0
8,749
0
53,357
L
Tsukuyomi
gatosan26
Tsukuyomi
2,122
475
0
6,680
10,771
3,555
0
3,113
7,572
0
55,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,932
Gold Earned
36,339
409
Minions Killed
374
0
Camps Cleared
0
1,225,401
Distance Traveled
1,346,139
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,242
480
88
7
0
260,025
0
W
Cabrakan
7,267
559
64
5
0
296,327
0
W
Xing Tian
6,885
530
27
2
0
283,387
1
L
Kuzenbo
6,275
483
66
5
0
220,321
1
W
Jormungandr
7,802
600
95
7
0
244,624
0
L
Ra
7,650
588
124
10
0
235,118
4
W
Zeus
7,714
593
90
7
0
261,839
6
L
Awilix
6,550
504
40
3
0
247,959
0
W
Heimdallr
6,671
513
98
8
0
259,962
0
L
Tsukuyomi
6,215
478
91
7
0
261,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role